What is a good age to start playing video games? To stop?

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Vault101

I'm in your mind fuzz
Sep 26, 2010
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Witney said:
Not that you'll forswear video games at age 32. I imagine, though, that's when you'd lose interest.
what? your assuming that we are all going to lose internest when we "grow up", yeah you might have less time because of commitments but that dosnt mean you have to give it up entirly

1. Video games are going to change, the demographic is going to change (its already has gamers are becoming widespread and older) god only knows where gaming is going to go in the future (the possabilites are endless!!)

2. are you going to stop watching movies/read books when you get older.....nooo I dont think so

3. Society says that our lives must all follow a certain pattern Youth, crazy partys, study career, settle down,familty, become a bland excuse for a human being, Im not saying Im excepmt from this patern but I dont think we should have to give up our interests or what makes us happy in the name of "growing up" (then you can wear pastel colured polo shirts and play on the wii with your pastel polo shirt wearing children....ick)
 

Shymer

New member
Feb 23, 2011
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I'm 39, a parent and I still play computer games. Admittedly my priorities have changed massively since becoming a dad - but many of my close friends play games online and we play together - as well as me playing with my boys, and my wife.

We don't have TV though. Perhaps that's why we have more time to game.
 

tahrey

New member
Sep 18, 2009
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Xpwn3ntial said:
Start: Birth

Stop: Death
^ this.

Just make sure it isn't the ONLY thing you do, of course.

My childhood was largely devoid of games up to about age 7 or 8, but for a summer's interlude with a Speccy at about 4 (and my bro being 2), but at that point we got an ST (and soon after, a game gear) and set about making up for lost time.

But we did enough other things as well. It wasn't really "hours of lost time".
 

Weaver

Overcaffeinated
Apr 28, 2008
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Started when I was 4 years old. 24 now and modern games are starting to make me lose faith in the entire industry. I keep buying and playing them, but my interest in most modern games is certainly diminishing. We just get the same crap over and over, while everything becomes easier, simpler and less fun all in the name of "accesibility".
 

Alfador_VII

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Nov 2, 2009
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I really wouldn't put a minimum age on gaming. Just be careful what they play at first. GTA probably isn't idea for a four-year old.

As for stopping, well personally I don't intend to.

In fact, I should ask for a handheld to be put in my coffin...
 

Azrael the Cat

New member
Dec 13, 2008
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You can game when you're a parent, just fine. Yes, things change with kids in that you've got them as an over-bearing responsibility, but that applies to all of your hobbies - it doesn't affect gaming in particular, you just have less free time. But if you're gaming so much that it's affecting your employment, well you've got other problems and probably need to seek psychological help. Again, that's no different to any other hobby - if you're spending so much time at the gym, or out for coffee, or reading recreationally, that it's affecting your job, then that's a problem too.

I've found that as I get older (mid 30s now), two things happen: (a) I have less free time, but I can still spend the same proportion of time gaming as ever. but (b) you end up focussing more on indies and smaller developers because the mass gaming trends have been simplified so greatly in the past decade that the biggest titles aren't really challenging or interesting. Try finding a turn-based squad strategy, or a real-time one with the same complexity and strategy, or a good space-trading-sim, or a tactical rpg aimed at adults - it's surprisingly tough. Given that the average age of gamers is around 30, you'd expect that there'd be much more available for us, but gaming forums and sites tend to be frequented primarily by younger gamers, mostly in their teens, and that affects the feedback developers get. I think it's just also a more reliable target market - they know from games like Minecraft that there's plenty of my generation still gaming, and that we want a bit more cerebral complexity, and aren't too worried about the graphics, but they aren't really sure how to nail it. Other times, it's just corporate cowardice - case in point being the previews for the new Deus Ex 3, following the 'streamlined' approach and smaller maps of the failed DE2 rather than the massively successful original - that's a title that has no cache among the younger generation, or the console market, but they just baulk at taking the plunge even if they know there's a solid market out there for that kind of game.

As for young kids and gaming - it depends on the game. By that, I'm not just talking the presence of adult content, but also what intellectual challenge it is providing, and whether they are developing any skills out of it. I actually think I gained quite a bit when I started gaming on my parents Apple IIe when I was 6. I needed to read the rather thick manual to learn how to use DOS (no graphical interface, or mouse, in those days - you had to learn the various load, run, directory, dir/w, save, drive change, folder change etc text commands). I played Wizardry 1 to death that year. Again, you absolutely had to read the manual in those days - it was the first rpg system that I encountered, and so I had to read and learn the concepts of levels, exp, damage, the spell lists (none of those were accessible in game, only how many spell slots you had left), what spells were better against what types of monster, and which spells cured which status effects. Obviously that's not exactly 'useful' knowledge, but it meant that I had to do a huge amount of reading, and a huge amount of maths. Also, like all crpgs then, you had to handmap the dungeon using graph paper, with the hardest part of the game being all the tricks that they threw in to make you lose your way usually resulting in death (which in Wiz 1 meant perma-death unless you levelled up another party and sent them down to retrieve the corpses) - rotating rooms, teleports (sometimes to a room that from that square looks exactly the same as the one you were teleported from), pits that dropped you down a level, mirror-rooms (moving north sends you south, etc). Again, not directly useful as lifeskills, but the problem-solving was far better as mental exercise than, say, watching TV.

It's hard to find similarly challenging games that a kid could play these days - the few that provide any degree of mental challenge tend to come wrapped in adult themes that aren't really suitable. When games consisted of white-on-black 'wire' block maps with a still-image picture representing the monster type in the group you were fighting, it didn't really matter that a kid was playing a game involving killing and fighting - you can't really have a 7 year old playing a modern crpg where you actually see the stabbing and the blood.

Your best bet would be something like Minecraft - not my cup of tea, but you'd be surprised how much more patience a bright young kid can have with that kind of game compared to a teenager. You want something that he can use creatively in the same way that he would use a lego set, rather than a game that gives him a set of instructions and tells him to press a button at the 'right' time. So that leaves out things like brawlers, arcade games or modern crpgs. He won't be ready for genuine strategy games yet, so that removes things like the Civilisation series. I'd say a puzzle game that allows for creativity and experimentation is the best way to go.
 

Wolfram23

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Mar 23, 2004
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Bit of a wierd point of view there, OP. I don't think there's any age that is too young or too old for gaming - BUT! - it's never good to make it the only thing you do. If a 5yr old is into gaming, that's great but the parents better make sure the kid also gets playtime excersize away from the TV. As for too old, well, I'm 26 and I still game a lot. Just not as much as I used to. Generally speaking I'm busy all day at work then get home and make dinner and take care of whatever responsibilities for the day, and maybe hang with my gf for a while. So usually I can still play games in the evening but it's only for 1 or 2 hours a day. Weekends I might get a little more time to play. I don't see any reason to stop.

But any age is the wrong age to make gaming the only thing you do. Well, except maybe 70+yrs and in a retirement home or something lol.
 

Laser Priest

A Magpie Among Crows
Mar 24, 2011
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I think adding a system of rules to when you're allowed to entertain yourself is pointless.

But I think you should start immediately upon conception and stop sometime after you've died.