Before I write, I saw this on a post earlier in the week:
[Nostalgia Warning]
There...Now that's out of the way.
I was playing Lotro the other day and became disheartened. What happen to the good feeling I got from playing MMO's... I would like to consider myself a veteran of MMO's... I started with the MUDs and VMUDs, then moved onto the very first EQ. I was hooked. There in lies the problem... The first EQ. It was like writing in the dark, No quest log, no compass, no maps (besides user created ones). Quests relied on word-of-mouth. Players created their own "bazaar" by lining up in a tunnel and hawking there goods on OOC channel. It was a bit of a mess picking through the chat for something you wanted, but, it was a level of user to user interaction I hadn't experienced in a game ever. Then I jumped to DAoC. It was like Team Fortress medieval style. Great time, and plenty of laughs, frustration, and good fun. But, like EQ Post-luclin, junk happened...
I have yet to find a game that replicates the mystery of finding your own way to do things, or a game that just drops you into a world and forces characters to innovate means to achieve (I.E. The tunnel to hawk your spoils). There was the faint hope, I closed-beta tested Vanguard, hoping Verant could pull a hat-trick.. No sauce.. Just headaches... The only thing I can imagine will be fun, is when they have to create a new genre of MMO (Zombie Survival Horror MMO, *Crosses fingers*)
Sigh... Ehh, Just the woes of a semi-old-schooler...
[Nostalgia Warning]
There...Now that's out of the way.
I was playing Lotro the other day and became disheartened. What happen to the good feeling I got from playing MMO's... I would like to consider myself a veteran of MMO's... I started with the MUDs and VMUDs, then moved onto the very first EQ. I was hooked. There in lies the problem... The first EQ. It was like writing in the dark, No quest log, no compass, no maps (besides user created ones). Quests relied on word-of-mouth. Players created their own "bazaar" by lining up in a tunnel and hawking there goods on OOC channel. It was a bit of a mess picking through the chat for something you wanted, but, it was a level of user to user interaction I hadn't experienced in a game ever. Then I jumped to DAoC. It was like Team Fortress medieval style. Great time, and plenty of laughs, frustration, and good fun. But, like EQ Post-luclin, junk happened...
I have yet to find a game that replicates the mystery of finding your own way to do things, or a game that just drops you into a world and forces characters to innovate means to achieve (I.E. The tunnel to hawk your spoils). There was the faint hope, I closed-beta tested Vanguard, hoping Verant could pull a hat-trick.. No sauce.. Just headaches... The only thing I can imagine will be fun, is when they have to create a new genre of MMO (Zombie Survival Horror MMO, *Crosses fingers*)
Sigh... Ehh, Just the woes of a semi-old-schooler...