There are a number of beefs I have with EA.
1. They beat franchises to death. The volume of MoH and Battlefield franchises are both good examples of this.
2. They've stunted the growth of several genres. Sports games have been stuck in a rut ever since the first exclusivity deal that was reached between the NFL and EA Sports essentially made the genre a collection of forced monopolies since few people will buy a sports game that doesn't feature their favorite teams. http://www.cracked.com/article_16330_5-innovative-ways-gaming-industry-screwing-you.html
3. Good projects and franchises taken over by EA generally turn to crap; look at what's happened to Command and Conquer.
4. They're content to release mediocre products. This is the big thing here, it's not the bad titles that get under my skin it's the sheer volume of lackluster ones (read: most of what they produce). EA is big on sequels and big on shovelware (ie Harry Potter) because you can sell those games with the title alone. They also use anti-competitive tactics like buying up smaller developers and paying for positive reviews to stack the field in their favor.
1. They beat franchises to death. The volume of MoH and Battlefield franchises are both good examples of this.
2. They've stunted the growth of several genres. Sports games have been stuck in a rut ever since the first exclusivity deal that was reached between the NFL and EA Sports essentially made the genre a collection of forced monopolies since few people will buy a sports game that doesn't feature their favorite teams. http://www.cracked.com/article_16330_5-innovative-ways-gaming-industry-screwing-you.html
3. Good projects and franchises taken over by EA generally turn to crap; look at what's happened to Command and Conquer.
4. They're content to release mediocre products. This is the big thing here, it's not the bad titles that get under my skin it's the sheer volume of lackluster ones (read: most of what they produce). EA is big on sequels and big on shovelware (ie Harry Potter) because you can sell those games with the title alone. They also use anti-competitive tactics like buying up smaller developers and paying for positive reviews to stack the field in their favor.