Honestly, not really. Sorry. I've read it over a few times and I can't really figure out what your trying to say. But don't worry about it, it's probably my fault.Velocity Eleven said:it has to be balanced, tell me if you understand this
Honestly, not really. Sorry. I've read it over a few times and I can't really figure out what your trying to say. But don't worry about it, it's probably my fault.Velocity Eleven said:it has to be balanced, tell me if you understand this
FF7: I agree.Eric the Orange said:It's pretty well known that Final Fantasy fans are generally split between old school fans and new school fans. Old school fans generally will tell you that FF4 or 6 is the best FF. Where as new school fans will say that FF7, 8, or 10 is the best FF.
I understand that these are generalizations, some old school fans like newer FF best. And some new school fans like old FF best.
But I feel left out of the loop because I feel that FF6-8 all lack a certain RPG element that I like in my RPGs.
What it comes down to is that characters in those games lack specific battle roles. every one can attack decently(except Strago), and everyone can use magic decently. And this got more and more noticeable until FF9 were they reverted back to a system that used battle roles. At it's worst in FF8 the characters only battle individuality is there limits. In that game it is particularly noticeable because you could just swap magic and GF sets and you essentially have the same character.
Anyways, I was wondering if I was the only person who felt this way. So what do you FF players think about battle roles in RPGs.
I had trouble believing he could take 2 steps holding a sharp object without losing an eye. I really didn't like him.Mysticgamer said:I liked or loved every final fantasy except 8 and 11 which I don't really count as a main series anyway. I like the characters to have specific roles and abilities best. I like battling through a dungeon and finding a mythril helm and giving it to the knight character or whoever can equip it. Now I like 12 too, it's nice that it has versatility. If you want Balthier to stay gunner or bowman you have the choice but I also can't see this being realistic either. Basch I can see being able to wield different types of weapons but Vaan? I have a hard enough time by he can cast magick let alone a broadax.
squid5580 said:if you drew magic from monsters you wern't playing the game properly, drawing from monsters is pretty much just a last-resort techniqueMysticgamer said:I liked 6-12 (with the exception of 11) except for 8. Drawing magic was the biggest waste of time ever. And it tied your hands by not being able to use your spells.
Velocity Eleven said:WTF??? How is it I am playing the game wrong. You tie your stats to spells and you need X number of spells to make a difference. The whole point of an RPG is to become stronger. That is the most efficient way to accomplish that goal.squid5580 said:if you drew magic from monsters you wern't playing the game properly, drawing from monsters is pretty much just a last-resort techniqueMysticgamer said:I liked 6-12 (with the exception of 11) except for 8. Drawing magic was the biggest waste of time ever. And it tied your hands by not being able to use your spells.
squid5580 said:I'm not an FF8 expert by any means, but I'm pretty sure that what he's saying is that you didn't need to draw the spells from monsters - the most efficient way was to use the refine magic abilities of the GFs (I think). As I said, I'm no expert and I certainly drew from monsters, but it's not the only way.Velocity Eleven said:WTF??? How is it I am playing the game wrong. You tie your stats to spells and you need X number of spells to make a difference. The whole point of an RPG is to become stronger. That is the most efficient way to accomplish that goal.squid5580 said:if you drew magic from monsters you wern't playing the game properly, drawing from monsters is pretty much just a last-resort techniqueMysticgamer said:I liked 6-12 (with the exception of 11) except for 8. Drawing magic was the biggest waste of time ever. And it tied your hands by not being able to use your spells.
squid5580 said:cards and refine abilities are far more efficientVelocity Eleven said:WTF??? How is it I am playing the game wrong. You tie your stats to spells and you need X number of spells to make a difference. The whole point of an RPG is to become stronger. That is the most efficient way to accomplish that goal.squid5580 said:if you drew magic from monsters you wern't playing the game properly, drawing from monsters is pretty much just a last-resort techniqueMysticgamer said:I liked 6-12 (with the exception of 11) except for 8. Drawing magic was the biggest waste of time ever. And it tied your hands by not being able to use your spells.
Velocity Eleven said:You guys don't seem to realize one small thing. I was playing without the internet (so no faqs, strat guides or help). I played it the way the game made it the most obvious to play.squid5580 said:cards and refine abilities are far more efficientVelocity Eleven said:WTF??? How is it I am playing the game wrong. You tie your stats to spells and you need X number of spells to make a difference. The whole point of an RPG is to become stronger. That is the most efficient way to accomplish that goal.squid5580 said:if you drew magic from monsters you wern't playing the game properly, drawing from monsters is pretty much just a last-resort techniqueMysticgamer said:I liked 6-12 (with the exception of 11) except for 8. Drawing magic was the biggest waste of time ever. And it tied your hands by not being able to use your spells.
I know you are joking to a degree but I'd like to point out to you and every one else here that I do not hate FF 6-8. In fact I don't hate any of the FF (except maybe 11 which I haven't played). In fact I'd give them all at least a 4/5, but I'm a pretty easy going guy. I just didn't like this aspect of them.BrotherhoodOfSteel said:FF6: U Dnt liek FF6 Failur iz U! (In all seriousness, I mostly agree with you, aside from FF6. At least it's not as overrated as FF7 in my eyes.
Well it is the weakest example. But it doesn't change the fact that all characters can learn magic. Sabin is arguably the weakest spell caster in the game, and he's still ok at casting spells.Thaius said:Did you play Final Fantasy VI? Only a few characters in that game can even use magic at all: hardly a system that fails at "specific battle roles." Each character has different uses, from offensive magic to stealing to healing magic to technology to brutal kung-fu attacks.