What is the easiest AAA game you've played since 2005?
I love gaming but stink at it at my age. Used to be awesome 30 years ago. I beat Zelda 2 on the NES! Now? I can't get off the beach in COD WW2 for the XB1. Sigh. Age, kids and responsibilities!
Once I got the cheats on Elder Scrolls it was very cool but I beat some games like New Vegas without cheats. It was patient with me.
What is the easiest AAA game you've played since 2005? It may be right up my alley. Thank you in advance for your contributions.
What is the easiest AAA game you've played since 2005?
I love gaming but stink at it at my age. Used to be awesome 30 years ago. I beat Zelda 2 on the NES! Now? I can't get off the beach in COD WW2 for the XB1. Sigh. Age, kids and responsibilities!
Once I got the cheats on Elder Scrolls it was very cool but I beat some games like New Vegas without cheats. It was patient with me.
What is the easiest AAA game you've played since 2005? It may be right up my alley. Thank you in advance for your contributions.
One I can think of off the top of my head is Nier Automata (PS4 & PC). Nier has chips (skills) you can select on Easy mode that auto-attack, auto-aim, auto-dodge, and various other functions; they can be mixed and matched to your wants/needs and be added or removed at any time. The overall game difficulty can likewise be shifted from easiest to hardest levels and back at any point using the menu in game.
One I can think of off the top of my head is Nier Automata. Nier has chips (skills) you can select on Easy mode that auto-attack, auto-aim, auto-dodge, and various
other functions; they can be mixed and matched to your wants/needs and be added or removed at any time.
Some friends and I got drunk one night when we were hanging out and decided to see how much player agency that game has. We tried to get through as many levels as possible in the game without firing a gun on the second hardest difficulty.
I can report that in any sequence where your character is with a squad shooting a gun is completely optional. There's skill in dodging enemy fire and moving from position to position, but you never actually have to shoot a gun. The only times you actually have to shoot are when you're alone (which isn't often) or when there's a turret section or sniper section that the game forces you into.
You're with a squad 80% of the game and when with a squad you aren't even allowed to open doors by yourself to progress. You never run point, you're always in the back and the game doesn't expect you to have to do anything.
This was on the second highest difficulty. If you bump it down to easy it should be an absolute cakewalk. The AI can play the game without any contribution from you.
Some friends and I got drunk one night when we were hanging out and decided to see how much player agency that game has. We tried to get through as many levels as possible in the game without firing a gun on the second hardest difficulty.
I can report that in any sequence where your character is with a squad shooting a gun is completely optional. There's skill in dodging enemy fire and moving from position to position, but you never actually have to shoot a gun. The only times you actually have to shoot are when you're alone (which isn't often) or when there's a turret section or sniper section that the game forces you into.
You're with a squad 80% of the game and when with a squad you aren't even allowed to open doors by yourself to progress. You never run point, you're always in the back and the game doesn't expect you to have to do anything.
This was on the second highest difficulty. If you bump it down to easy it should be an absolute cakewalk. The AI can play the game without any contribution from you.
I guess it depends if you define easy as easy to avoid a fail state, or easy to succeed and progress in the game. A lot of stuff these days is pretty simple to avoid "Game Over" or has consistent checkpointing to it to supplant any sense of failure, but can be complex or difficult to attain progress or consistent performance in.
Minecraft, for instance, is laughably easy to not die in. But obtuse or even difficult (the Nether) to try and get to the actual endgame and beat the final boss(es).
I guess it depends if you define easy as easy to avoid a fail state, or easy to succeed and progress in the game. A lot of stuff these days is pretty simple to avoid "Game Over" or has consistent checkpointing to it to supplant any sense of failure, but can be complex or difficult to attain progress or consistent performance in.
Minecraft, for instance, is laughably easy to not die in. But obtuse or even difficult (the Nether) to try and get to the actual endgame and beat the final boss(es).
I guess it depends if you define easy as easy to avoid a fail state, or easy to succeed and progress in the game. A lot of stuff these days is pretty simple to avoid "Game Over" or has consistent checkpointing to it to supplant any sense of failure, but can be complex or difficult to attain progress or consistent performance in.
Minecraft, for instance, is laughably easy to not die in. But obtuse or even difficult (the Nether) to try and get to the actual endgame and beat the final boss(es).
I forget if the PC version had it, but the console versions have the option to turn on recipes so you at least know that things exist without having a wiki on hand.
The very basic layout of the "story"
You have to find and activate a portal to "The End", and defeat the Ender Dragon. The only real way to find the portal (barring randomly hitting a dungeon) is by making "Eyes of Ender". Eyes of Ender require components from the Nether (Hell), which you have to build a 4x5 ring of obsidian to make a portal to. Insofar as I'm aware, how to make the Nether portal never comes up in the game itself.
You can of course ignore all that and just build castles or world spanning train lines, or redstone contraptions to do whatever, but thats the hypothetical objective.
I'm not sure if it counts as AAA, but Strong Bad's Cool Game 4 Attractive People is a point-click comedy adventure series, and its pretty easy.
