Shanicus said:
I mean hell, how many planet-busting super weapons do they have? Like 6? What good empire has a legitimate reason to own 6+ planet busting super weapons?
Death Star 1: Superlaser Battlestation, could fire once a day due to the low recharge rate on the Superlaser Array
Death Star 2: Roughly 10 times the size of DS1, could fire Superlaser shots every three minutes
Death Star Prototype: The test model for the previous two, skeleton structure built around superlaser, destroyed Kessel's Moon
Sun Crusher (Starfighter sized superweapon that caused Stars to go supernova)
MCPL Metal-Crystal Phase Shifter (one shot caused structural collapse throughout a target, wiping out ships with single blasts)
Orbital Nightcloak: Freeze a planet by blocking out the sun with satellite arrays
World Devastators: Mobile factory ships that swallowed up planetary resources, strip mining worlds and building millions of drone fighters and other warships with the materiel
Tarkin Station: Superlaser Ion Cannon
ISD Conqueror: Star Destroyer built around one of the Death Star's smaller superlasers
Torpedo Sphere: Mini death Stars used for planetary bombardment with radioactive missiles
Planet Cracker: Missiles used to crack planetary cores and cause worldwide chaos
Eye of Palpatine: Asteroid shaped Dreadnought housing millions of troops. A mobile gun platform variant of the Death Star
Galaxy Gun: Massive space cannon capable of firing planet destroying shots through hyperspace
Eclipse and sovereign Super Star Destroyers: Massive warships built around Superlaser arrays.
Fifteen separate Superweapons, and these are only the ones we know about.