Popstar celebrity-adventurer (D&D 3.5)
*****
What makes it tick? /// Roleplay stuff and basic build thoughts
Basically everyone of my D&D p'n'p characters. Can possibly be expanded to a charisma based melee bard with slippers of battledancing, leaping dragon, falling auto charge w/ Lion Spirit totem Barbarian dip ... Trade out Suggestion with Eberron CS Song of the Heart Bard option.
Just everything charisma. All things charisma. Everything.
Rort perform skill... If you don't have at least +54 to perform by level 8 before you start performance, you're not trying hard enough.
Choose magic (w/ melodic spellcasting) that have everything to do with staging thr greatest performance. Luck spells, environmental bonuses, roleplay bonuses (get creative with illusion spells while singing so you can createas if realtime music PVs while on stage), hire additional help from the Performer's Guils ... Permanent commanded Amplify spell effect crystal mace (+1 harmonizing light crystal mace w/ command word Amplify spell) to effectively be your microphone...
Make your microphone an Item Familiar with the Item Familiar feat to really create
exploding Perform roll bonuses...
Get Versatile Performer if going human w/ your free feat choice and flaws are allowed. Given you want to be a full spectrum performer. Dance + Singing works well with your light crystal mace (microphone). But also spare a thought to Perform (Theatre) so that you might be able to fineagle even more bonuses from your DM by using your illusion spells as if impromptu stage backgrounds and for bringing stage theatrics into your performances.
Everything about staging an instant concert wherever they go.
Go Virtuoso(level 10)-Sublime Chord (11-12), rest virtuoso... to get Sorceror spell casting. W/ the practiced spellcaster-Inspire Greatness-Song of Power to increase CL by 7 levels by level 12... Just so you can go Mordenkainen's Mansion at level 15 and cast it as if a level 22 wizard ... to give you the biggest possible by invite only concert hall wherever you go. With catering and free bar!!
Go Favoured in the Guild and Leadership to get other bards to work with you as your travelling band, stage technicians, costume designers and cosmetics work, managers and groupies...
You definitely want Favoured in Guild (performer's) for charity benefit concerts when you start using your fame to invite the rich and powerful to your concerts. So you can substitute Diplomacy for Perform in order to stir their hearts so they give way more money to help [insert cause here].
Hell, even help start revolutions once you start rolling 100+ perform checks, which is incredibly doable by L12...
Be
incredibly sweet ... idealistic, naive, and innocent. Bringing hope, love and happiness wherever you go.
If you're not running public charity concerts, and manipulating the hearts of the rich to help the plight of all those less fortunate throughout the realms with grand, magically empowered concerts wherever you go... I am disappoint.
Fight tyranny and despair with music and friendship.
*****
Character Build
NG/CG Human Bard/Virtuoso/Sublime Chord (1-9Brd/10 Virtuoso/11-12 Sublime Chord/13+ Virtuoso)
(Starting attributes 28 pt build)
Str: 8
Dex: 10
Con: 12/14
Int: 12/14
Wis: 8
Cha: 18 (28@L-20 via native levelling and inherent bonuses)
Feats:
(2 Flaws)
(Free) Versatile Performer (Dance and/or Theatre, *Sing ... you definitely want more skill points for item familiar, and for a feat this will give you an extra 1 or 2 free points per level you'd otherwise spend, plus a free +2 bonus to perform when you work in both into a performance ... and that's easy with sing/dance, or sing/theatre...)
(Free) Favoured in Guild (Performer's)
(Free) Melodic Spellcasting
1st: Skill Focus (Perform) (Needed for
Favoured in Guild)
3rd: Item Familiar (Microphone)
6th: Leadership (Optional, but preferred w/ this build)
(Free, Eberron Campaign Setting Bard Option): Song of the Heart
9th: Practiced Spellcaster (Bard)
12th - 18th: Whatever you want. Chaos Magic + Vest of Legends if you want to improve Bardic abilities ... if you go Leadership route, maybe
Guildmaster in a roleplay heavy campaign. Another option might be
Extra Followers if you really want to kickstart the
Friendship War.
Additional Options...
Are you more a solitary
Warrior of Love and Friendship (and strategic violence), you have a lot of party members (particularly weapon damaging peeps already) ... or your DM doesn't like
Leadership? Don't worry, got you covered! Dragontouched and Dragonfire Inspiration can substitute Leadership and perhaps Favored in Guild. It's not a trade I would make, but w/e.
