What is the worst thing a game can do?

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Smooth Operator

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Quick time events, button mashing, replaying several minutes with unskippable cutscenes, ...

Actually the list is far too long, so I'll just sum it up with bad design.
 

Grubnar

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First thing that comes to my mind is a stupid, let-down ending. Like in Fallout 3.

If a game is simply all bad, then I will notice that at the start and quit. But if it is just good enough to make me want to keep playing to the end, and then the end is ... to put it mildly, dissapointing, then I feel like I have wasted my time, that I have been cheated!
 

K4RN4GE911

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What makes a bad game?

Hmm, probably something poorly designed. It frustrates me that "This and this" could have worked just fine if done differently, only to end up muddled and flubed due to bad decisions.

To be fair, most people just want to see the flaws in even the most well designed games. Cut the devs some slack who actually TRIED to make "This and this" work.
 

Alakaizer

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For me, it's basing important game elements on random chance. It means that my two decades plus of work building gaming skills is for naught.
 

Scarim Coral

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To me that would be cliff hanger endings. For rpg games, it freeze/ not save when you found something rare or pull a dick move to precvent you getting that rare when you had it at your fingertips.
 

DSK-

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Balvale said:
The cardinal sin of gaming? Being boring.
Agreed. Although one person's definition and opinion of a game being boring is never cut and dry. Still, I absolutely agree with this point.
 

Electric Alpaca

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Unskippable, boring tutorials at the beginning of the game.

A simple "Do you want to be taught a lesson?" at the beginning will stop me from quitting a game before it has even begun ala Crysis 2.

My patience for flaws in games has dropped in tandem with my amount of free time and small things like this are enough for the developer to permanently lose my business.

It may seem a little scorched earth, but them's the breaks.
 

ZippyDSMlee

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Crap gameplay, I can handle bad stories and silent characters but I will not suffer through bad gameplay which plagues modern gaming sadly.

Which makes me wonder why I am 15 hours into demon souls and counting.
 

Nazulu

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I would say unplayable due to bugs, become tedious/boring, or the most common that creates lots of hate, crappy sequel compared to the original due to poor design or a retarded story. You know how disappointed you get when you were hyped-up for a long time.
 

Brightzide

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Bore me. It can be buggy, juvenile, and handle like a bag of hammers sliding down a muddy slope...But if its entertaining and dare I say 'Fun' , im'a keep playing it.
 

Sparrow

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It can add Catwoman sections.

[sup]I hate you Catwoman. With every fibre of my being, I hate you.[/sup]
 

Treblaine

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retyopy said:
What is the worst thing a game can do to gameplay, or story, or anything?

For me, it's two words: Unnecesary romance. Seriously.
Fail to be a game. Just like when a movie fails to be a movie.

People can fail to express their ideas, but to decide to fall back on a more basic medium is BAD!

The rule in film is "Show, don't tell" so monotone monologues and voice overs are for audio-books, to be used inf film SPARINGLY and only when necessary.

In games narrative, the rule is "DO, don't show". I don't care how great yoru cutscenes are, that's not what games are supposed to be. Steven Spielberg has said as such that he hates it when games try to do that with cutscenes that he says break the flow of the game. It's not playing to the medium's strengths.

Now of course a movie CAN work with significant use of literary elements though more often as complement to the main narrative... rather than compensation. The unreliable narrator of film noir is a staple, but it doesn't stand on it's own, it adds to the film where by itself is nothing.

The endless cutscenes in Metal gear Solid 4 don't add to the GAMEPLAY NARRATIVE, they are so separate, long and ponderous with no real interactivity on involvement, just the pointless ability to jiggle the camera to no effect. You aren't DOING anything.

Compare/Contrast with the Codec in Metal Gear Solid 1, you got calls based on context of what you DO! By you calling various people while DOING various things you spark new conversations that reveal aspects of character, scenes and narrative. There was an actual GAME to the story and characters, by living in the world and experiencing things you discover more about yourself and your support team in radio communications. It wasn't just shown to you, you DISCOVERED IT!

The cutscenes in MGS1 are comparatively brief and much more is the player given agency in storytelling. In MGS4 snake does many ACTIONS in cutscenes, while in MGS1 the cutscenes were almost purely for exposition and the ACTION was left entirely to the player in gameplay.

The difference between whether a cutscene adds to the game of the game, or detracts from it is subtle. But a game shouldn't try to be a movie. Not that movies are bad, but if you try to be good at both you end up being neither.
 

x-machina

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unnecessary romance really? When was the last time you watch a movie or TV series that didn't romance? Every thing from Captain America, to the Sopranos has romance. I guarantee your favourite film, has some kind of romantic scene. Whether it's Bond style casual sex, or just witty flirting banter. It's a major part of storytelling.
 

Sarmos

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Mar 28, 2010
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I'm actually really surprised no one's mentioned this yet.

http://penny-arcade.com/patv/episode/call-of-juarez-the-cartel

That. is. the. WORST. POSSIBLE. THING. a game to do. EVERRRRRRRRRRRRR. Seriously. I've had the unfortunate "pleasure" of playing this game.

DO. NOT. PLAY. THIS.
 

solemnwar

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nukethetuna said:
Outside of being outright buggy to the point of unplayability?

Unskippable cutscenes. ESPECIALLY if the game has some sort of replay value like New Game+ or something. It is literally wasting hours of your time. Days if you play a lot of games like that...

...Not having the option to turn off animations in particularly flashy/slow RPGs is another big annoyance.
This.

Especially bad is Mass Effect 2's opening cutscenes. I always feel, when watching, the animators going "SOBSOB WE SPENT SO LONG ON THIS SHINY PRERENDERED CRAP YOU'RE GOING TO WATCH THE ENTIRE THING!!!"
 

ZehMadScientist

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The worst thing a game can do is not entertain me.

What annoys me too is when a game doesn't give you a checkpoint when it is supposed to do so. Getting killed is frustrating enough, failing checkpoints sure aren't helping.