Sorry. I didn't realize that L4D was yet another game Not developed by Valve. However, it bears mention that Zombie Panic came out first and, as far as I know, was the first game of its type.JourneyThroughHell said:I'm not even really a fan of Valve, but I am a fan of both games.theevilsanta said:=
L4D? A rip off of a user-created HL mod (Zombie Panic) and not even that good. It isn't even as fun as the mod, imo.
L4D2? An obvious money grab. Nice.
No. Left 4 Dead is not a ripoff of Zombie Panic. In Left 4 Dead, the zombies are fast. In Left 4 Dead, players don't control the normal infected. In Left 4 Dead, there's no infecting the players.
The only real similarity is that both games pit zombies vs. humans.
Left 4 Dead is a cooperative-type game, Zombie Panic is a mayhem and deathmatch type game.
You're the first one to make that connection, probably because it wasn't very good.
Also, Left 4 Dead - not exactly a Valve game. More of "another developer with an idea who Valve picked up".
And, as for Left 4 Dead 2 being a money grab, nobody forced anyone to buy it. Left 4 Dead 1 is still being played as we speak. Yet it was well-made, fun and added more to the formula than my beloved CoD franchise has done since 2005.
Money-grabbing... Oh, yes, such money-grabbers that they release FREE CAMPAIGNS.
Come on.
To counter your opinion on me being a Valve fanboy, I'm going to quote you.Father Time said:I'm being honest when I say that you sound like a freaking advertisement for Valve and a lot of that paragraph didn't sound like it would come naturally from anyone.Raiyan 1.0 said:It's not marketing jargon. I've extensively studied narrative devices back in GCE Literature, and I apply it where I feel like it. Care to point out any discrepancy in my interpretation?Father Time said:The marketing jargon and general back of the box corporate crap in this one is making me queasy. If you're not being paid advertising by Valve you're getting screwed. Seriously it sounds like you're trying to convince yourself more than us.Raiyan 1.0 said:As for Portal, it was a major step in videogame story telling. Without a single cut scene, or even so much as a reference to some kind of back-story, it manages to transport us into the virtual space of its plot, allowing us to deduce our own way through its elaborate puzzles and come to our own conclusions about the conspiracy that is amiss. In Portal, we actually act out the story as part of the gameplay. Also, it seamlessly delves the player into the reality of its own world.
If not... Shoo! Shoo! Troll! Get back back under your bridge!
But fine I'll play the game what the hell is "the artifice of the gameplay"
And this sentence bothers me
"And you were obviously trying to incite a flame war by attacking a popular developer."
Screw that, if you think a popular ...anything deserves criticism then you should be free to criticize it without fanboys taking it personally. If Valve were in charge of Duke Nukem Forever they'd have all ready announced another delay for it. Also I'll say it again, Valve seems to be the only developer who fails to understand the concept of DLC/episodic content on such a level.
Also the part where you imply that he's just not smart enough to get Valve. Real classy there.
Look, there's a lot of people here who think Valve is bad, and mainly for their scheduling. But this guy here calls Valve the worst because of... character development and forgetful environment? His criticism barely holds up! If so, why not go after companies that is tainted to a greater degree due to this sin? Especially the war-based games that, as I said before, recycles the same stereotype year after year? Even if he's not trying to incite a flame war, it seems suspiciously so.Father Time said:Seriously. I think Valve is over rated but it's not a bad developer by any means. Worst developer of all? I find it hard to believe anyone really thinks that.
Take it easy. Valve doesn't need any defending. It's no surprise why Valve's #1 in this thread.Raiyan 1.0 said:To counter your opinion on me being a Valve fanboy, I'm going to quote you.Father Time said:I'm being honest when I say that you sound like a freaking advertisement for Valve and a lot of that paragraph didn't sound like it would come naturally from anyone.Raiyan 1.0 said:It's not marketing jargon. I've extensively studied narrative devices back in GCE Literature, and I apply it where I feel like it. Care to point out any discrepancy in my interpretation?Father Time said:The marketing jargon and general back of the box corporate crap in this one is making me queasy. If you're not being paid advertising by Valve you're getting screwed. Seriously it sounds like you're trying to convince yourself more than us.Raiyan 1.0 said:As for Portal, it was a major step in videogame story telling. Without a single cut scene, or even so much as a reference to some kind of back-story, it manages to transport us into the virtual space of its plot, allowing us to deduce our own way through its elaborate puzzles and come to our own conclusions about the conspiracy that is amiss. In Portal, we actually act out the story as part of the gameplay. Also, it seamlessly delves the player into the reality of its own world.
If not... Shoo! Shoo! Troll! Get back back under your bridge!
