What is to be considered an "unfair" weapon?

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James Cassidy

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ygetoff said:
I tend to quit the game when I realize the other team works together. Nothing can stand against that.
Isn't that the point of a Team game? To work together to gain victory? See that kind of thinking you just said makes you a noob player because any group of people can ban together to form a team if they communicate.

I quote games when the team is mismatched like it is me and someone else versus 8 people or someone on the other team hacks the game and no matter what you do you can;t win. Although I love it when I kill the player who cheats using JUST what the game allowed me to do. That was satisfying to do in Halo 2.
 

brainless906

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Glerken said:
brainless906 said:
Glerken said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
How do people leave a plowed field lying idle with logic? In all reality, there are some guns that do not require you to aim, or you can get a kill just by spamming it. Rocket Launchers and grenades are two examples.
And? your point is what?
Nay, i reverse the insult. if it is you that is complaining about the use of a "unfair" weapon then YOU are the noob. get you shit together and use all of your "l33tness" that you obviously have to kill the "noob" with the "noob-cannon" obviously you are so much superior that you need not the assistance of such weapons, no?
Excuse me? I never once complained about them, I simply stated that some guns require much more skill than others. If you think it's easier to kill someone with an m4a1 from a far distance than just shooting at an enemies feet with a rocket launcher, you are indeed pants on head retarded. And try not to get sore because of your poor spelling.
way to dodge the accusation and insult me at the same time =D
 

MattyDienhoff

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I don't know why so many people find it so difficult to comprehend this concept. "if the weapons in the game its fair no matter what." my arse.

This is about balancing. Any weapon that is so effective that every other weapon pales in comparison is unbalanced. Ideally, different weapons should have strengths in certain areas, weaknesses in others, meaning that the right combination of skill and weaponry = win. If every weapon has as many weaknesses as strengths, the mark of a good player is learning how to play to minimize the effects of their weapon's weaknesses while magnifying its strengths. For example, a submachine gun is only moderately accurate and has low stopping power, but has a high rate of fire and allows maximum mobility, therefore it suits close quarters combat but leaves its user vulnerable in other situations. A sniper rifle is accurate and powerful but limits mobility, has a small magazine capacity, a low rate of fire, and in many games is also horribly inaccurate when fired without using the scope as well. In both of these cases a skillful player learns to move and behave in such a way to take full advantage of their weapon's excellence in one area, while avoiding situations that would put them at a disadvantage. So good snipers don't run around in close quarters combat, and good submachine gunners don't take potshots at the enemy from a distance.

An unbalanced weapon would be something that has significantly more advantages than any other weapon. For example, an assault rifle with the magazine capacity and rate of fire of a high capacity SMG like the P90, and the damage and range of a sniper rifle, would be significantly overpowered and would be effective in more or less any situation, throwing the whole skill angle of managing your weapon's drawbacks and advantages out the window. Therefore, it could be considered a 'noob weapon', because less skill is required to utilize it effectively. Makes sense?

Of course, most of the time when people brand something a 'noob weapon', it really isn't unbalanced, they're just bitter about having lost. That doesn't make the concept irrelevant.
 

Glerken

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keyton777 said:
Glerken said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
How do people leave a plowed field lying idle with logic? In all reality, there are some guns that do not require you to aim, or you can get a kill just by spamming it. Rocket Launchers and grenades are two examples.

have you ever tried to actually KILL someone with a frag in halo?! if they have shields its bloody impossible with the first throw! and the rocket launcher really isnt that big of a threat just jump, its that easy, just like dodgeing all the vehicles, and most other weapons, halo weapons locker is actualy balanced, even thou it doesnt look like it sometimes
and if it is in the game, then yeah its fair, and you cant do much about it now can you


besides, if the grenade does kill you oh well get around it, you have a brain.......right....
I'll agree, Halo has a balanced weapon system. In games with no shields, spamming nades or rockets can kill you quickly, and doesn't require all that much skill. Or in CS:S the Awp, is a one hit kill every time if you are good at it. With it's zoom, power, and easy ability to "camp" with, it can get to be an annoying combo. Please note I didn't say Noob combo.
 

brainless906

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Glerken said:
keyton777 said:
Glerken said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
How do people leave a plowed field lying idle with logic? In all reality, there are some guns that do not require you to aim, or you can get a kill just by spamming it. Rocket Launchers and grenades are two examples.

have you ever tried to actually KILL someone with a frag in halo?! if they have shields its bloody impossible with the first throw! and the rocket launcher really isnt that big of a threat just jump, its that easy, just like dodgeing all the vehicles, and most other weapons, halo weapons locker is actualy balanced, even thou it doesnt look like it sometimes
and if it is in the game, then yeah its fair, and you cant do much about it now can you


besides, if the grenade does kill you oh well get around it, you have a brain.......right....
I'll agree, Halo has a balanced weapon system. In games with no shields, spamming nades or rockets can kill you quickly, and doesn't require all that much skill. Or in CS:S the Awp, is a one hit kill every time if you are good at it. With it's zoom, power, and easy ability to "camp" with, it can get to be an annoying combo. Please note I didn't say Noob combo.

