Rylee Fox said:
Is using a controller with your PC really that bad?
Depends what you use it for.
In the days of the PS1, I actually had what people back then called a GamePad, and I used it for all driving, and some flying games. Worked like a charm. It actually looked a lot like the original full-size Xbox controller, but it also had motion control.
These days, I've got myself an X360-style Pad that also air cools your hands as you use it. Very comfy, keeps me from sweating after prolonged use.
With that said, I believe it to be an incontestable fact the Mouse and Keyboard combination allows for far greater precision, as well as more options.
Since the days of the Xbox and PS2, PC games have been forced into a console-like scheme, by way of things like putting the Vault Over and the Sprint command onto the same button, and making it context-sensitive, for example.
And for the most part, I'm actually not too fussed about that. I can live with it, and while I hear a lot of people say things like:
"Oh no, Shepard vaulted over this thing, instead of taking cover behind it",
or "FUCK, now Ezio jumped this way instead of that way, I didn't ask for this",
I can't take it seriously when they blame it on the control scheme, because I use the same damn system and it never happens to me.
But then I sit down and boot up ArmA 2 or the ArmA 3 Alpha, and I start to see why I want the keyboard. ArmA 3 has three bloody types of Prone, Crouch and Stand, as well as variable movement speeds that will impact your accuracy and stamina loss, etc. etc., and that is bloody awesome. And good damn luck doing that when limited to a controller. It just won't work.
ArmA 3 might be an extreme example though. I'll grant you that. Most games don't need three different levels of Crouch. I don't think I have to provide any other examples though.
The bottom line. Most of the people who play on a PC do so because we like the freedom it provides. We like having options, and in most cases, we do. And it gets even worse when some of us remember the days of using a SEGA, or a GameBoy. We moved onto a PC, saw the buttons and went wild with imaginations of what could be achieved with the keyboard, and now we're seeing options previously relegated to separate commands get merged in on each other, which for some people leads to the game being harder to control? That's bullshit. And everybody knows it. Talk about a step backwards.