But fine I'll play the game what the hell is "the artifice of the gameplay"
And this sentence bothers me
"And you were obviously trying to incite a flame war by attacking a popular developer."
Screw that, if you think a popular ...anything deserves criticism then you should be free to criticize it without fanboys taking it personally. If Valve were in charge of Duke Nukem Forever they'd have all ready announced another delay for it. Also I'll say it again, Valve seems to be the only developer who fails to understand the concept of DLC/episodic content on such a level.
Also the part where you imply that he's just not smart enough to get Valve. Real classy there.
Look, there's a lot of people here who think Valve is bad, and mainly for their scheduling. But this guy here calls Valve the worst because of... character development and forgetful environment? His criticism barely holds up! If so, why not go after companies that is tainted to a greater degree due to this sin? Especially the war-based games that, as I said before, recycles the same stereotype year after year? Even if he's not trying to incite a flame war, it seems suspiciously so.Father Time said:Seriously. I think Valve is over rated but it's not a bad developer by any means. Worst developer of all? I find it hard to believe anyone really thinks that.
And I'm going to stand behind my statement of Valve titles going over his head.
Listen, when I played Fallout 3, there were moments when I stopped to look at the signboards, and appreciate what the developers were trying to evoke. The advertisements were clearly reminiscent of the American Dream, and juxtaposing them with the barren nuclear wasteland that it presided over created the perfect concordia discourse to present an imagery of the Cold War paranoia. If someone doesn't get that, of course I'm going to say it flew over his/her head, and leave it to that. But if someone accuses Bethesda of not presenting allusions in their games, I see it as my duty to jump at their throats.
So far, you've yet to criticize me on any specific content of my argument; instead you're making personal attacks (you clearly have no idea what nature of essays you've to write to unis to get admitted with considerable financial aid). And as far as I understand, you're countering an analysis of a game that you... never played?
So to recap:
Making generic statements based on predefined rhetorics without a specific contention on a subject you've no experience of and thus is beyond the parameters of your expertise?
Real classy.
Kinda funny. I think L4D2's release was convoluted, its characters were crap, I've no idea how Portal 2's coop is gonna work (I mean, once you're done with one map, are you gonna play it again already knowing the solution?), the game's recently released box art was absolutely uninspiring and pisses me off because it's marketing its multi-player feature, and Half Life 2's episodic releases brings nothing interesting to move the story forward.veloper said:Take it easy. Valve doesn't need any defending. It's no surprise why Valve's #1 in this thread.Raiyan 1.0 said:To counter your opinion on me being a Valve fanboy, I'm going to quote you.Father Time said:I'm being honest when I say that you sound like a freaking advertisement for Valve and a lot of that paragraph didn't sound like it would come naturally from anyone.Raiyan 1.0 said:It's not marketing jargon. I've extensively studied narrative devices back in GCE Literature, and I apply it where I feel like it. Care to point out any discrepancy in my interpretation?Father Time said:The marketing jargon and general back of the box corporate crap in this one is making me queasy. If you're not being paid advertising by Valve you're getting screwed. Seriously it sounds like you're trying to convince yourself more than us.Raiyan 1.0 said:As for Portal, it was a major step in videogame story telling. Without a single cut scene, or even so much as a reference to some kind of back-story, it manages to transport us into the virtual space of its plot, allowing us to deduce our own way through its elaborate puzzles and come to our own conclusions about the conspiracy that is amiss. In Portal, we actually act out the story as part of the gameplay. Also, it seamlessly delves the player into the reality of its own world.
If not... Shoo! Shoo! Troll! Get back back under your bridge!
But fine I'll play the game what the hell is "the artifice of the gameplay"
And this sentence bothers me
"And you were obviously trying to incite a flame war by attacking a popular developer."
Screw that, if you think a popular ...anything deserves criticism then you should be free to criticize it without fanboys taking it personally. If Valve were in charge of Duke Nukem Forever they'd have all ready announced another delay for it. Also I'll say it again, Valve seems to be the only developer who fails to understand the concept of DLC/episodic content on such a level.
Also the part where you imply that he's just not smart enough to get Valve. Real classy there.
Look, there's a lot of people here who think Valve is bad, and mainly for their scheduling. But this guy here calls Valve the worst because of... character development and forgetful environment? His criticism barely holds up! If so, why not go after companies that is tainted to a greater degree due to this sin? Especially the war-based games that, as I said before, recycles the same stereotype year after year? Even if he's not trying to incite a flame war, it seems suspiciously so.Father Time said:Seriously. I think Valve is over rated but it's not a bad developer by any means. Worst developer of all? I find it hard to believe anyone really thinks that.
