Sozac said:
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-I hate when he says, oh it must be "too hard" for you.
-He tells me the game doesn't hold your hand its like those old school games.
-I tell him that the story is nonexistent and I don't care about the lore. It keeps going like this and both sides sort of seem too opinionated.
-Also, I don't want anyone coming on and saying it was easy, no gloating even if you are l33t or whatever I dont consider myself to be bad at the game either.
-I've mastered the controls and tactics and in the game I just made it past Anor Londo's arrow douches, but I really don't have the motivation to keep going so I'm done and that's not changing.
-The game isn't "that hard," it's difficulty is a lot more grueling than it is overwhelming. Or another words, spend enough time fine tuning your skills with the game and you should find yourself having a lot of fun.
-The story is there, and it's a pretty good one too. But don't expect Mass Effect or Skyrim where everything is explained to you from the start, and twice by every NPC just so you didn't miss anything. The story is the experience, and if you want to know more about the world of Dark Souls, you have to go find out for yourself. The game has an esoteric way of telling you bits and pieces and not all that make much sense until you've experienced enough and can put it all together. And honestly, I fucking loved it for being that way. In an age where developers leave hardly any room for mystery and discovery in games, Dark Souls story wise for me was a HUGE welcome.
-NO, the game isn't easy by any meaning of the word, but like I said I didn't believe it was "that hard" either. One of the first thing the game teaches you off the bat when you're confronted with a huge imposing demon 5mins into the game is that you have to be weary. You can't just charge in and think you'll be able to handle yourself. Every time I confronted a new enemy in the game, my first hard wired by the game instinct was to avoid confrontation until I had a clue with what I was dealing with, and with that I was really able to go through a large portion of the game at time without die. Only time I did die was when I messed up, hesitated, or the opposite depending on the encounter. As hard as the game is at times, its also been very fair, and that's another thing that's hard to say about a lot of games today. There have been some games, the so and so called "hold your hand" type that have messed up when the difficulty curve was risen by the devs in order not to bore us, and had resorted to cheap tactics like QTEs and instant death traps.
-If you've made it to Anor Londo, then you're doing really well. But if you've lost interest in the game, that's completely understandable. A game can be very dreary and depressing at times. It's the reason I never really got past the valley of defilement in Demon's Souls and quit. But I've beaten Dark Souls because I enjoyed myself the entire time. So when it comes to quitting, don't think someone like me whose beaten it twice would give you crap for it. Losing interest in games is just something it happens and it has a lot more to do with mood than chose. After valley of defilement in the first game, I just wasn't in the mood to play it anymore.