What game would YOU make

Recommended Videos

Sonicron

Do the buttwalk!
Mar 11, 2009
5,133
0
0
willofbob said:
or a steampunk game set in a society of nomads dedicated to escaping an elevated (even further) WWI
... Strange. You wouldn't happen to have read Scott Westerfeld's 'Leviathan', would you?

orangebandguy said:
A decent 40k game.

Where the Space Marines aren't so squishy, maybe around the Horus Heresy time period.
It won't be set during the Horus Heresy, but still, here's hoping that 'Space Marine' turns out to be good. That gameplay footage they released looks very promising.

OT: I'd make a new installment to the Legacy of Kain series, because dammit, I want to know how the story continues!
 

TheScottishFella

The Know-it all Detective
Nov 9, 2009
613
0
0
One where you can play as the enemy. You know like MoH before EA lost it's balls

+1 Point for being topical

OT: Seriously though. I would make that kind of game. And if the publisher dropped it I would publish it on the internet and say "Fuck you!" to anyone who thought it was Distasteful.
 

The Boy in the Hat

New member
Sep 30, 2010
153
0
0
I'd make a trilogy, about a perpetually drunk man, in a 3rd person format similar to Grand Theft Auto or Red Dead Redemption. The Drunk Man, for unexplained reasons, gains super powers when he drinks alcohol of any kind.
So, Drunk Man: Last Orders, where the Drunk Man has run out of beer at home. Wrecking his car within moments of getting in, he has to get to his favourite pub on the other side of town before it closes for the night along the way hooking up with a myriad band of fellow pub-hunters
Drunk Man 2: The Hangover, in which the Drunk Man, having completed his quest to the pub in the previous game, has to return home once again, along with his fellow adventurers, having bizzare adventures along the way
Drunk Man 3: Revenge of the Landlord, the final instalment, in which the publican of Drunk Man's favourite free house unexpectedly has a heart attack in the pub, the Drunk Man and friends being so drunk they didn't try to save him. So, he is resurrected by an individual with a grudge against Drunk Man, abd given Alco-Powers comparable to the drunk man. So basically, Drunk Man's friends are kidnapped by the Landlord, and he has to save them, because only they have the money with which he can pay his tab.

So, yeah, drink beer, gain power-ups, beat up anyone who stands in your way between you and alcohol.
 

smithy_2045

New member
Jan 30, 2008
2,561
0
0
I would make a game which allows me to control the minds of everyone who ever played it.
 

fishman279

New member
Oct 29, 2009
223
0
0
I would make a game set in WWII (original, I know), but instead of it being the normal FPS rubbish, I would have it set in a POW camp and the whole thing would revolve around you trying (and possibly failing) to escape. Of course you would have no weapons of any kind, perhaps a hammer or something that you find in one of the early missions (but could only use as a last resort because the guards would shoot you on sight). There would be a level where you make contact with the allies through a German Radio and they tell you to steal documents, record conversations etc... to help the Allies pinpoint the German Forces and eventually come and free you.
Will you die during the Allied attack on the POW camp where the Nazis and Allies just shoot anything that moves through the smoke of the many explosions? Who knows, haven't thought that far ahead ;)

It's been a topic of conversation between me and my dad, who only says games are about killing people. Yes, I've shown him Portal, but to be fair, it's an exception.
 

zombiestrangler

New member
Sep 3, 2009
508
0
0
sheogoraththemad said:
zombiestrangler said:
sheogoraththemad said:
a halo like shooter with real RPG elements, it also has an multiplayer,
ninja'd.

I would center it around the raising of the Spartan-II's and let you create your own Spartan and what their battle proficiency would be. You know, like Alpha Protocol but not shit.
I had more something like halo like gameplay in mind set in a new kind of universe
That works too.
 

mariofan1000

New member
Sep 25, 2009
242
0
0
A game where you have to blow as much up as possible with plenty of constraints, challenges and hidden items within each level to keep things interesting.

I'd imagine there being several game modes: "Adventure" where you go through level and level.
Offline and online multiplayer with "Blow more up than the other guy" modes and co-op modes.

"Time Challenge" where you can set a time limit and see how much you can blow up in that time.

And I'd make it a easily modifiable game to allow more options.
 

GUYWITHAGUN

New member
Apr 3, 2010
29
0
0
Idon't have a story or a mechanic in mind, but one thing in any game i would make is to have ummm... arrgh how do i describe it??!!

okay its like this. you remember the favela level in MW2 where you had no weapons and had to run from militia wanting you very much full of holes?

and the level in MGS where you had to switch controller ports in order to beat the boss?

or the final fight in BFBC2 when you had to shoot the bad guy while free falling?

Or finally when you became a Big daddy in Bioshock.

I cant remember a lot of examples about this but my game would include levels where you're thrust into unexpected situations and you have to get creative. these things make you sit up and use your head,"Oh shit, oh shit what just happened? how do i fix this??" most games nowadays settle upon a game mechanic and carry it through the entire level. Why not mix things up a bit? in halo you were given a gun and somewhere to go and a lot of bad guys in the way. not very creative/innovative. MW2 had several such situations (predator drones, surprise character deaths, the final fight with shepard,)
 

pyrosaw

New member
Mar 18, 2010
1,837
0
0
A unsophsticated FPS/sandbox were you shoot fat people who are wire to coffee machines that can actually so fat, they eat other people. Including you. There are plently of strange weapons I've got in mind. Like the lard gun.
 

