I'm afraid I will have to disagree here. It's not like Lucasarts had any intention of funding any further patches for a single player game in this case. The money for that has to come from somewhere and if the publisher and owner of the property says no then Obsidian's hands really were tied.Aris Khandr said:To all those saying that KotOR2 was not Obsidian's fault: If we were two, four, six months out from launch, I'd agree. KotOR2 was released in 2004/5. We've been able to patch games over the internet for quite a bit longer than that. It may have been LucasArts who screwed up the launch, but the blame for not fixing their knowingly buggy and unfinished monstrosity falls firmly on Obsidian. If they had any integrity, they'd have made it work through patches after the forced release date. They didn't. They just dropped it on us and said "It's out of our hands."
What is this? I don't even...Flight said:Bioware does good writing and storylines, while I tend to find Obsidian lacking in that department.
Unless the entire universe gets annihilated at the end there's no reason other games can't be made from the series. They will undoubtedly conclude Shepards saga, so there's no problem of other companies making more commander Shepard content, I would guess. But there's no reason why other studios or Bioware can't make more games based in the IP.Flight said:I really hope that if Bioware does drop the series, it's drawn to a close rather than allowing another company to get their hands on it.
Thank you. Notwithstanding the fact that there is zero chance EA allows a potential decades-spanning cash cow to get out of their hands for a second, I don't see why a Mass Effect game made by someone different would be of the same quality, considering that Mass Effect is a pretty damn good franchise to begin with. ME has a very specific feel to it, and I have trouble figuring out how a completely new dev team could adjust to that. Even the example a lot of people want to bring up, KoToR 2, played a lot more loosely than the first game, and while it still could have been a very good game it never would have matched the original.erttheking said:Why is this a sandbox? Why do I have a dozen guns that I can't find ammo for? Why are there even more people asking me to do stuff than usual, why is Commander Shepard pick pocketing everyone? Why am I playing a Fallout 3 mod?
Mass effect is a piece of shit not even Obsidian can salvage. The rpg (if you could even call it an rpg) equivalent for Call of Duty.endtherapture said:Sicne Obsidian often picks up franchises after Bioware is finished with them, would you be opposed to Obsidian making a Mass Effect game after the Reaper storyline is concluded in Mass Effect 3?
What do you think they could bring to the franchise?
Then why did they brag about the amount of times people replayed Mass Effect 2? I have personally replayed it at least 3 times. I really do not get why some people feel the need to compare Bioware and Obsidian. I think both companies are great and they have actually collaborated many times in the past (infinity engine games).Anthraxus said:Screw Mass Effect. I would rather see Obsidian make something different.
And ppl, Obsidian has better writing and ACTUAL choices and consequences that effect the game/characters. Not like Bioware, who stated themselves that they don't want to make content that never gets seen or played, due to their research showing that most ppl don't replay their games. So your dialog choices in Bioware games basically just amount to some different lines of dialog or a different cutscene.
And bugs get fixed, weak game design doesn't.