What made Skyrim so good?

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Two Bears

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No, Skyrim wasn't as 'deep' as Morrowind, but is certainly was and is a great game, and one that I would unquestionably reccomend to any RPG fan. And, as mentioned earlier, it engrosses you due to personal choice. It was very much your world; the NPCs just live in it.

What I would like to see is a return of meaningful consequences like we saw in Morrowind and, more recently, New Vegas. I should not be able to have my vampire Listener don his Shrouded Armor, ride up to Whiterun on the back of his demon horse, walk into the city with impunity, head to Jorrvaskr and apply for a job with the Companions. You should have to choose, and those choices should close off certain paths while opening others. Completionists won't be happy, but this is a role playing game; we have to play a role.
 

Fappy

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For people who enjoy RPing and a huge open world to play in, Skyrim is a godsend. Unfortunately many people don't RP in games like this (it's really fun guys!), so many of them just don't enjoy it. It certainly has issues, but I've been a TES fan since Morrowind and I have dealt with worse.

It's not as good as Morrowind though ;)
 

Raikas

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shrekfan246 said:
Funny how the opinion of Skyrim has changed from "OMG GREATEST GAME EVER!" to "Yeah, it was okay" in the year and a half since it released.
Has it changed, or is it different people talking about it now?

I think Skyrim was brilliant if you wanted to wander around a very pretty world for hours on end. That sounds a little dismissive, but I'm actually dead serious - it was very pretty and you could keep at in within a single playthrough for literally hundreds of hours. There's the modding potential too, but I think long/pretty still has to be the big draw just because of how popular it is/was on consoles. And those are the people who picked it up on day one and started raving about it right away.

On the other hand, if someone sold it to you as "the best RPG of this year/generation/decade" and you're more interested in the story or the combat, then you're being set up for disappointment since those elements are pretty weak (the story more than the combat, but neither one is very good). And that second group probably wasn't playing it on day one (although some were, obviously), and are now getting to it and wondering why people were so in love with it before.

Personally, I enjoyed playing it but didn't love it - I prefer having more balanced combat abilities and NPCs that are less generic, but I knew that that wasn't the game's selling feature, so I knew what I was getting and wasn't disappointed. And I did appreciate the things that the game did well, and had fun with it.
 

DoPo

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Jan 30, 2012
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Now, I'll preface this by saying that I give Skyrim an 8, however, I can totally agree for it getting more. I'd find it hard to justify lower ratings, though...maybe anything lower than 7.

Anyway - it's just a game that is very well put together and is part of a franchise that does open world good. Despite it's fallings, the ES games are still one of the best in the open world circles. And yes, they have failings but they also have strongpoints, also I really liked how Bethesda have shown to be learning, adapting and trying to improve themselves. I still prefer Morrowind but Bethesda did address some of the criticism Oblivion had, also some of the things the series as a whole had. And it did so...let's say adequately. They found solutions - how good the solutions were is up to debate and up to personal opinion but I'm looking beyond that and saying they are solutions. Say, the levelling systems - some like it, some don't, however it is better than the old system that was a remnant from another time. It is more organic, takes you less away from the game, it works better, even embodies the goal concept more. And it's worth to say - it handles is the way people already handled it - the most well known character progression overhauls for Oblivion and Morrowind tackle levelling from the same perspective as Skyrim does. It has its downfalls but undeniably it fixes many problems present before.

And there are more things like that, bottom line, Bethesda show they are trying to make something good. I'd actually want to expand here a bit - you can see they are trying - the world they have is big and there are many things you won't (normally) find or encounter. And that right there is worth noting - Bethesda put a lot of time and effort and know that some people...most probably many, won't even see all of it. But I think we can appreciate it.

But let's examine the scores it got. I'll talk about how I formed mine - it's a collection of factors, here it goes

Sound: it gets a solid 9 here - the music is beautiful, it's majestic, it's Jeremy Shoule. The guy just does good music, and hasn't disappointed yet. The other sounds are fine.
Visuals (vanilla): 9 - looks good, and it's quite pretty. Mods can bring this up to a 10 but vanilla is still nice.
Gameplay: interaction with the world (except where noted below) - it's OK. The levelling is definitely a fix but it has some drawbacks, fast travel is an option as well as horses and paid transport, which is fine, travelling by foot is also not bad. Overall, though, it's not impressive - not bad but not impressive. I'd go for 6.5 but I'd rather have whole numbers, so I feel justified in rounding it up to 7, since it's not quite a 6.
Combat: It's...well, not too different from before. Although we now have more options - dual wielding, having a sword and a spell, etc. I'd go for a 7 again, though. It's not awesome but it's good.
Story: 6...OK, let's go with stories as an overall - I'm not going to only judge the MQ with all of this around. And yet...it's not too different. The MQ is all right, I suppose but the rest of them are just a bit underwhelming. The guild quests in particular are too short and every one boils down to "You're the chosen one" which gets old REALLY fast. And most of the other quests are "go in this dungeon". Stories overall are meh but at least on the upper side of meh.
Total: 7.6 which I feel totally justified in rounding up to 8 - there is a huge world, there is lots of stuff to do, there is lots of effort involved which I don't want to ignore, and there is the effort I mentioned about trying to improve. I would have rounded up even if it came to 7.2 due to these factors. Although...there is the menus which I found were quite bad on a PC. Still, it was an annoyance at best, since I could navigate them with a keyboard sort of OK.

