What have you done in a video game that you shouldn't have been able to?

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Aerosteam

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Sep 22, 2011
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CaitSeith said:
Aerosteam said:
I didn't do it, but I watched my friend beat a duel you were supposed to lose in Yu-Gi-Oh! Forbidden Memories. I think it was the main antagonist who had a stupidly unfair deck for the early game. It was fun to watch, because the game designers didn't include a special scenario where he reacts to you beating him, no matter what after the duel ends the game thinks you lost and the story continues as normal.

CaitSeith said:
Once I was helping in battling the Iron Giant boss in Dark Souls, when we made it stagger near the edge of the platform. I gave it a couple of good hits on its knee, it fell backwards, past the edge of the platform, down into the abyss, and died instantly (saving us of doing half of the battle). Never felt like we had outsmarted the game more than then.
Maybe we're understanding the thread's question differently but you know that knocking the Iron Giant off the area is a well-known, viable strategy to beating him, right?
Obviously, no. I didn't know that. Satisfied?
Didn't mean to hurt your feelings, I felt like I needed to tell you before someone who actually cares about optimal Dark Souls strategies scolds you. :p
 

CaitSeith

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Aerosteam said:
CaitSeith said:
Aerosteam said:
I didn't do it, but I watched my friend beat a duel you were supposed to lose in Yu-Gi-Oh! Forbidden Memories. I think it was the main antagonist who had a stupidly unfair deck for the early game. It was fun to watch, because the game designers didn't include a special scenario where he reacts to you beating him, no matter what after the duel ends the game thinks you lost and the story continues as normal.

CaitSeith said:
Once I was helping in battling the Iron Giant boss in Dark Souls, when we made it stagger near the edge of the platform. I gave it a couple of good hits on its knee, it fell backwards, past the edge of the platform, down into the abyss, and died instantly (saving us of doing half of the battle). Never felt like we had outsmarted the game more than then.
Maybe we're understanding the thread's question differently but you know that knocking the Iron Giant off the area is a well-known, viable strategy to beating him, right?
Obviously, no. I didn't know that. Satisfied?
Didn't mean to hurt your feelings, I felt like I needed to tell you before someone who actually cares about optimal Dark Souls strategies scolds you. :p
If they gave me more optimal strategies, the scolding would be well received.
 

wings012

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I cheesed the hell out of two bosses in Return to Castle Wolfenstein.

The first boss I discovered that you could unload into it and run the hell away back into the ammo room before it initiates any attack. It then kinda loses aggro and wanders off somewhere. Rinse, lather and repeat until boss is dead and you will not get attacked once.

For the second boss, I managed to crouch into some inlet of the wall trying to avoid its tesla attacks. It was then behind a pillar and just stopped attacking. I could see a bit of its foot sticking out of the side of the pillar. I repeated shot it until it died. Woop.

===

In Morrowind I came up with my own kind of quick travel. Boots of Blinding Speed + any Magic Resist effect = wearing sunglasses while moving really fast. Throw in any levitation spell and it's weee. Yeah yeah there's that speedrun jump scroll diddly dong, but I liked going through the game more regularly and having my own flight system was useful for doing sidequests. And getting an armada of cliff racers to follow me.... though my enchanted explosion sword took care of all of them in a single hit.
 

happyninja42

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Doing a stealth run in old school WOW. They apparently felt we shouldn't do this, as they eventually added mobs in dungeons who could see through stealth to prevent it.

But before that, and I doubt I was the first to do this, but I know I came up with the idea on my own, I grabbed some random rogues and a pair of druids, and decided to try and farm boss mobs in dungeons that dropped good leather gear. Usual setup, 3 rogues, 1 tanky druid, and one healy druid. They'd be in cat form and hang back, and we'd sap/distract/lead away and vanish mobs to allow the others to sneak past. We'd be able to take shortcuts because we had someone with good lockpick, and basically do assassination runs on specific bosses to our hearts content. Got really good at it too. It was fun as hell, and was the first time where I felt being a sneaky bastard had tangible benefits in the game, that were also thematically appropriate. Sure, we couldn't take out the entire dungeon, and not every boss, so we'd miss out on other loot drops. But we could bypass defenses and get the one boss we wanted dead in like 10 minutes, and out without having to dedicate our entire night to some dungeon run.

Sadly, they patched that out after a while, and we couldn't do it anymore. But it was fun while it lasted!
 

