Brightzide said:
Bore me. It can be buggy, juvenile, and handle like a bag of hammers sliding down a muddy slope...But if its entertaining and dare I say 'Fun' , im'a keep playing it.
Sounds like Just Cause 2 to me.
OT: The worst thing games can do? I dunno. The worst things SEQUELS can do? Well that I know.
Two examples, F.E.A.R. 2, and Resistance 2.
They both forgot what made the first game great. They failed to see the little things. In F.E.A.R. 2, monolith forgot that what made the first game scary was the tension and creepyness of the little girl in the red dress, and how she'd just suddenly BE there, balanced with the excellent action sequences filled with smart and dangerous enemies who WEREN'T monsters. It wasn't the in-you-face-dirty-naked-lady that F.E.A.R. 2 threw at you. F.E.A.R. 2 was all about cheap, in-your-face scares and action that was too frequent. They left behind the action-tension balance (as well as sound design) that made F.E.A.R 1 so scary.
The best example of this unpredictable tension and creepiness? The infamous 'ladder sequence.'
Look up scary moments for F.E.A.R. 2, and you will only find ghosts making objects fly around and Alma jumping at you in a predictable fashion. And when it wasn't cheap scares, it was orange/brown lighting and action sequences with weapons and guns that felt like downgrades from those of the first game.
Another example is the ghosts from both games. In the first, the ghosts appeared at the end of the game; in front of you the air would warp and tear up into a hole through which these black figures with horrifying facial expressions would fly. You'd hear the sound of metal scratching metal and then all sound would cut out and they'd just fly towards you.
In F.E.A.R. 2, the ghosts are white, the lighting flickers, and they're always noisy as they attack you.
Next example: Resistance 2. This one is simpler: The first game felt like a quake/halo/cod hybrid, taking the best from each game to make a stylish retro war shooter. Resistance 2 was almost all COD, with regenerating health and more colorful graphics, taking place in America and ruining the feel of the guns from the first game (whilst simply getting rid of some of the best from the first game). The style and balance of the first game was completely gone.