What kind of NPC would you be?

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savagegoose

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Oct 31, 2007
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im the guy who owns the shop that stocks the item you need for a quest. but of course i wont sell it to you cuz im a jerk. and well you have to kill me to get it. but welll.... that sok cuz im A jerk to everyone , and everyone kills me. thats just life for an NPC
 

Lucane

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Mar 24, 2008
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I'd be Liu Kang's evil twin from Mortal Kombat (I get asked this alot... No relation.)

I'd be the wandering Item/Weapon sellsmen/bot that would somehow find myself halfway into dungeons looking for (Someone special/device/treasure) and take the time to sell items/weapons to you. While needing to be rescued/released from traps half the time who would later save you in a near fatal event.
 

cyber95

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Feb 28, 2008
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I'd be the snot nosed kid from Wind Waker that follows you around, but to the extreme.
Replace snot nose with one line to repeat over and over, and following you around a few feet to stopping at nothing to ensure that I'm with you on your journey. And I'm immune to your attacks.
 

Necrohydra

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Jan 18, 2008
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cyber95 said:
I'd be the snot nosed kid from Wind Waker that follows you around, but to the extreme.
Replace snot nose with one line to repeat over and over, and following you around a few feet to stopping at nothing to ensure that I'm with you on your journey. And I'm immune to your attacks.
Hi Navi!

I would be the merchant selling the best equipment in the game, located in the middle of the final dungeon. Just to see the player question how I'm able to even be there.
 

LyonLee

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Aug 30, 2007
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"Thank you Light Warriors for rescuing the princess!"
That would be me.
That, or one of the NPCs in one of the village who don't tell you anything useful and walk around getting in your way, blocking the entrance to the store.
 

cyber95

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Feb 28, 2008
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Necrohydra said:
cyber95 said:
I'd be the snot nosed kid from Wind Waker that follows you around, but to the extreme.
Replace snot nose with one line to repeat over and over, and following you around a few feet to stopping at nothing to ensure that I'm with you on your journey. And I'm immune to your attacks.
Hi Navi!
Also, I would react to being hit, but never actually get hurt by it. This will either incredibly frustrate players, or allow them to take out their anger.
 

Benny Blanco

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Jan 23, 2008
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A Grudge Monster.

That's nothing to do with the Sarah Michelle Gellar film, it's an old Pen & Paper RPG device for letting you know the GM is pissed off at your interpretation of his world as a free-roaming funhouse as opposed to the linear structure he put together where there is 1 (Und precisely vun) way of doing anything. Essentially a randomly placed high-power nasty popping up should you go too far of the beaten path of the adventure.

I have seen them implemented most effectively in computer games though, and a big monster is a less contrived way of railroading a PC than the unclimbable ledge, inoperable door or "the ground stops here" obstructions some folks use.
 

Alphavillain

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Jan 19, 2008
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The show-off enemy soldier in a FPS who doesn't have the quiet decency to die quietly but has the pressing need to flip over the second floor railing of a balcony onto the ground while crying "agghh, hrrr". Thud!
 

Najal

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Apr 12, 2008
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I'd be one of the people on the audio recordings from system shock 2.

one of the ones that die shouting "No, don't eat my legs *shotgun blasts* theres too many...!!"

then you find my corpse later and take my shotgun
 

silentsentinel

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Mar 16, 2008
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I'd be the stupid FPS medic, the one you have to give a healing command more than three times to before they start healing you.
 

Mnemophage

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Mar 13, 2008
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Beautiful, cold, brilliant sorceress responsible for a good chunk of the pain and suffering in the game, though ultimately defeated due to short-sightedness regarding some not-so-loyal minion or risky device of power.
 

Muphin_Mann

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Oct 4, 2007
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Zeithri said:
Re-occuring neutral bad/good guy making it hard for you to know if I'm good or bad.
But everytime we meet, we will fight and you will win. That is until our very last fight when I unleash my most powerfull moves against you which one-hits you but it's all a part of the storyline of course!

Then during the final battle against the last boss, when you are about to die eg. brought the boss health to value-X, he will regenerate to full health and obliviate your whole party kinda in an cutscene. Just when he is about to crush you, I'll turn up and block his attack and everyone will be "Whoooaaaa!!" over that. Then I of course kill him with 1 attack. Then the whole place will start to expload as classic cliché and no one will know what happened to me.
So...you want to be the dues ex machina made flesh incarnate and defeat both the players and the Big Bad?
 

Copter400

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Sep 14, 2007
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The Happiest Littlest Rebel Against The Combine Overlords. Cheerfully pardoning myself as I constantly lunge at Gordon Freeman during heavy guerrilla warfare situations.