starbear said:
Kerg3927 said:
And I get that. But to me it doesn't explain 30 MILLION [https://en.wikipedia.org/wiki/List_of_best-selling_video_games].
Of course it could. Why couldn't it?
In my experience, the majority of gamers are empty-headed and shallow with varying degrees of attention deficits.
I would suggest this says a lot about the company you choose to keep, and nothing at all about gamers in general.
Most are not sophisticated enough to BOTH think up an elaborate story AND suspend reality enough to play it out in their head, without any direction from the game itself. Even with table top D&D, you didn't have to do that. You could buy modules with pre-rendered stories and play those.
Table top Dungeons and Dragons was a ROLE PLAYING GAME. Players invented characters. Stats were random. But they picked what race, what character class, what alignment they chose to inhabit. They created names, invented elaborate back-stories. Suspending reality was the point. Describing a story as "pre-rendered" is simply bizarre. All stories are "pre-rendered." The dungeon master may have known what was in those "pre-rendered stories" but the players most certainly did not.
Now I could be way wrong on the statistics, but my guess is that the percentage of people who hard-core role play Skyrim like y'all do is less than 5%. So what are the other 95% doing? My guess is wandering around aimlessly doing fetch quests and looking at scenery. And many probably do it in short stretches as they hop around among the 500 games in their Steam library.
I would just guess you are way wrong on the statistics.
Just quickly googling around... according to one survey, in 2000, there were an estimated 5.5 million people in the U.S. that regularly played table top role playing games. (LINK [http://www.timesfreepress.com/news/life/entertainment/story/2013/jul/29/after-40-years-popularity-tabletop-gaming-ri/114446]) The U.S. census of 2000 shows a population of 281 million in 2000, so about 2% of the general population were regular role players.
Now I'm sure the percentage is larger among people who own Skyrim. And there's the European and Asian populations, etc., but I still doubt the numbers are 30 million, or even 15 million. People are playing Skyrim for other reasons, IMO. I could very well be wrong, of course.
As far as "the company I keep", I admit that I don't know many other serious gamers in real life. And I mostly play solo games. But I did play WoW for about 8 years, and ran a raiding guild, etc. So that's where my opinion of the average gamer is derived from. I even played on a "Role Playing" server, but in 8 years, I rarely saw anyone doing what you describe. It was all about grinding quests, running instances/raids, and farming for fat loots. Every once in a while I'd get in a group (PUG) with someone who would play "in-character," and then they would typically get pissed if someone mentioned real life stuff in chat, e.g. hey, did you see that Cowboys game yesterday? Sometimes they would quit the group in frustration. Maybe they mostly did their role playing in secret seclusion from the rest of the server, I don't know.
Anyway, when I signed up for WoW, I looked at the 3 server types... PvP, PvE, and RP. I didn't like PvP, so that was out. RP was described as, "Do you like being immersed in a story?" And I was like, f*ck yeah, I do. I had been playing CRPG's like Baldur's Gate and Wizardry and the D&D gold box games my whole life... so yeah, if this version has a better story than the others, that's what I want. This was my first MMORPG, so the whole concept was new to me. I didn't realize they expected people to make up their own story in their head. And many people I ran across laughed that they "accidentally" joined an RP server for much the same reason. They didn't realize what was meant by RP. Pretending to be in-character and stuff.
Like I said, maybe there are 30 million people out there who play Skyrim like you do. But I just find it hard to believe, based upon my limited experience with the general gamer population.