What is the worst aspect of your favorite game

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DracoSuave

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Jan 26, 2009
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pyrosaw said:
Scott Pilgrim Vs. the World: the Game:They could have fit in the Scott Pilgrim story. The physics engine could have been better.
physics engine in a 16-bit sidescrolling beat-em-up was a point of contention?!? It behaved exactly like a 16-bit throwback should.

And how did it not follow the story? If you're playing it as Scott Pilgrim, he's very much in love, beating up exes, suddenly Nega-Scott appears, Ramona disappears, and he goes to fight Nega-Scott and Gideon Graves. Pretty much how the story goes.
 

Death God

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Jul 6, 2010
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Dr. McD said:
Death God said:
I personally enjoy the cut-scenes in Metal Gear Solid 3 but there were so many! And the codex calls? Really? Other than that, I loved the entire game.
This but for the MGS entire series (I haven't played Metal Gear 1 or 2).
True. Why does Kojima insist on having these huge, drawn out cut scenes?
 

Shes Your Adversary

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Feb 26, 2011
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For me, I'd have to say the hacking system in Bioshock.
It's not really hard or anything just...kind of annoying.
You have to sit there and play Pipe Dream for about a minute and if you screw up, the damn thing blows up in your face.
It's definitely not fun.
 

SilkySkyKitten

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Oct 20, 2009
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Half Life 2: Freakin' Striders and the annoying amount of rockets it takes to kill them! (what, were you expecting me to say the vehicular sections? I actually love those!)
 

FalloutJack

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Nov 20, 2008
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I know you guys are suppose to be listing worst aspects of games, but could you stick to aspects that are TRUE? For instance, complaining about Shadow of the Colossus' graphics when it's a damn beautiful game is like complaining that a painting of a pasture isn't decent because you're into Andy Warhol or something. This is just an example. There are others.