Specter Von Baren

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JohnnyDelRay said:
I've managed to teleport my horse to death in Skyrim. Not quite sure how I did it either, but managed several times.
Sorry for shaky cam:

Specter Von Baren said:
Ehhhh.... Not sure if it counts but in RE4 in the fight against Krauser I'd cheese the boss in the early fight with a hilarious trick of jumping over a window only for him to follow me and then I'd jump back and we'd just do that for a while. I think I was able to just pop a shot at him once every time I jumped over the window and just did that over and over til I triggered the next stage of the fight.
Pretty sure that counts! I don't think playing window parkour was the idea of that epic boss fight. I managed to cheese him as well by luring him into backflipping into a corner of the roof platform, and just standing there and knife slashing him to death where he had nowhere to escape.
It was one of the most hilarious experiences I've had with a glitch/unintended game element. I remember one of my friends was watching me play it at the time and us both laughing our heads off at it.
 

Diablo2000

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This one happened today (about 15 minutes ago from when I wrote this) in Borderlands. In the Secret Armory of General Knoxx DLC there's this on part where you get trapped in a room full of loot and you have about 2:30 minutes to loot everything you can before the time runs out. Except, not today it didn't. As I was rushing towards my objective to activate the timer and begin the looting part until I fell throught the floor somehow.

"Oh shit it's glitched. Maybe if I can fall a bit more I can die and re-spawn somewhere close"

That didn't happened however. I fell alright, right in the middle of the looting room. And since I never activate the timer, the timer wasn't on... So there I was with about 50 boxes of loot and no timer to tell when to stop. Needless to say, my inventory was nothing but Purple and Orange (Which would be "Rare" and "Very Rare") of weapons and stuff.
And since I never activated the timer, the quest didn't progressed and therefore couldn't be completed, so in theory I can do this again as many times as I want.
Now I am planning to try to glitch through the floor again, abuse this stuff as much as I possible can.
 

SmugFrog

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Diablo2000 said:
This one happened today (about 15 minutes ago from when I wrote this) in Borderlands. In the Secret Armory of General Knoxx DLC there's this on part where you get trapped in a room full of loot and you have about 2:30 minutes to loot everything you can before the time runs out. Except, not today it didn't. As I was rushing towards my objective to activate the timer and begin the looting part until I fell throught the floor somehow.
It's been a few years but I remember reading about this and how to do it. You can take your time and loot as much as you want. Something to do with the elevator *I think? Yeah, being in that loot room is overwhelming if you're not prepared for it the first time! So many boxes to open and goodies to sort through.
 

Johnny Novgorod

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I bypassed half of the final level in Mercenaries: Playground of Destruction. There's a lonely choppa halfway through the mission and if you beat the enemy to it you can then pilot it over the mountain range that separates you from Song's base (rather than continuing on foot and across many outposts around the range).

And I cheesed a number of Demon's Souls bosses. One of the Maneaters you can snipe from outside the mist gate leading to the boss arena. Firelurker you can kill by getting him stuck on a boulder and then shooting him from the stairs. Garl you don't even have to fight if you kill Astraea, exit the arena and then retur (he de-spawns).
 

Diablo2000

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SmugFrog said:
Diablo2000 said:
This one happened today (about 15 minutes ago from when I wrote this) in Borderlands. In the Secret Armory of General Knoxx DLC there's this on part where you get trapped in a room full of loot and you have about 2:30 minutes to loot everything you can before the time runs out. Except, not today it didn't. As I was rushing towards my objective to activate the timer and begin the looting part until I fell throught the floor somehow.
It's been a few years but I remember reading about this and how to do it. You can take your time and loot as much as you want. Something to do with the elevator *I think? Yeah, being in that loot room is overwhelming if you're not prepared for it the first time! So many boxes to open and goodies to sort through.
I did research what happened, it's nothing to do with the elevators (although you can't enter the elevator room after falling, otherwise will check "Steal Loot" off the quest and you will be unable to do it again), it's a very wonky piece of floor that does not have proper colision, it's just before the one room with the lockers inside the laser walls. And that allows very easily (Or my case, accidentely... at first at least) fall throught the floor straight into the loot room.

And yeah, it's very overwhelming with the limited amount of time. But I guess that was the point...

Oh, and after 3 hours of doing this I actually found an Pearlescent weapon. (5 Playthroughts and that's the first time I even saw one) So yeah, worth it... Even if I put away because it wasn't as nearly as good as my actual weapon. Still... Something.
 

Drathnoxis

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Not things I've personally done, but Swordless Link's playthrough of Ocarina of Time is pretty much the definition of "things done in a video game that should not have been able to be done."


Xsjadoblayde said:
I managed to not only enjoy the controls for Skyward Sword...I preferred them!

*Drops mic*

*Picks it up and throws at passing *****
You'd better be careful, saying those sorts of things can get you on some CIA watch lists.