I've just started playing Knights of the Old Republic, so I've been thinking about Star Wars, and more specifically about the track record of Star Wars video games. Yes, there have been good ones (I'm told KotOR is very very good) but it occurs to me that there's been an awful lot of mistakes made.
KOTOR 2, so I read, was pushed out unfinished; KOTOR 3 was cancelled; The Force Unleashed ramped up the power of the Force to ridiculous levels in the name of God of War style spectacle; TFU II got terrible reviews and had an awful, half done story that feels like about 1/3 of the game was missing (like most of what was seen in the teaser trailers); and I read somewhere that the third TFU has been cancelled.
Then of course there's Star Wars Galaxies, which will forever stand as a monument to how not to handle gameplay changes in an MMO.
It's tempting, particularly in the light of the prequel trilogy, to blame it all on George Lucas, but I'm not familiar enough with the ins and outs of development of the games I've mentioned to know if it's LucasArts meddling or that they just have terrible luck with who they licence the franchise out to.
So, my question is - why does Star Wars keep screwing up, and in the light of EA stating that they want 10 years plus out of SWTOR, should they be worried that LucasArts will interfere and disaster will come crashing down on a Star Wars MMO for a second time?
KOTOR 2, so I read, was pushed out unfinished; KOTOR 3 was cancelled; The Force Unleashed ramped up the power of the Force to ridiculous levels in the name of God of War style spectacle; TFU II got terrible reviews and had an awful, half done story that feels like about 1/3 of the game was missing (like most of what was seen in the teaser trailers); and I read somewhere that the third TFU has been cancelled.
Then of course there's Star Wars Galaxies, which will forever stand as a monument to how not to handle gameplay changes in an MMO.
It's tempting, particularly in the light of the prequel trilogy, to blame it all on George Lucas, but I'm not familiar enough with the ins and outs of development of the games I've mentioned to know if it's LucasArts meddling or that they just have terrible luck with who they licence the franchise out to.
So, my question is - why does Star Wars keep screwing up, and in the light of EA stating that they want 10 years plus out of SWTOR, should they be worried that LucasArts will interfere and disaster will come crashing down on a Star Wars MMO for a second time?