Any of the Lego games are easy as they're designed for kids, but they're pretty damn fun in a real guilty pleasure sorta way. Its like playing Lego with your siblings all over again!
Slime Rancher again isn't really AAA, but its a delightfully fun relaxing and easy game.
This may be a weird choice, but Shadow of the Colossus. Its challenging sure, equal part puzzle/platform to boss blitz game. But I wouldn't say its hard. The controls are responsive and the gameplay fair.
This may be a weird choice, but Shadow of the Colossus. Its challenging sure, equal part puzzle/platform to boss blitz game. But I wouldn't say its hard. The controls are responsive and the gameplay fair.
I'll have to work on that some more. Got the 2 and 3 version. Only beat the first 3 so far. More to go! Thanks for saying they are somewhat easy. Gives me confidence to give it another try.
What is the easiest AAA game you've played since 2005?
I love gaming but stink at it at my age. Used to be awesome 30 years ago. I beat Zelda 2 on the NES! Now? I can't get off the beach in COD WW2 for the XB1. Sigh. Age, kids and responsibilities!
Once I got the cheats on Elder Scrolls it was very cool but I beat some games like New Vegas without cheats. It was patient with me.
What is the easiest AAA game you've played since 2005? It may be right up my alley. Thank you in advance for your contributions.
One I can think of off the top of my head is Nier Automata (PS4 & PC). Nier has chips (skills) you can select on Easy mode that auto-attack, auto-aim, auto-dodge, and various other functions; they can be mixed and matched to your wants/needs and be added or removed at any time. The overall game difficulty can likewise be shifted from easiest to hardest levels and back at any point using the menu in game.
I'm still on my first playthrough but I've only died twice in 5 hours of playtime, and I don't consider myself particularly good at these types of games. I died once during the opening minutes and the other time during a boss fight(with Adam(Eve?)) when I neglected my health/healing.
And I haven't even gotten the auto heal/deadly heal chips yet.
Gears of War 2. Given how much fun a friend and I had with the original we were sorely disappointed when we finished the sequel in ~5 hours. And not 'hey, we've been playing this game for weeks and we've really got our shit in order' 5 hours, it was the first time either of us had played the game and we just walked it.
I love gaming but stink at it at my age. Used to be awesome 30 years ago. I beat Zelda 2 on the NES! Now? I can't get off the beach in COD WW2 for the XB1. Sigh. Age, kids and responsibilities!
My dad was never too good with actiony games, but he always preferred turn based strategies anyway - I've also noticed my own twitch skills getting a tad rusty over the years, but I feel like I'm not doing any worse in strategy or tactics myself.
I don't really play any new AAA games (I live in constant fear of Indiana Jones showing up on my doorstep, pointing at my laptop and shouting "It belongs in a museum!"), I guess the most recent titles that might qualify, that I could recommend would be the TB RPG Shadowrun series from Harebrained Schemes (I hear their new Battletech is cool too, but I'm pretty sure I won't be able to run it). I've also had a lot of fun with the Xcom reboot and I hear the second part lives up to the standard first one set up (granted, at high difficulties, it's pretty unforgiving, but should be a cakewalk on easy even for someone completely new to TB squad tactics).
Also, you've mentioned playing cheated Elder Scrolls. It wouldn't happen to be Morrowind by any chance? The graphics hadn't aged gracefully, but the game is considered a classic for a reason and I hear there have been Oblivion and Skyrim mods, that basically transform these games into graphically updated Morrowind (Morroblivion and Skywind iirc). I'm mentioning this because Morrowind was so chock-full of exploitable mechanics, that you can just stumble upon obscure tricks either nobody found or nobody bothered to mention, so you can even break the game on your own terms - but yeah, basically, Morrowind is only as hard as you want it to be if you have a general idea what you're doing.
Get a skill drain spell to unlock this effect in spellcraft (spellcraft is cheesy AF in general). Make a spell with only this effect, as strong as possible, lasting for 2, maybe 3s targeting yourself, affecting a skill you want to train. Cast this on yourself and immediately talk to a trainer for this skill (conversation pauses game time, so 2s duration should be plenty) - trainers will only train you up to a certain level, but the game checks against your current skill level, not base, meaning you can abuse this to train all skills to 100 without bothering with master trainers. Better yet, it even lets you "train" capped skills - they will of course reset to 100 the moment they exceed this value, but it's a quick and convenient way of leveling up a maxed out character without using jail time to randomly deteriorate your skills across the board.
Edit: Oooh, it's not AAA, but it's awesome and way easy - try Slime Rancher!
Pretty much every Assassin's Creed game comes to mind. If you fail a mission in an AC game it's not because you suck, it's because the game did something totally unfair. Mass Effect trilogy is also piss easy if you play on easy difficulty. Those two series should last you for quite some time.
And of course, the GTA series. GTA V is easier than pretty much anything that exists. It's a very casual but fun as hell single player experience. Stay away from GTA Online.
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