I've noticed a trend. An annoying trend. A trend that is summed up in this thread's title.
So What game have you encountered that you believe should have had split screen that decided anyone who played multiplayer was obviously never going to be close enough to someone for the signal to reach(online)?
So What game have you encountered that you believe should have had split screen that decided anyone who played multiplayer was obviously never going to be close enough to someone for the signal to reach(online)?