Being tedious/boring. Being poorly optimized. And (here's looking at you DA:O) having the supposedly simple task of adding on DLC become a nightmare of self cannibalistic frustration.
Im afraid not.Treblaine said:Well height is important due to dimensions of scaling. Power cube laws, Twice the height means 8x the volume and unless they go down in density then 8x muscle mass, bone and all that which matters for absorbing impacts and dealing blows.garjian said:Honestly?
Portray tall people as superhuman, particularly in strength, for no real reason.
It will almost instantaneously kill a game in my eyes.
It seems people are afraid to make a strong character a regular height or less, because people would somehow not be able to conceive anyone under 6'7", no matter their muscularity, being able to lift anything over the weight of a shortsword or pistol. Also, on the off-chance there is a muscular character thats a regular or short height, theyre never as strong as they should be, (except maybe Chris Redfield? ...but i havent played RE5, so i cant vouch for that) and theyre always at some point, put in their apparent place by a guy with the exact same build, but slightly taller... because how could they possibly hope to fight against somebody whos head is about 5% higher off the ground!? :O
Deus Ex, a game that specifically states that 'Bigger metal arms' are not 'Stronger metal arms', before long, throws you into a fight with a tall guy, who is therefore obviously a tank who just sits there and takes punishment, daring you to venture close to him so his slightly longer arms can tear you in half for no conceivable reason. All because he is slightly taller.
Youre both almost entirely metal from the neck down, youve been going round throwing vendine machines at people, knocking them our for god knows how long with one punch, absorbing bullets and healing without a scratch. But no, slightly-taller-guy beats you hands down on all these fronts of course. Hes obviously the manliest man in this room.
Of course, the only way you can beat him is little electric shocks or throwing gas canisters at him... You couldnt possibly hope to withstand the absolute might of Slightly-Taller-Guy head on!!!
Bull.
Shit.
Being just 25% taller with the same proportions you have TWICE the total mass. So two men of same proportions, 5'3" and 6'6" will have a 100% difference in muscle and bone, to spite only 15 inches separating eye height. Now assuming they have moderately the same cybernetic advances in synthetic muscles and hydraulics that will translate to significantly more power. And remember, to tear you apart they don't need arms stronger than your arms, just arms stronger than your vertebrae!
It kinda makes sense how bigger COULD mean stronger.
PS: aren't there loads of examples of slight characters being ridiculously strong, like all the fighting games with female characters, swinging around massive swords?
"You can throw numbers at it all you like"garjian said:Im afraid not.Treblaine said:Well height is important due to dimensions of scaling. Power cube laws, Twice the height means 8x the volume and unless they go down in density then 8x muscle mass, bone and all that which matters for absorbing impacts and dealing blows.garjian said:Honestly?
Portray tall people as superhuman, particularly in strength, for no real reason.
It will almost instantaneously kill a game in my eyes.
It seems people are afraid to make a strong character a regular height or less, because people would somehow not be able to conceive anyone under 6'7", no matter their muscularity, being able to lift anything over the weight of a shortsword or pistol. Also, on the off-chance there is a muscular character thats a regular or short height, theyre never as strong as they should be, (except maybe Chris Redfield? ...but i havent played RE5, so i cant vouch for that) and theyre always at some point, put in their apparent place by a guy with the exact same build, but slightly taller... because how could they possibly hope to fight against somebody whos head is about 5% higher off the ground!? :O
Deus Ex, a game that specifically states that 'Bigger metal arms' are not 'Stronger metal arms', before long, throws you into a fight with a tall guy, who is therefore obviously a tank who just sits there and takes punishment, daring you to venture close to him so his slightly longer arms can tear you in half for no conceivable reason. All because he is slightly taller.
Youre both almost entirely metal from the neck down, youve been going round throwing vendine machines at people, knocking them our for god knows how long with one punch, absorbing bullets and healing without a scratch. But no, slightly-taller-guy beats you hands down on all these fronts of course. Hes obviously the manliest man in this room.
Of course, the only way you can beat him is little electric shocks or throwing gas canisters at him... You couldnt possibly hope to withstand the absolute might of Slightly-Taller-Guy head on!!!
Bull.
Shit.
Being just 25% taller with the same proportions you have TWICE the total mass. So two men of same proportions, 5'3" and 6'6" will have a 100% difference in muscle and bone, to spite only 15 inches separating eye height. Now assuming they have moderately the same cybernetic advances in synthetic muscles and hydraulics that will translate to significantly more power. And remember, to tear you apart they don't need arms stronger than your arms, just arms stronger than your vertebrae!
It kinda makes sense how bigger COULD mean stronger.
PS: aren't there loads of examples of slight characters being ridiculously strong, like all the fighting games with female characters, swinging around massive swords?
If this were true, the tallest would always dominate in every feat of strength or endurance, and they simply dont. Mike Tyson wouldnt be famous if that were the case. Derek Poundstone wouldnt stand the slightest chance in a strongman competition.
(In fact, i cant remember the last time a really tall boxer won anything >.> but then i dont follow boxing... i remember them kicking up a huge fuss, on a morning chat show, about some 7'something" guy who was over a foot taller than his opponent, whatever his name was. (how could he possibly win? :O etc. etc.) ...and the tall guy lost, quickly.)
Bodies rarely have the same proportions. Some people just have short/long legs for example, and that wouldnt have even the slightest effect on upper body strength.
Hell, theres even such things as inhibitor nerves that limit your strength in order to prevent you damaging yourself. im sure theyre less effective on some than others.
You can throw numbers at it all you like, but the fact is, a slight difference in height doesnt have much of an effect at all. Ive researched this a lot, as it used to be a huge neurosis of mine about 3 years ago. (and its only a little better now)
PS: I am unaware of any game that portrays a short, female character as incredibly strong, that doesnt try to explain it with supernatural/mystical/etc. powers.
No, exactly the opposite.Treblaine said:"I am unaware of any game that portrays a short, female character as incredibly strong, that doesnt try to explain it with supernatural/mystical/etc. powers."
yeah, because there isn't any other non-fantastical explanation for how a 130lbs person can swing a 80lbs steel sword around as if it was made of styrofoam. What's the problem? You said you were fed up of short people never being depicted as unusually strong, now you're annoyed that it is not done without magic?
...theres no way we'll agree on this issue as a whole, because my experiences are pretty much the opposite. (which is why i dont trust maths alone... theoretical evidence should never overwrite what youve experienced time and time again.)Treblaine said:Look, I used to Box, I'm 6'2" and I know how powerful my punches are, but consistently I got my ass kicked by shorter guys not because they were stronger, but they were faster.
Treblaine said:Speaking as a big guy who is strong, it's no virtue.