What me and my inner Ninjaling thought of Commander Keen: Goodbye Galaxy

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The Iron Ninja

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Aug 13, 2008
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I?ve had a somewhat troubled childhood. Sure, my parents were loving and supportive, I was brought up on healthy food, my dad had one of the most awesome collections of music I?ve ever seen and as far as I can remember there was never an incident where I was locked in a cupboard. But I have memories of those times, of dark, foreboding images that kept me awake until the early hours of the morning. Images of murderous dark clouds and trees that stood and stared at you in silent accusation, images of gigantic demon birds that pecked at my head while laughing in undecipherable languages and worst of all, the image of a giant fish with a hungry look in his eye.

You see I had this friend back then; I won?t post his real name because it sounds stupid, but let?s just call him Gerald, I like that name. Gerald was a good friend. Despite his tendency to occasionally elbow me in the face he was pretty considerate and told funny jokes. One of the better reasons that Gerald was my friend was the fact that Gerald had a computer. On that computer he had the original Commander Keen. Gerald loved Commander Keen; he would play it for hours on end. I got to watch Gerald play, occasionally asking if I could have a go, until I had to go home again. Eventually I grew tired of this and decided I needed to procure a Commander Keen game to call my own. So I shamelessly begged my parents to get it for me (I was seven, it was cool to do that back then).

The game was Commander Keen: Goodbye Galaxy and it was the fourth game in the series, which meant it was part of the way through a storyline I hadn?t been following; this didn?t matter so much to a seven year old, and I gathered via playing the game itself that there were these old dudes who had locked themselves into cages by accident, and I had to go rescue them. The storyline didn?t matter though, what was important was that I was playing a Commander Keen game that Gerald didn?t have. It was better than his one as well. It was still very much 2D, but there were some serious graphical changes from the original, square blocks had turned into sloping hills, the ground beneath Keen?s feat actually had texture and even the background, which used to be blank, had turned into a forest of happy trees that winked at you occasionally.

Keen himself had gained some new moves as well. Whereas before his repertoire of moves consisted of ?Walk?,? Jump? and if Gerald managed to hit the right button by accident, ?shoot?, Keen could now climb poles and slide down them like a fireman, hang off ledges, Look around to get a better view and shoot his pistol in any direction (Side to side and up or down, but back then that was close enough to ?any direction?). Best of All, Keen could use a pogo stick. I loved that pogo stick, loved it like one would love a puppy that you had found out in the rain sneezing by all by itself. I would spend half my time just bouncing around the levels in my beloved pogo stick, forgetting all about the troubles of the world, and at that age there wasn?t that much in the way of troubles to forget anyway, so I was truly happy.




Now if you didn?t just start reading from this point you would ask me ?But Iron Ninja. It sounds like you had a wonderful time. What exactly was the cause of all these troubling memories?? Well I?m about to tell you. It was the enemies of Keen that scared me. Oh sure, at first they were just comical slugs that moved slowly and ?excreted? poisonous slime every so often. But then things took a dark turn. The first of the game?s horrors to affect me was the Mad Mushroom. As pixelated as he was, it wasn?t hard to see he had a crazed look in his eyes. The mushroom made his habitat in vital crossroads, goading Keen to get splattered beneath him as he bounced menacingly up and down. Many a time was I crushed beneath his fungal bulk, he gave it no thought, but I could tell he was taunting me. After meeting the Mad Mushroom things only got worse. There were many horrors that I faced, giant blue birds that chased me across the map with murderous intent, Spider like creatures that ran at superhuman speeds to catch me and Orange daemons that appeared out of nowhere (Or from the depths of hell itself) to fall down upon me with hatred burning in their eyes. But there was one horror above all others. Dopefish.

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These combined horrors, though cartoonish and even cute in nature, were just so odd that it began to trouble me. When you?re seven, late at night with the lights off is not the best time to be in deep thought about things that want to eat you. I spent many nights utilising the ?blanket shield technique?, which for the uninitiated, is the belief that if you are completely covered in blankets, they will shield you from harm, however any exposed skin means instant death, this technique does not do wonders for your breathing. Eventually I stopped playing the game altogether and it lay in a corner somewhere collecting dust. At some point it was sold to someone in a garage sale and I never saw the blasted visage of Dopefish ever again. Until last week when I was heartily enjoying massacring countless villagers in Fable 2 and this happened.