I should also mention that it took a while for Skyrim to actually hook me in, there are bugs present (of course) and overall, I'm way more likely to boot up Morrowind than Skyrim if I feel the need to run around in an open world. In fact, I'm not quite sure if I would be replaying Skyrim, at least not soon. It's OK but I don't care about it that much. I'll go as far as say it was somewhat boring. Not too boring, as I have 150 hours clocked into it so far but...yeah - I won't be increasing that count that much. Still, I won't deny its merits.
 

shrekfan246

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May 26, 2011
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SpunkeyMonkey said:
shrekfan246 said:
Funny how the opinion of Skyrim has changed from "OMG GREATEST GAME EVER!" to "Yeah, it was okay" in the year and a half since it released.
I got flamed on the Bethesda boards for saying what I am now around last Xmas - that Skyrim was lacking. I really don't know what it is with some gamers, but it's like you're attacking a member of their family by stating an opinion. I can't understand how people can get so defensive about a piece of entertainment media.
I agree, but on the opposite side of the card I also don't really see why people feel the need to attack a piece of entertainment, so I can at least sympathize with the people who get so defensive.

Though, at the same time, I'm not immune to such outbursts either. Particularly with two gaming franchises: Sonic the Hedgehog and Final Fantasy. I get defensive about Sonic because ever since Sonic '06, people have immediately dismissed any and all new Sonic games automatically as being the worst things ever to exist, as if there's no such thing as a good Sonic game, and people are objectively wrong for thinking that Sonic Colors and Generations showed a return to form that finally made Sonic into a more unique, ridiculously fun game series (because sure, the platforming might be a bit weak in the 3D sections, but the sheer feeling of speed you get is just a blast).

And I get aggressive about Final Fantasy XIII, because I grew up with VII, VIII, and IX and they're essentially what got me into RPGs in the first place, and XIII is just a hollow shell of what the franchise used to be.
Raikas said:
shrekfan246 said:
Funny how the opinion of Skyrim has changed from "OMG GREATEST GAME EVER!" to "Yeah, it was okay" in the year and a half since it released.
Has it changed, or is it different people talking about it now?
Apart from a few outliers, the vocal opinion on these boards when it released was that it was the greatest game ever (No, really, it got voted that in a community poll over Portal and Ocarina of Time by a margin of 20% [http://www.escapistmagazine.com/forums/read/9.328963-Poll-Escapists-Choice-2011-Final-Results-Discussion?page=1] with over double the number of votes for Portal and almost three times the votes for OoT), so I think it stands to reason that some of the same people are talking about it differently now.
 

Raikas

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shrekfan246 said:
Apart from a few outliers, the vocal opinion on these boards when it released was that it was the greatest game ever (No, really, it got voted that in a community poll over Portal and Ocarina of Time by a margin of 20% [http://www.escapistmagazine.com/forums/read/9.328963-Poll-Escapists-Choice-2011-Final-Results-Discussion?page=1] with over double the number of votes for Portal and almost three times the votes for OoT), so I think it stands to reason that some of the same people are talking about it differently now.
Oh, sure, there's always going to be some. And no doubt some people got swept up in the moment at the time, but by the same count a lot of people who don't play games at release either wouldn't have been playing new games at the time (plenty of people don't buy/play until the first price drop, after all), so a year later more people will have played the game in general.

Also, that poll only had just over 300 respondents and there are certainly more posters throwing around opinions here and elsewhere, so I'd question how representative that is.
 

shrekfan246

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May 26, 2011
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Raikas said:
shrekfan246 said:
Apart from a few outliers, the vocal opinion on these boards when it released was that it was the greatest game ever (No, really, it got voted that in a community poll over Portal and Ocarina of Time by a margin of 20% [http://www.escapistmagazine.com/forums/read/9.328963-Poll-Escapists-Choice-2011-Final-Results-Discussion?page=1] with over double the number of votes for Portal and almost three times the votes for OoT), so I think it stands to reason that some of the same people are talking about it differently now.
Oh, sure, there's always going to be some. And no doubt some people got swept up in the moment at the time, but by the same count a lot of people who don't play games at release either wouldn't have been playing new games at the time (plenty of people don't buy/play until the first price drop, after all), so a year later more people will have played the game in general.

