What is the worst aspect of your favorite game

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GiantRaven

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Dec 5, 2010
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Whilst I don't think some of the paragon/renegade complaints have merit, I do think that some of the more complex choices in the game (Mordin/Legion loyalty missions and the ending) should have been removed from the paragon/renegade idea (up and down on the dialogue wheel) and instead assigned to a neutral stance (left and right on the dialogue wheel). These were choices that transcended the somewhat simplistic character interpretations of paragon/renegade ('good' and 'bad' respectively, although there is more to them than that) and became situations where choosing one was no more 'good' or 'bad' than the other.

A game that shined in this regard (to provide an example for no other reason to proclaim my love for this game) was Alpha Protocol. It was fantastic to see a game that abandoned the concept of good and bad morality in choice and rather encouraged you to think on the fly and pick what you felt was the right thing to do, or the right way to act.

Also, to continue with Alpha Protocol (hell yes; a segway!), the worst aspect of that was easily the hacking. A poorly thought out, overly convoluted mini-game that was introduced too early and instantly turned a lot of people off the game. Everything else about the game though? Perfect.
 

Rattler5150

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Jul 9, 2010
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With Fallout new vegas,

once you finish most of the quests, and before you do the endgame mission the game gets less and less challenging, even with the difficulty maxed out there are fewer enemys around, as some do not respawn. Until the dlc's for pc are released, the mod community is the only resource.

The crashing bugs are also an annoyance, although many of these bugs were fixed in the last patch, Crashes still occur
 

ksn0va

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Jun 9, 2008
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GiantRaven said:
A game that shined in this regard (to provide an example for no other reason to proclaim my love for this game) was Alpha Protocol. It was fantastic to see a game that abandoned the concept of good and bad morality in choice and rather encouraged you to think on the fly and pick what you felt was the right thing to do, or the right way to act.

Also, to continue with Alpha Protocol (hell yes; a segway!), the worst aspect of that was easily the hacking. A poorly thought out, overly convoluted mini-game that was introduced too early and instantly turned a lot of people off the game. Everything else about the game though? Perfect.
Lack of polish makes a game perfect?
 

IamQ

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Mar 29, 2009
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There is one mission in Jak 2 in which you pilot a gun and then proceed to have a rail-shooter segment. I did not enjoy that one mission at all.

Except for that, the game is perfect.
 

Syr_Skwirrel

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Jun 22, 2010
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Elite Beat Agents....
There are only 19 songs...
next would be that they aren't hard enough anymore...
 

Shoggoth2588

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Aug 31, 2009
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Vault101 said:
for Mass effect 2 its the moral decisions, they turn it into a way to get points, theres no reason not to go for the paragon/renegade option and the game punishes you for not ridgedly sticking to eather one or the other regardless of what you actually think plkus it takes any real thourght out of it, you can mix it up a little though it makes comander shepard look like she has bi-polar
I didn't mind the moral choices as much because of the resource mining. That was the fly in my soup when it came to ME2. I can agree with you though: The Geth thing was kinda loose-loose and, the final big thing is regarded as a pretty bad example of moral choices. (I chose destroy but I can see how keeping the thing could have been beneficial through reverse-engineering)

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Halo: Reach: No noble maps in SWAT matchmaking...yet...also, the shoulder guards are ridiculously huge at higher levels.

Fist of the North Star: Ken's Rage: I like how the Legend Mode is true to the story but, I would have liked it to be more detailed. You fight Heart but not Diamond, Spade or, Club. You fight Jagi but he doesn't remove his helmet. Jackle isn't in it and I am pretty sure The Colonel of God's Army isn't either. Maybe I'm just not there yet. Also, why does Shin dress as David Bowie? I like Bat's look even though it's very Gackt.

Fallout: New Vegas: Invisible Walls and, an overpopulation of Deathclaw

Dissidia: Final Fantasy: No Boss-rush mode! When I first heard about the game I thought the coolest thing they could have done was add Boss Monsters and/or Summon Monsters as a way to level up characters. It would have been really cool to go toe-to-toe against Tonberry King, Odin and, the many, MANY Bahamut seen in the series.
 

scorptatious

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May 14, 2009
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Oddworld Abe's Oddysee: The jumping controls are slightly delayed, making some instances that involve a lot of jumping more difficult than they should be. It's also damn near impossible to find every single mudokun in the game without using a guide or walkthrough of some form.
 

MADrevilution

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Nov 2, 2010
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Mass effect 2- The fact you cant go to earth, you can see it, you can read the description, but no. although i guess this will be fixed with the third one so yay
 

A Weakgeek

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Feb 3, 2011
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WorldCritic said:
KOTOR: I hate how enemies tend to respawn on the last level and you usually can't advance until you've killed all of them. Also I hate how quickly you can breeze through Korriban. That's my favorite level in the game and it seems to end so quickly.
I love you! Korriban is my favorite also! But yeah its true that it can be completed fast but think of tatoiine! Thats even quicker if you know what to do (Assuming you kill the sandpeople)

OT: Mine is on KOTOR aswell: I hate how the lightside powers become ultimately better lategame when all enemies resist your darkside forcepowers like lightning or fear

Nixzilla said:
SWKOTOR It ends
This aswell.

BONUS: Also I hate when games make morality choices strictly GOOD and EVIL and no middleground.
 

IronCladNinja

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Oct 5, 2009
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Right now, Civ 5 is my fave game. Worst aspect, thats easy. When me and my friends play Civ 5 online, we can never finish a game. Because we can't save the game. I've got whole folders of online save games from BFME2, and Sins of a Solar Empire. Surely it wouldn't be difficult to add a save game feature to Civ.
 

Kikyoo

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Apr 16, 2008
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Drakengard. This is my favorite game but everything it does was done better somewhere else. The controls are just stiff, magic is Overpowered as possible, Your support chars are poorly implemented and overpowered, the dragon flight is boring, the game play is repetitive, the characters are very bland, the story is confusing as hell, leveling up weapons is a grindtastic adventure, and the game's difficulty is all over the place, ranging from piss easy, to bloody impossible. To this day i don't feel like I ever legitly beat it, I used a clever trick in order to bypass the very last boss, because it was just too hard. The game was basically a sub par dynasty warriors, with bad controls, bad camera, bosses, flight sim sections, and more overpowered magic than a harry potter flick.

I almost feel like I have to talk about why it's my favorite then, but I've done that several times before on these forums so I don't feel like going over it again, so let's just say... If you play and get all 5 endings, this game is going to fuck with you.
 

dark metal prince

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Aug 18, 2010
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Prototype: Finding all the damned web of intrigue targets. I've spent DAYS trying to find those bastards!! And I swear those idiots are programmed to spawn at the place where they're most likely to get killed. :mad:
 

baddude1337

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Jun 9, 2010
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WRC4 on the PS2. It is in my opinion the best Rally game available, but it is just so damn hard. Even if I go flat out on a long straight I'm still at least 5 seconds behind the leader.