Make sure to take Vest of Legends, Inspirational Boost spell, Badge of Valor (both giving you +2d6 damage on their own) and
Whirling Blade! Which should give you and all your friends a meaty 6d6 fire damage on every weapon attack at L9 when you get
Song of the Heart.
Particularly deadly with a
Crystal Echoblade and what else are you going to use your SL2 slots for?
Whirling blade is like Lightning Bolt
but 20% cooler because no saving throw, can crit, and uses your Charisma to hit and damage as well weapon enhancements and effects. So thats 6d6 (Fire) + d8 + 4 (Sonic) + Charisma, no save. Which is better damage scaling than fireball or lightning bolt (which can injure teammates).
Also ...
Bladeweave. Which works really well in tandem with Whirling Blade ... because who doesn't love ranged
Daze?
Skills
(Skill points = 32/36 @ L1 + (8/9 per level) - (4 + (1-2/level for item familiar)) (put all points into Perform)
Diplomacy (Surprisingly
pointless with this build, w/ Favoured in Guild ... put points if you want ... but only to a maximum of 4 given that is needed for Virtuoso)
Disguise (Lots) (Being famous may require your adventurer to
not be famous at times, and magical disguises are garbage)
Bluff (Lots) (Ditto ... being a good liar is useful when you're famous)
Escape Artist (Maybe a lot) (Useful if going melee bard)
Intimidate (max 4 ranks, needed for PrC.)
Perform (Lots) (Duh... spreading love and friendship is best in
music format)
Knowledge (Arcane and Nature - Lots) (Focus on Arcane, Nature, and Geography ... Arcane is self-explanatory, nature helps with Fey creatures which you might want to enlist in bringing revelry and chaos to a society, and Geography helps with cultural differences as well as helps you navigate the world ... local can be supplanted with Bardic Knowledge)
Spellcraft (Lots) (Needed for PrCs, as well as helping you identify area based spells that your enhanced caster levels will help defeat)
Listen (Lots) (Helps detect impending ambushes which your famous hide may attract
and needed for PrCs)
Profession (Astrologer only, and only till 6 ranks. Needed for PrCs)
Use Magic Device (Few) (Why put off till L9 to start nuking? Heightened charisma reduces the necessity of high expenditure, as well.)
Jump/Swim/Climb (handful at most, Jump & Climb - Lots if auto charge melee build) (Throw a couple of points into these every now and again given low strength score)
Use Rope (Surprisingly useful with only a couple of points. Plus it helps secure detainees you might otherwise destroy so that you can give them friendship
re-education.)
Sense Motive (lots) (Well you want to make sure people
truly have been reformed, don't you? Helps you identify the meany-bo-feanies)
Speak Language (Lots) (Well you want to bring love and friendship to everyone in every language, right!?)
*****
Why this build is awesome...
This build works well if you're inspiring shitloads of people (via Leadership/battle scenarios) ... with Amplify you can basically inspire entire armis.
It also allows you to fucking
nuke with spells as if a sorceror on PCP, only with a shitload of hitpoints (hence PCP) by level 12. You can put out a ridiculous amount of caster level bonuses. The problem is you'll be burning your entire turn AND through a lot of bardic music powering both your Inspire Greatness, and your Spell of Power.
How this works is Practiced Spellcaster (Bard) and Inspire Greatness + Song of the Heart.
By level 11 and up you'll not only have access to Sorceror spells, but given how Inspire Greatness is written (where it actually gives you
HD that is modified by Song of the Heart) ... Practiced Spellcaster (bard) lets you not only cover up the first level of Virtuoso, but also the +3HD Inspire Greatness gives you...
You add this on top of Song of power which gives you up to +4 Caster levels for a move action and bardic music use ... that will give you +7 CL on every spell you cast at L12 and up, with access to 6th SL sor/wiz spells at L13.
And with a meaty 3HD increase that you can grant to up to three other PCs with Vest of Legends and Chaos Magic at L13, as well as other bonuses ontop of that. All while pulling out that 40d6 Disintegrate that will (nearly) automatically beat SR 20, and on average beat SR30.
Bards are the best spellcasters ...
Woe betide any evildoer that thinks your singing pop prince/ss spreading songs of love and friendship
won't suddenly go nuclear on their arse.
All while inspiring
entire armies of people they have transformed into
Fanatics via the Epic Perform roll rules ready and able to do battle to protect their pop singing idol!