What is a tactic/strategy in a video game that is you often use?

Recommended Videos

FireFenix

New member
Jan 27, 2011
20
0
0
playing DoW 2, my strategy varies with race. for example, if i play nids', i tend to take Ravener or lictor alpha, and sneak around, stealing victory points when the enemy isn't watching.

playing Orks tends to boil down to "WE NEEDZ MORE DAKKA! DAKKA DAKKA DAKKA DAKKA!"

and the abvious IG tactic: Hold the line! (building turrents and fence and bunker at a chosen bottleneck, making sure that the enemy isn't coming through THERE!)
 

Juk3n

New member
Aug 14, 2010
222
0
0
Camping, or rather holding a certain area of a map..in CoD. I do this, i hold a certain area depending on the location of the spawn of the enemy team when i play HCTDM. Usually i hold an area that cuts off flanking routes or an area overlooking enemy sniper positions to pick off the morons that go up high so they can survey the entire map. Rushing can be fun, but you have to pick your moments.
 

CloggedDonkey

New member
Nov 4, 2009
4,055
0
0
Well, I go for stealth in RTS games (only way I can beat my dad, who has been playing C&C since launch day of the first one, is to sneak in some stealthed demolition guys into his base and blow up his buildings while trying to hold what resembles a frontline right outside my base), I go for more of a "combat sniper" role for shooters when I snipe, preferring to get right in there and just hang back a little so I'm not just sitting there waiting for something to come into my cross-hairs, and I basically just heal who needs to be healed then pray to the Raven Queen that I meet a painless death when I play my cleric in DnD. I also prefer light attacks or quicker attacks instead of big heavy attacks, but will chose the gun that has the most stopping power instead of fire-rate any day.
 

Benjamin Moore

New member
Nov 29, 2010
40
0
0
Red Alert 2: way-pointing with Chrono-legionnaires. Whilst you could only go to one way-point, you could set-up multiple paths for multiple units. If you were clever enough, you could completely nullify every unit, or even completely shut down a bases power at once.

Another strategy that I don't use very often, and doesn't work as well as I would like, but is hilarious, is building a large number of terror-drones, and using Crazy Ivan, place bombs on the lot of them. Then rush them into the centre of your enemies base. They can't shoot them, or they will all go up, taking out every thing.

Lastly, in StarCraft one, hiding the Arbiter amongst hallucinations. It's even better if you have two Arbiters. Get a couple of carriers, a few scouts, 3-6 Dark Archons and about 6 High Templar. Use the Templar to "Hallucinate" the carriers and scouts, then move the hallucinations and an Arbiter towards an enemy base. Teleport your Dark Archons and the real carriers and scouts, and mind-control what you can. Your opponent should see a screen of twelve carriers and scouts, intercepters filling the screen. The real units won't even be noticeable, and certainly not a threat...
 

Darius Brogan

New member
Apr 28, 2010
637
0
0
Kodachi said:
Darius Brogan said:
Using Command & Conquer Generals as my base here. I just place so many fucking base defenses I could hold off every human alive for eternity, and send out one, yes, ONE unit: the Hero, and destroy everything.
Using this tactic I took out 7 max difficulty enemies and didn't lose one unit. Of course, this only works if you can set up sufficient defenses fast enough to be out of danger when the enemies come streaming in so fast you'd think God just took a whole pack of x-lax.
Confirming this tactic. Used it myself quite often though to mix it up I'd often send an air force instead of a hero, doing insane bombing runs and surgical strikes.
A friend of mine is a huge fan of the Air Superiority tactic. He got the 5min Blitz Medal on his first run through. I was rather impressed.

I'm more a fan of the Pathfinder ability to kill anything and everything not in armor, combined with Rocket-Troops to take out everything else.

Lol, I remember one round I played against the GLA, I had a pathfinder at every one of their defenses, and then I went for lunch.
I came back and there wasn't a living soul in the camp outside a vehicle. When I beat them it turns out my pathfinders had racked up more than two thousand kills... I felt really powerful right then...
 

Zeema

The Furry Gamer
Jun 29, 2010
4,580
0
0
Dragon Age 2 - Kite Like a Boss
MW2 - Stand in a room with Claymore and Scavenger
Black Ops - Famas silencer and Ghost
WoW- DANCE FOR LICH KING
 

ThisIsSnake

New member
Mar 3, 2011
551
0
0
Depends on the game.

I kite a crapton if the game allows it killing people slowly without taking damage. I only use this as ranged classes in RPG's.

In Eve Online I preferred the Maller above everything else, a cheap slow cruiser with low damage that people laugh at calling it a bait ship. To date I've soloed frigates, assault frigates, stealth bombers, cruisers, battlecruisers, pirate cruisers and battleships in one.

In fps's sniping and vehicle secondary weapons.

In Total War games, Long thin infantry lines, 2 spears left flank, 3 heavy infantry centre, 1 spear right flank, heavy cavalry right flank, deployed stakes to cover both flanks and centre with longbows/pavise crossbows as skrimmers.
 

mcattack92

New member
Feb 2, 2011
200
0
0
I often mass produce one unit or one type of unit and then throw them at the enemy base. I often loose 80-90% of the attack force with remaining 10% survived enough to return to my base. This often happens in the Supreme Commander games.
 

AndrewF022

New member
Jan 23, 2010
378
0
0
Recently I have been playing Dragon Age, and I tend to get my tank to run in first, hold my 3 mages back, run the tank into a group of enemies, taunt to draw the threat, then have one mage cast barrier on the tank, then pretty much just AOE like crazy.. works for pretty much every encounter on any difficulty.

In FPS, strafe back and forth behind a wall, particularly in Counter Strike.. find a nice wall near a choke point and just strafe back and forth, between covering behind the wall and being in the open.. Then flash and retreat if they start to overrun you, so simple, so effective.

In RTS, Command and Conquer: Generals (Zero Hour) preferably.. I hate long games so I go as aggressive as possible, quickly build a handful of rocket troops and rifle troops, a couple of troop carriers and rush. takes a bit of micromanaging because you need to use the troop carriers (ie Humvee) as defense for your troops as well as an offensive unit in its own right.
 

TRR

New member
Jul 21, 2008
319
0
0
Well it depends on the game. I mostly play 1st or 3rd person shooters or action games(vague, I know). So either:

A) Slowly while being very stealthy; carefully removing all obstacles.

B) Charge in and never stop moving.
 

Bajinga

New member
Jun 11, 2011
189
0
0
Team fortress 2

(I have the pyro class mainly)

"Shit, shit, I'm going to die... Stop chasing me! *I run behind a wall and wait, I then jump out behind the character and watch him burn*".

Best strategy ever
 

Psychoid

New member
Oct 6, 2010
64
0
0
In Oblivion (or any other game that allows a similar play-style):
Sneak up, stab in the back, sneak away.

I find clearing out entire dungeons/fortresses without ever being seen to be quite satisfying :)