SixWingedAsura

New member
Sep 27, 2010
684
0
0
I have an idea to literally change the MMO world as it is. A real-time action MMO that emphasizes skill over how long you've played the game. Combined with an intuitive combat system, awesome bosses and an Epic meter for PVP... yeah, this game is FREAKIN' AWESOME. Sadly, without a big corporation behind me or support, all it is is an epic pipe dream.

*sigh*
 

Theninja'skatana

New member
Aug 29, 2010
447
0
0
Fps+major amount of customization or in english I'D make Brink.
Or an old school final fantasy rip off 6,7,8 etc.
 

Paksenarrion

New member
Mar 13, 2009
2,911
0
0
Real Life: The Game

If you click on School to Learn a subject, you actually learn that subject. It's like the Matrix, but a heck of a whole lot more obvious.

Also, the virtual world is patrolled by Missing No.
 

TY7ERDURDEN

New member
Sep 15, 2010
33
0
0
I would design a career based modern (or futuristic with antiquated specialization schools and rank systems) shooter. You would begin your career as a Private in the US Army or USNC (something like military in the future) and the tutorial for the game would be a mock of Basic Combat Training (boot camp).

You would pick an MOS or job and run through the same set of missions regardless but with different objectives and different NPC counter parts to fufill the objectives that you can't. Successfully completing missions increases rank and unlocks additional training you can take in the form of side-missions , completing secondary objectives increases it faster. The idea is that with more training and rank, you can control the way each mission goes more and more. If you take Ranger school, you might prefer a light-unit approach by using your Airbourne school training to parachute in a few kilometers out then sprinting in to avoid attention. Eventually you could take HALO (high altitude, low oxygen) for rapid insertion only a few hundred feet away. Sniper school, where you would learn to build guilly suits. Sapper school, where you would learn demolitions, why use doors when you could make them? You would always work with NPC's with the same skills, so as you improve, so does your team. You COULD complete your career (the game) as a plain-jane infantryman if you wanted, but you could experience different parts of the game depending on which career path you take. Sneak in to avoid much fire and complete objective. Shut down the power and destroy alternative entrances to keep out enemy back up. You're being attack from the rear by enemies coming over a bridge, push them back and blow up the bridge! If you just played plain infantry the whole time, it would straight out fire-fight 100% of the game.

Eventually, a specialization school called "selection" would unlock, upon completion, you would become a member of "special forces". You would now be able to use any weapon you want, rather than the usual M4 rifle, M9 sidearm. You could hand pick every piece of your layout. Take any weapon you want. But you would have to consider weight and ammunition. Carry three assault rifles and a M107 .50 cal barrett? Don't expect to move very quickly. You want a sawed shot gun? cool. that one .50 cal full-auto pistol that Steven Segal had? ok. M92 Raffica burst fire? M14 full-auto? M240B? Ak-47? You want it to have a holo-graphic sight? Laser attachment? flash light attachment? Bayonet? Anything. Wear or dont wear however much armor you want.

There would be a life-bar with SLOW regen, but you have a first aid kit to stop bleeding and drugs to ignore injuries, limited supplies however. Because you would bleed or suffer functionality of limbs unless struck directly in your body armor. You would have a visible "stamina" bar which is drained whenver you use a melee attack, scale a wall, jump, sprint, receive damange, or use large caliber weapons. You would have invisible meters for all of your performance throughout the game increasing your capabilities. The more you sprint, the longer and faster you'll be able to sprint and the more you'll ignore the encumberance from your equipment. The more times you come close to death (screen fully red) yet survive, the more damage you'll be able to take in the future. Increased accuracy on your behalf is slowly rewarded all your guns being just a little more accurate or increased speed looking down the sights. Use of weapons with lots of kick will eventually reduce the amount of kick you experience from all your weapons and increased speed with maneuvering all your weapons.

The actual story line would be invasion of another country. Taking out cities. Assassinating high profile targets. Sabotaging enemy convoys. Blowing up bridges. Team members can die (permanently). The war, that lasts 10 years and spans over several countries, would be the game. And it all ends with a huge invasion of the enemy palace where you chase down and attack the head honcho who NARROWLY escapes.




upon completion of the war, you retire. however, IF you unlocked and completed "selection" and make O-7, Colonel, there is a bonus mission, where you quietly insert and assault his land stand (an island, a sky scraper, a huge oil refinery) and you have a time limit to clear the enemies and take him down or he'll narrowly escape a final time. If you win the mission, he'll be lying on the ground bleeding to death jabbering away in his own language and you get a cut scene where your character takes your weapon of choice (whatever weapon you used the most in the game) and pumps three rounds down his throat.
 

icame

New member
Aug 4, 2010
2,649
0
0
A Open world Stealth rpg. Likely set in current times or in the medival era... I could make it work

Other then that probably something like a starfox game as this Generation is desperately lacking the fun that is that game. Ofcourse i would make the soundtrack a remix of 'DO A BARREL ROLL' and would shoot flippy in the face.
 

Jorias

New member
Dec 10, 2008
223
0
0
I would love to see a game like Elona be developed with updated graphics, and an extended library of spells,houses, classes, races, and still keep the roguelike playstyle.....
 

octafish

New member
Apr 23, 2010
5,137
0
0
willofbob said:
octafish said:
The Most Dangerous Game Game.
is that that movie about an eccentric millionaire who hunts people for sport?

I'd play that
Probably, I know the book. I would like to make it from the prey's perspective.