So I'm sitting here watching Jim Sterling's video on The Division. 30 minute video in one sentence: it's perfectly functional but the gameplay is boring and repetitive and all you do is cover based shooting and I can relate to that from my own experience with the beta.
So I'm wondering... what makes gameplay good or satisfying?
Mass Effect 3 has cover based shooting as it's primary gameplay and I've played the entire series about 3 or 4 times. Why do I enjoy one more than the other? Is it that ME actually has better gameplay or do the story and characters of mass effect make it more interesting than The Division, which gave me the impression that it is VERY lacking in that department?
One of the games I still enjoy playing very much is Men of War: Assault Squad 2 because each individual shell has it's own flight path and can knock out individual parts of a tank, which, if abandoned, can be repaired and captured and holy crap I just shot something through a building. It has pretty much zero story, so what makes the gameplay so good?
So I'm wondering... what makes gameplay good or satisfying?
Mass Effect 3 has cover based shooting as it's primary gameplay and I've played the entire series about 3 or 4 times. Why do I enjoy one more than the other? Is it that ME actually has better gameplay or do the story and characters of mass effect make it more interesting than The Division, which gave me the impression that it is VERY lacking in that department?
One of the games I still enjoy playing very much is Men of War: Assault Squad 2 because each individual shell has it's own flight path and can knock out individual parts of a tank, which, if abandoned, can be repaired and captured and holy crap I just shot something through a building. It has pretty much zero story, so what makes the gameplay so good?