*noted*
it can be annoying, but effective. and if you have the skillz (;P) you can quite easily kill that awper :)
 

keyton777

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brainless906 said:
Glerken said:
keyton777 said:
Glerken said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
How do people leave a plowed field lying idle with logic? In all reality, there are some guns that do not require you to aim, or you can get a kill just by spamming it. Rocket Launchers and grenades are two examples.

have you ever tried to actually KILL someone with a frag in halo?! if they have shields its bloody impossible with the first throw! and the rocket launcher really isnt that big of a threat just jump, its that easy, just like dodgeing all the vehicles, and most other weapons, halo weapons locker is actualy balanced, even thou it doesnt look like it sometimes
and if it is in the game, then yeah its fair, and you cant do much about it now can you


besides, if the grenade does kill you oh well get around it, you have a brain.......right....
I'll agree, Halo has a balanced weapon system. In games with no shields, spamming nades or rockets can kill you quickly, and doesn't require all that much skill. Or in CS:S the Awp, is a one hit kill every time if you are good at it. With it's zoom, power, and easy ability to "camp" with, it can get to be an annoying combo. Please note I didn't say Noob combo.

*noted*
it can be annoying, but effective. and if you have the skillz (;P) you can quite easily kill that awper :)
yep yep and yep
 

roblikestoskate

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darktheif28 said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
yes, how can people ***** about weapons if there in the game
not exactly. that's a logical fallacy. see my comment on page 2, please. we cannot assume a weapon is fair just because it's in the game. you are assuming that the game has been balanced to meet it's intended emphasis and gameplay. the game may be fair in the sense that anyone can pick up a particular weapon, but if that weapon's advantages vastly outweigh it's disadvantages and there are no viable counter-strategies, we say that this weapon becomes the emphasis of the game. if that's the designer's intention, fine. if not, we have a poorly balanced game.

now, in many situations, there are viable strategies for dealing with said weapon but those tactics may not be immediately obvious to some players, creating frustration.
 

Glerken

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brainless906 said:
Sometimes it's harder than you think. If the awper is spawn camping, has reasonable cover, and about two spots he can shoot from, it's very hard to kill the awper. Believe me, I've done it, and had over 100 kills and about 5 deaths. Also, i'm sorry if I dodged some accusation, I obviously completely missed it. I actually still don't see it.
 

brainless906

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roblikestoskate said:
darktheif28 said:
brainless906 said:
uberpoi said:
if the weapons in the game its fair no matter what.
Exactly what i think, yet people cannot seem to fallow this simple logic....
yes, how can people ***** about weapons if there in the game
not exactly. that's a logical fallacy. see my previous comment, please. we cannot assume a weapon is fair just because it's in the game. you are assuming that the game has been balanced to meet it's intended emphasis and gameplay. the game may be fair in the sense that anyone can pick up a particular weapon, but if that weapon's advantages vastly outweigh it's disadvantages and there are no viable counter-strategies, we say that this weapon becomes the emphasis of the game. if that's the designer's intention, fine. if not, we have a poorly balanced game.
i suppose this thesis is well supported. though something such as this can be quite easily shot down ;) The point of war, fighting, is to have the advantage. More armor, more skill, BIGGER WEAPONS, more health, better team work Ect. a Bigger weapon is merely a means to an end. it can be countered by other parts of this tactic. More armor, more health, BETTER TEAM WORK, MORE SKILL. it is the players job to combined teh different parts and make them effective.
 

brainless906

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Glerken said:
brainless906 said:
Sometimes it's harder than you think. If the awper is spawn camping, has reasonable cover, and about two spots he can shoot from, it's very hard to kill the awper. Believe me, I've done it, and had over 100 kills and about 5 deaths. Also, i'm sorry if I dodged some accusation, I obviously completely missed it. I actually still don't see it.

As noted, i have already placed my position on spawn camping on other posts, spawn camping is the only unacceptable kind of camping (merely an opinion). i mean somebody with a m4 could spawn camp and pwn. its nothing to do with weapon then. its the advantage of being there when you enemy is spawning.....
 

the protaginist

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An "Unfair" weapon? How about that one Rifle from Perfect Dark? the Design Team must have been high when they thought that up.

"Okay, so it's a one hit kill.not good enough? it's a one hit kill that goes through walls. Still not good enough? it's a one hit kill that goes through walls and has an auto-lock on."

We can blame so many things on the Design Team.
 

brainless906

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the protaginist said:
An "Unfair" weapon? How about that one Rifle from Perfect Dark? the Design Team must have been high when they thought that up.

"Okay, so it's a one hit kill.not good enough? it's a one hit kill that goes through walls. Still not good enough? it's a one hit kill that goes through walls and has an auto-lock on."