Also, that poll only had just over 300 respondents and there are certainly more posters throwing around opinions here and elsewhere, so I'd question how representative that is.
Actually, the top 5 (or 6, I suppose) only had just over 300.

There were a lot of games disqualified in preceding rounds.

I'm not saying new people aren't talking about it. I'm saying the general opinion of it on the forums was significantly different back when it released. That's all.
 

Kael Arawn

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It was a rpg in the elder scroll series made by one of the best rpg makers of all time in a long established series that has always been known for being DAMN GOOD RPGS!

Yes skyrim was good but it wasn't TEH BEST GAEM EVER!1!!1!

It was simply the next natural evolution of the elder scroll series, just like oblivion before it, and morrow wind before that, and Redguard, and.... you get the point.

That and speech craft and yelling at people till they died, priceless :)
 

deathbydeath

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Nothing made it good. In its best day, the vanilla edition is average, and certainly not worth $60. What gave it the massive success was a culmination of all the hype behind it, the coattails of the franchise it bore, the obscene amount of hours you could put into it (Which does NOT equal quality. Fucking games journalism), and the sheen and polish smothering it.

Honestly, it wasn't that "good". It just hit all the right critical buttons and, as a result, is equal in quality to Mass Effect 2, The Orange Box, and Bioshock. Also GTAIV is the best game of all time. [sub]According to Metacritic, at least[/sub]
 

TransientEntity

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I'll start off by saying that I wasn't a huge fan of Skyrim. I put some hours into it when I had no other means to occupy myself but I never quite figured out what all the hype was about, honestly.
However; Skyrim like its predecessors doesn't work by presentation entirely. The game is meant to provide a basis for your imagination to build on, much like the tabletop games and LARPing heritage it springs from. I myself have a friend who writes a backstory for every character and acts in accordance to it. For example, he has an Argonian who has an obsession with glass weaponry and armour, and thus hoards these rather than selling them alone.
As is the prevalent opinion, I feel Skyrim is not up to par in this field by comparison to Morrowind, and perhaps even Oblivion (In all of its narmy glory), and said friend agrees. There was something very dry about Skyrim, dry in the sense that I did feel like I was doing chores rather than adventuring. This in conjunction with the game becoming unplayable on the PS3 after a certain amount of data has amassed left me with a very bad taste in my mouth nothing like nord mead.
 

faspxina

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basically it's an elder scroll's game, but more accessible and attractive to casual audiences, in a time where casual audiences are a thing
 

Elfgore

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What made me play Skyrim with 10 characters and have over 200+ hours of gameplay. Not the terrible excuse for combat, not the god awful story, not the annoying inventory system, its the exploration. I love exploring the Elder Scrolls games. Even though betesda's programming team hasn't actually put forward effort in a couple years and even then can program for shit, especially if you own a PS3. There is one thing they can do right, make a awesome world filled with lots to explore and awesome views. That is why I love Skyrim.
 

AnthrSolidSnake

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I've never beat Skyrim (the main quest line). It's usually because one of two reasons, or both: 1.I got bored before I got to it. A lot of the quests seem repetitive, and the combat doesn't change unless you randomly switch from sword combat to strictly magic combat (as even though they tried, I didn't feel using a sword and one spell was nearly as effective as using one of the other). I want to beat the game, and I want to beat the DLC I bought months ago on PC, but I figured I'd wait a long time when I have absolutely nothing else to play (and when I get a new computer) so I can get as close of an experience of "fresh and new game" as possible without wiping my own memory and buying it all over again.

and 2.I don't WANT to beat Skyrim. I liked being engrossed in the game, and feel like I'm a part of its world, but I always feel if I beat the main quest, having all those "petty" quests to do afterward wouldn't fit my character. I mean, going from Dragonborn slaying dragons and essentially saving the world back down to "Here, go fix my shield for me and I'll give you 30 Gold." seems really odd and out of character.

The game was really good as far open world RPGs go though
 

shrekfan246

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May 26, 2011
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SpunkeyMonkey said:
That's the thing though, I've never "attacked" a peice of entertainment media, I just stated my opinions on it and unfortunately for Skyrim there was a fair bit of negativity in there. I was just surprised at how defensive people got, how they refused to acknowledge the flaws, and then how several months later they seemed to be stating the same things some of us were when it first came out.

But hey-ho, no biggie.
Oh, I wasn't implying you were attacking anything.

Just that I can understand where some people come from on getting so defensive.

I much prefer when people try to hold legitimate discussions about games, and acknowledge both the good and bad, than when they try passing off opinion as fact and bash or mock other people for holding different opinions.

That's why the Mass Effect 3 controversy was such a horrible time around here. >.>