My faithful 360 had once again decided to pop its clogs. After a few minutes of angrily moving furniture around I calmed down and thought about my gaming options for the next few weeks. I have a gaming PC, though by saying that I?m insulting all other gaming PCs everywhere. My PC slows down when I play solitaire on it; the original Half-Life caused it to have a nervous breakdown. So I had the option of either playing Zoo Tycoon, or finding some shareware games on the internet. Given that this isn?t a review of Zoo Tycoon I would hope it is rather obvious which option I went with. I don?t know what compelled me to get it, perhaps I was planning on proving to myself that I was a man now, and monsters no longer scared me. What I do know was that I could see him in the screenshots, I could see him and his stupid buck teeth, and I was going to best him.
I sat down, opened up the game and began to play. Suddenly I was a kid again, I was reliving the joy I had felt all those years ago, I shot my Neural Stunner at slugs and laughed at their confused faces as I sailed overhead on my awesome Pogo stick, I made death defying leaps across pits of spikes, I collected the candy bars, soda bottles and doughnuts that had made me feel as close to a badass a little kid can possibly feel. Much to my immense surprise, the game was just as good as I remembered it being. But some things had changed. No longer was I frightened of the Mad Mushroom, his pathetic bouncing only added to my amusement. Whereas before surviving the Mushroom was a game of chance as you dashed beneath him. Now I had the mind to notice the patterns he followed. I could now be the one doing the taunting. So I did, I toyed with the mushroom, running back and forth beneath him, sometimes on a pogo stick. His insane grin stayed in place, but I knew? I knew he was crying on the inside. And I knew that now, this game would no longer phase me.



Now that I had the patience and the reading skills, for the first time I actually read the introduction text and learnt the story. Turns out those old guys I was rescuing were Oracles, who Commander Keen needs to ask a few questions about some evil empire called the Shikadi who are apparently planning on destroying the galaxy. Instead of just asking one of the Oracles, Keen apparently needs to find all of them before they have enough knowledge to answer his question. It didn?t make that much sense, but just like before the story wasn?t so important, and I honestly preferred to think that I was helping the old dudes because they had accidentally locked themselves in.

Even now, despite having played games on high definition televisions, the game still looks good. It?s obviously still 2D, and there are many, many games with better graphics than it, but Commander Keen 4 has as much graphics as it really needs. It?s not top of the line, but it?s detailed enough to pass off as cartoonish, without things being so pixelated that you don?t know what they are supposed to be. Keen?s moves are well animated, as are all the monsters. I also noticed for the first time that when Keen fires his Neural Stunner upwards, he goes into a pose that reminds me of the posters for Tron or The original Star Wars. The sound however was something I must have forgotten about. The sound effects in Commander Keen comprise entirely of shrill beeping sounds. These get rather annoying after a while and I quickly turned off the sound altogether. Much like the story, sound is not something you need to enjoy the game, and I can?t really blame an old game for having old sound anyway.

Eventually I got up to the dreaded water level; my old nemesis lay in wait somewhere in the depths. I had faced the others, and laughed at the thought that I once feared them. Dopefish was the final test, I had only to face him, and then I could claim mastery over this game and finally move on.





Okay so maybe that?s not how it happened, but I did defeat him.
The difficulty was somewhat unexpected. Apart from the Dopefish and his lackeys I remembered the game being rather easy. Maybe there was something I had in my youth that made me better at timing jumps and judging the distances involved in death defying leaps. But now I found that I died very often. Like many older games it had a lives system, so as long as I collected enough droplets of lemonade I was never in danger of a game over, but my desire to hoard lives led me to saving often and loading whenever I made a mistake. I also noticed something about Keen?s death throes. Whenever he did end up in a death inducing situation there seemed to be a little mini-game involved, as the game would make Keen bounce around hitting everything lethal within jumping distance before finally falling off the screen. This is funny the first time but later on in the more challenging levels it can be downright infuriating, but I persevered and eventually reached the end, which turned out to be a set up for the next chapter.

Apparently this was meant to be a review, so I guess a summarisation of the game is in order. To put it very simply this is a fun game, the game-play is solid, the graphics, and while not exactly jaw-dropping, are just as good as they need to be, it has a storyline but it takes a back seat to the fun. I heartily recommend you obtain this game by any means necessary. Especially if you have unresolved issues involving Giant fish.
 

smallharmlesskitten

Not David Bowie
Apr 3, 2008
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Iron Ninja.... You are now officially legend

Edit: lol.. two official contributors replying in a row to a user review. I wonder how often that happens
 

Lord Krunk

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Mar 3, 2008
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Man, you are one genius... who is really good with Paint! Absurdly good!

EDIT: What's your secret?

Have you ever thought of starting your own webcomic?
 

Novajam

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Apr 26, 2008
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Needs more comics :)

Nice review, even if you do reminisce a little. You got a laugh out of me to, so bonus points for that.

Good work.
 

Brett Alex

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Jul 22, 2008
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It spent vary little time on reviewing, but that didn't really matter, cause it was damn awesome none the less.

You really should have drawn your fights for the Ratings War, if you can make that encounter with the Dopefish seem epic I can't imagine what you could do with Mortimer.
 

GyroCaptain

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Jan 7, 2008
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It wasn't the Dopefish for me, as much. No, what reduced me into quivering wreckage was the mad mushroom, made worse by the fact that some levels were stacked with close to a dozen and you couldn't kill them either. (Noticed he's marked as one of the more generic fears, good to see that's universal)

Did you ever play the second half of Goodbye Galaxy, the Omega Machine? It has enemies which go invisible, among other sinister BS. Then again, only a fraction as many played it as the shareware episode.
 

Jamanticus

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Sep 7, 2008
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Iron Ninja, you know I don't do this often (well, for the awesome people I do....), but I say that that review was easily one of the best game reviews I have seen since I first started reading game reviews.

Of course, like so many people, I'm biased since I had similar experiences with Commander Keen back when I was young.