We can blame so many things on the Design Team.
that gun has come up a lot....lol
 

Glerken

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brainless906 said:
Glerken said:
brainless906 said:
Sometimes it's harder than you think. If the awper is spawn camping, has reasonable cover, and about two spots he can shoot from, it's very hard to kill the awper. Believe me, I've done it, and had over 100 kills and about 5 deaths. Also, i'm sorry if I dodged some accusation, I obviously completely missed it. I actually still don't see it.

As noted, i have already placed my position on spawn camping on other posts, spawn camping is the only unacceptable kind of camping (merely an opinion). i mean somebody with a m4 could spawn camp and pwn. its nothing to do with weapon then. its the advantage of being there when you enemy is spawning.....
Actually the weapon makes all the difference. If you want to only camp spawn shortly, you should use a shotgun, if your near their spawn, use an ak47 or m4a1, and you'll get the most out of that camp, if you are a good distance, and you use an awp, you can plan to get much more kills then rushing in with a shotgun. Unless you have extremely easy access to their spawn, in which case the mapper sucks.
 
Feb 7, 2009
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steveo_justice said:
Call me crazy, but I think the W1200 with a grip was ridiculously overpowered in CoD4. For those of you who don't remember, it was the pump action shotgun.

If you take it with stopping power, it essentially became a really long melee knife (thats what she said) that instakilled anyine whithin 20 feet of you. It's fucking awesome.

Usually, in my opinion, most instakill rays are things like the rocket launcher in Halo and get used only by n00bs who have no skill, and consequently win. The majority of gamers would be too good to use such weapons, but not skilled enough to weild guns like said W1200 and kick ass with them, and thus end up loosing.
If the noobs have no skill, why do they win?
 

brainless906

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Glerken said:
brainless906 said:
Glerken said:
brainless906 said:
Sometimes it's harder than you think. If the awper is spawn camping, has reasonable cover, and about two spots he can shoot from, it's very hard to kill the awper. Believe me, I've done it, and had over 100 kills and about 5 deaths. Also, i'm sorry if I dodged some accusation, I obviously completely missed it. I actually still don't see it.

As noted, i have already placed my position on spawn camping on other posts, spawn camping is the only unacceptable kind of camping (merely an opinion). i mean somebody with a m4 could spawn camp and pwn. its nothing to do with weapon then. its the advantage of being there when you enemy is spawning.....
Actually the weapon makes all the difference. If you want to only camp spawn shortly, you should use a shotgun, if your near their spawn, use an ak47 or m4a1, and you'll get the most out of that camp, if you are a good distance, and you use an awp, you can plan to get much more kills then rushing in with a shotgun. Unless you have extremely easy access to their spawn, in which case the mapper sucks.
lol from the mouth of a true camper? (lol no hatin on ya dude. just sayin)
 

Chaingang

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Dec 22, 2008
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I genuinely feel that I am the only one in the entire Haloverse that can say that I hate the BR. I cant stand to use it because of all the people who jump, crouch, crouch jump, toss nades and generally turn their sensitivity up to 10, crouch, and spin. While youre obviously thinking, "But isnt that the point? Dont get shot?", Im getting teabagged and having my corpse beaten to shit by some ten year old kid hyped up on candy and red bull. Why? Because weapons with scopes should be more powerful. If I miss, Im fucked. If I happen to hit them with a full clip to the chest, Im fucked. Again, why? Because its spread doesnt....well.....spread. Its TOO spot on. There is no leading with this thing. Back to the dodging thing. Its okay to jump and dodge, but there is a limit. When you touch down,dont immediately go airborne again. So yeah, I genuinely believe the BR to be unfair. Let the hate mail flow!
 

UsefulPlayer 1

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I only hate chainsaws because the game neglects from stopping them even after a face full of shotgun. And don't tell me it doesn't annoyed you. You never see the one kid that charges you no matter what with the chainsaw?

Automatic shotguns in a close, corner everywhere map; I don't care what you say.

Everything else is pretty much fair game, unless your the douche carrying three frags and martyrdom in COd4, in which case suck it.

Look, sure you can play the "its fair game card" if its included, but still not cool.
Your literally taking the fun off of other players doing the same repetitive thing that other players can't do much to stop.

If you don't, then your not a dick. Congratulations.

Things like scout in LOTR conquest and martyrdom Cod4 are the what I consider nooby. Its just a personal thing. A kid tried to argue that "everyone does it so" blah blah blah. That IS why its nooby.

I wouldn't tell you to stop though, because I T-Bag noobs.

;)
 

Schizzy

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Crysis' VTOL is perhaps the most unfair weapon of all time. Especially with the last ever update they made for it, which completely nerfed the only thing that could take it down, namely, the AA Tank.
 

keyton777

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the protaginist said:
An "Unfair" weapon? How about that one Rifle from Perfect Dark? the Design Team must have been high when they thought that up.

"Okay, so it's a one hit kill.not good enough? it's a one hit kill that goes through walls. Still not good enough? it's a one hit kill that goes through walls and has an auto-lock on."

We can blame so many things on the Design Team.

HA! someoen that has played with that fiddley bastard rifle, and has been killed buy it