Aris Khandr said:
I'm not embarrassed. It ultimately falls on their head, since they created the game. If LucasArts wouldn't let them make an official patch, make an "unofficial" one. Not like that has never happened before. They took the job, they made the game, they released it in a deplorable condition. Justify it however you like, it is still their mess. They can either take the steps to fix it, or they can not. They didn't.
You're being completely unrealistic in your expectations of Obsidian here.
The time constraints they were under meant that problems couldn't just be solved by re-writing a few errant lines of code, or tidying up a sloppily written script. There were entire sections of game and story which had yet to be properly rendered, animated, voice acted, etc.
If Lucasarts wasn't willing to fund extra money for post-game patching, where exactly Obsidian get the money to call back all the voice actors for extra recording, get the animation team working on all the scenes that were cut, the level designers working on fixing up unfinished levels, etc? Especially when there's going to be no financial return at the end of it?
Asking Obsidian to pay through the nose for Lucasarts' fucked up business strategy is completely unreasonable. Lucasarts forced Obsidian to ship the game early. Obsidian should have every gamer's sympathy for that. Obsidian should
not have been obliged to then spend their own money and resources fixing a game that was only broken because of
the publisher's fucked up reasoning. That's like getting the victim of a burglary to pay the costs of court, even if the burglar gets a guilty sentence...