Can someone tell me why any self-righteous games designing company would agree to only sell their game in one platform format? Surely the sales figures would double or even triple if a title was released on Xbox, Playstation and PC (I'm not including the Wii in this argument as it is not what I would call a 'generic' gaming platform)? Granted, some games work better in conjunction with some control schemes (controller versus mouse and keyboard), but we humans are adaptive things, and if we have to go from hacking up demons using a thumbstick and the X button to cursor keys and the spacebar I see no problems.
I see no advantage for the designers behind games like Gears of War, Resistance, a ton of Hack and Slash games I really want to play and a myriad of other titles for console not to be ported to both Xbox and PS and even to PC.
Gears of War is particularly confusing for me. The first game was released on the PC, and it sold thousands of copies. It worked perfectly. Why not the second? Can someone tell me what would entice them to do this? This and the hundreds of other designers who are only denying themselves greater publicity, sales and flexibility. All they have to do is change some button sprites.
I see no advantage for the designers behind games like Gears of War, Resistance, a ton of Hack and Slash games I really want to play and a myriad of other titles for console not to be ported to both Xbox and PS and even to PC.
Gears of War is particularly confusing for me. The first game was released on the PC, and it sold thousands of copies. It worked perfectly. Why not the second? Can someone tell me what would entice them to do this? This and the hundreds of other designers who are only denying themselves greater publicity, sales and flexibility. All they have to do is change some button sprites.