That justifies KotOR II being a buggy disgrace of a game. It does NOTHING to waft away the stench of Neverwinter Nights II, or Fallout: New Vegas. Buggiest games I've ever played, and the former had one of the most pointlessly player-fucking games I've encountered.wolf thing said:they'd give it great writting and deep story's but because of studio pressure it will have to be released before it is finished and everyone will blame them because there fuck tards who dont know what a publisher is.
Alpha Protocol.Jove said:This is pretty much my thoughts on Obsidian.everythingbeeps said:But Obsidian doesn't make good games. They take sequels of great games and then BREAK them.Ryan Kerr said:Yes, I am really Chris Avellone you have figured it all out.everythingbeeps said:^^^ Works for Obsidian.Ryan Kerr said:I love Obsidian, that game could be awesome i'd buy it in a heartbeat.
Actually I just think Obsidian make good games and I like Mass Effect so I'd buy an Obsidian made Mass Effect.
Hey I have a better idea, why doesn't Obsidian make their own IP instead of taking other great games from other developers and making an inferior sequel? While F:NV and KOTOR2 were still good games for sure, IMO, they cant compare to their predecessors in any way shape or form. No matter how good their STORIEZ is (which I also think is a myth IMO).
Seriously, its like they cant come up with their own ideas for a game, so they have to take a templete of a time, setting, and gameplay of one and go from there. I will never look at Obsidian in a good light until I see them make THEIR OWN IP!
I can understand people complaining about Kotor 2, but what was wrong with Neverwinter Nights 2? It was released in a somewhat buggy state but then so was the original Neverwinter Nights as much as people like to forget that fact, most rpg are really. But just like with the first game over time thanks to patches and support NWN2 blossomed into a fantastic experience. Indeed I'd say that in many regards NWN2 is superior to the original, it beyond doubt is singleplayer-wise with Mask of the Betrayer easily blowing all of Biowares work in the NWN franchise out of the water.CJ1145 said:That justifies KotOR II being a buggy disgrace of a game. It does NOTHING to waft away the stench of Neverwinter Nights II, or Fallout: New Vegas. Buggiest games I've ever played, and the former had one of the most pointlessly player-fucking games I've encountered.
Poorly. Lambasted by critics due to horrible QA, glitches and game balance and became a pariah for most gamers due to its rep and buggyness. Which hasn't been fixed because the plug was pulled on it soon after.Jove said:Oh yeah I forgot about that one. How well did that game do though?
Notice that you took an argument I never made to roll with there. When I said that Neverwinter Nights 2 was cadaverous with bugs, I never said that the original was better. You seem to have assumed I thought it was better based on my implied (though never stated) preference to BioWare over Obsidian games. You are wrong, at least in this situation. I hated Neverwinter Nights 1. It was so frustrating an experience to me I kind of wished they didn't even make a sequel. But, I think you will find that both Neverwinter Nights 1 and 2 are anomalies on their companies' records. Whereas that was the last time BioWare made a shitty game (no, Dragon Age 2 does NOT count. It was mediocre at worse) it was the last time Obsidian genuinely stuck with a game until most of the bugs were gone. Even New Vegas didn't get that kind of star treatment. They're usually content to leave a game sitting after two, maybe three big patches, none of which address the glaring 50% of the bugs within those games.The Madman said:I can understand people complaining about Kotor 2, but what was wrong with Neverwinter Nights 2? It was released in a somewhat buggy state but then so was the original Neverwinter Nights as much as people like to forget that fact, most rpg are really. But just like with the first game over time thanks to patches and support NWN2 blossomed into a fantastic experience. Indeed I'd say that in many regards NWN2 is superior to the original, it beyond doubt is singleplayer-wise with Mask of the Betrayer easily blowing all of Biowares work in the NWN franchise out of the water.CJ1145 said:That justifies KotOR II being a buggy disgrace of a game. It does NOTHING to waft away the stench of Neverwinter Nights II, or Fallout: New Vegas. Buggiest games I've ever played, and the former had one of the most pointlessly player-fucking games I've encountered.
So I don't get it. Is it just nostalgia making people overlook the flaws of the original game especially upon release, or do most people not remember when NWN was released and just played the 'Diamond' version? Because with Neverwinter Nights at least Obsidian did nothing wrong. Nothing that Bioware themselves hadn't done before anyway. But given time and funding NWN2 became an incredible experience worth playing.
Honestly I think a lot of people just rush to conclusions whenever they heard the name Obsidian. Oh they're far from perfect, but the way some people ***** and complain about them you'd think it was the goddamned apocalypse every time they release a new game. It's getting old.
You know Bethesda did the bug testing for New Vegas right?Elfgore said:I do not like Obsidian. To me they failed at giving decent support for Fallout New Vegas. Several places in the game practically freeze the game, and there are countless amounts of bugs they won't fix. I really enjoy mass effect and to me obsidian would just mess the entire series up. If bioware did allow obsidian work on a game my guess would be dragon age. Plus obsidian appears to me as people who can't think of their own ideas so they just ask Bethesda and bioware if they can make the next game in their series.