And I'm going to stand behind my statement of Valve titles going over his head.
Listen, when I played Fallout 3, there were moments when I stopped to look at the signboards, and appreciate what the developers were trying to evoke. The advertisements were clearly reminiscent of the American Dream, and juxtaposing them with the barren nuclear wasteland that it presided over created the perfect concordia discourse to present an imagery of the Cold War paranoia. If someone doesn't get that, of course I'm going to say it flew over his/her head, and leave it to that. But if someone accuses Bethesda of not presenting allusions in their games, I see it as my duty to jump at their throats.
So far, you've yet to criticize me on any specific content of my argument; instead you're making personal attacks (you clearly have no idea what nature of essays you've to write to unis to get admitted with considerable financial aid). And as far as I understand, you're countering an analysis of a game that you... never played?
So to recap:
Making generic statements based on predefined rhetorics without a specific contention on a subject you've no experience of and thus is beyond the parameters of your expertise?
Real classy.
The nay sayers just got mad their favourite devs got some fair criticism. you're trying to hard. Just ignore them.
Sloppy coding? I guess youre referring to ports of capcom games to the pc? The poor ported ones were often ported by a whole different company altogether. On the 360 theyve come up with new great new IPs, and from the get-go given us games that performed great. They also have given us a lot of great and original titles on the Wii and DS. Too bad regarding that Okami thing..veloper said:Best: Valve
They know how to code. They're one of the few remaining western devs who still polish their games. They keep supporting their games for a long time, with upgrades, patches and balance tweaks and that's rare. Some of their games are a bit meh, but nothing is ever bad.
This is true for Blizzard also, but their association with Activision isn't helping.
Valve also give us Steam sales, easily making up for the money we throw at our gaming PCs.
Worst: prolly never heared of them.
Worst of the big names: Capcom. Sloppy coding and poor polish shouldn't be possible for a Japanese developer. Weak support doesn't help. The final nail is a weak line-up of games.
Personally I regard for instance Prince of Persia: the sands of time, rayman 2 and beyond good and evil as some of the most memorable games Ive ever played.Justin Tarrant said:I can't decide between Team ICO or Valve for the best. For the worst I say Ubisoft. Their games are not necessarily bad, there just isn't any games from them that would be classified as good. Their games are... Bland. Not good but not bad.
In fact, NONE of their titles really strike me as "good" or "bad." It's like their titles are all in a twilight zone. And because of that I cant really remember any Ubisoft titles. It's easy for people to remember good and bad games, but the "Twilight zone" games are hard to remember because nothing sticks out.
Sorry, I misunderstood you when you said 'But fine I'll play the game'. I thought you didn't play the title yet.Father Time said:I have played Portal and I wasn't trying to counter any of your statements all I was doing was saying that your language use bothered me, that's all.
I'd prolly have left Capcom alone if they hadn't been their own publishers aswell. That makes them responsible for the crap they put out, even when they don't write the ports.Gormers1 said:Sloppy coding? I guess youre referring to ports of capcom games to the pc? The poor ported ones were often ported by a whole different company altogether. On the 360 theyve come up with new great new IPs, and from the get-go given us games that performed great. They also have given us a lot of great and original titles on the Wii and DS. Too bad regarding that Okami thing..veloper said:Best: Valve
They know how to code. They're one of the few remaining western devs who still polish their games. They keep supporting their games for a long time, with upgrades, patches and balance tweaks and that's rare. Some of their games are a bit meh, but nothing is ever bad.
This is true for Blizzard also, but their association with Activision isn't helping.
Valve also give us Steam sales, easily making up for the money we throw at our gaming PCs.
Worst: prolly never heared of them.
Worst of the big names: Capcom. Sloppy coding and poor polish shouldn't be possible for a Japanese developer. Weak support doesn't help. The final nail is a weak line-up of games.
The one really bad port Ive heard about, was Resident Evil 4, which was published by Ubisoft (teehee). Ive heard about and tried some other ports, like Devil May Cry and Lost Planet, and found them to be great on the pc (devil may cry even having exclusive content). What ports are you thinking about?veloper said:I'd prolly have left Capcom alone if they hadn't been their own publishers aswell. That makes them responsible for the crap they put out, even when they don't write the ports.Gormers1 said:Sloppy coding? I guess youre referring to ports of capcom games to the pc? The poor ported ones were often ported by a whole different company altogether. On the 360 theyve come up with new great new IPs, and from the get-go given us games that performed great. They also have given us a lot of great and original titles on the Wii and DS. Too bad regarding that Okami thing..
And yeah, this is mostly a PC forum, with the greater majority favouring gaming on the PC.