Still.......

I have something for you, as a small token of my appreciation:



This fractal rather reminded me of two crabs lying in the sun, not a care in the world

Yep......Enjoy- you deserve it!
 

NewClassic_v1legacy

Bringer of Words
Jul 30, 2008
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You know, I'm officially torn here, so I'm about to explode and implode at the same moment, prepare for what will be the most confusing thing I will ever have to say.

I didn't like your review of Commander Keen, it was short, hardly informative, and really didn't tell me anything about the series that I didn't already know, which is admittedly very little. I'm assuming, assumption being the key-word here, that it is a side-scrolling shooter. That little tidbit would've helped, although it may be a Mario-style game and I wouldn't exactly know. Overall, as a review, I found this piece to be completely lack-luster, and very much worthy of the tangents I've been so trigger-happy with as of late.

So, I will attempt to be brief. Like your review, it's too short to really sink your teeth into, or even take anything but a nibble off of it. I feel like this "review" is the teensy finger-sandwiches they serve at posh parties and gatherings. But instead of being nibble-light, like the posh parties are meant to be, this is advertised as a review. Not a snippet, or a blurb, but a review. As such, you drop the ball tremendously, and I am very surprised you do so in such a simple manner, as if the entire review portion was an afterthought.

Tangent aside, I'm amazed.

The narrative, comics, and pure, unadulterated style of this piece is borderline monumental. I think the word of the day is jealousy. You've managed to create something too fantastic to be judged simply on its technical merits. What I said above was true, as a review, this is awful. It's a paragraph. As a written piece, an "article" as it were, then this is fantastic. It's an absolute pleasure to read, and joyous ride of a few paragraphs, and hilariously awesome. To echo my mentor in excellence, RAKtheUndead:
RAKtheUndead said:
I would like to inform you that you have officially won in an epic manner.
As such, you've officially won The Game. You're free, because this was that awesome. Amazing, fantastic, superb, wonderful... I don't think my brain contains enough adjectives to properly describe this.

Fantastic article, great read, and I'm jealous as hell. I don't think I can stress this enough, good work.
 

Mstrswrd

Always playing Touhou. Always.
Mar 2, 2008
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I'm impressed. I didn''t think you could win any more then you already had.
 

Aries_Split

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May 12, 2008
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It's times when NewClassic is confused I know to be scared. Either way, the story you weaved here was magnificent.

Do I smell a childrens book?
 

blood77

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Apr 23, 2008
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Aries_Split said:
It's times when NewClassic is confused I know to be scared. Either way, the story you weaved here was magnificent.

Do I smell a childrens book?
Ahahahaha X3
 

The Iron Ninja

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Aug 13, 2008
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Sorry all, I would have responded sooner but my appendix is being a haughty ***** at the moment.

NewClassic said:
you've officially won The Game. You're free, because this was that awesome.
Aries_Split said:
magnificent.
Mstrswrd said:
I'm impressed. I didn''t think you could win any more then you already had.
Jamanticus said:
that review was easily one of the best game reviews I have seen since I first started reading game reviews.
Armitage Shanks said:
It spent vary little time on reviewing, but that didn't really matter, cause it was damn awesome none the less.
Novajam said:
Good work.
Lord Krunk said:
Man, you are one genius...
smallharmlesskitten said:
Iron Ninja.... You are now officially legend
RAKtheUndead said:
I would like to inform you that you have officially won in an epic manner. Fantastic review, great work with the pictures, and you instilled a load of your own personality into it. It's fair to say that this is one of the very best reviews that I've ever read on this site, so well done.
Please see the comic where little Iron Ninja is first discovering the pogo stick key, but replace the discovery of the pogo stick key with all the above things being said. That pretty much displays my reaction to them perfectly.

GyroCaptain said:
Did you ever play the second half of Goodbye Galaxy, the Omega Machine? It has enemies which go invisible, among other sinister BS. Then again, only a fraction as many played it as the shareware episode.
I've started on it, I've found it's a bit harder than the first half. Plus I liked the setting for the first half a lot more.

Lord Krunk said:
EDIT: What's your secret?

Have you ever thought of starting your own webcomic?
I can't tell you my secret, many lives depend upon it remaining untold.
Comics are fun to make, but I don't think I really want to go down that road.

Aries_Split said:
Do I smell a childrens book?
You can smell childrens books?
Actually that would be awesome. Except I would probably end up scaring the shit out of a whole generation of children. Sort of like Where the Wild ones are

Novajam said:
you do reminisce a little.
Armitage Shanks said:
It spent vary little time on reviewing
Break said:
Terrible review
NewClassic said:
I didn't like your review of Commander Keen
Yeah... This was planned originally as a proper review. But nostalgia got the better of me and it turned into a story. The last few paragraphs are hurried attempts at trying to get back onto the reviewing side of things.

It was a toss up for me as to whether this should really be in the user reviews section or just put into gaming discussion.

But I got to make a comic of myself defeating the dopefish. So I was going to be happy with it either way.
 

Bling Cat

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Jan 13, 2008
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Lord Krunk said:
Man, you are one genius... who is really good with Paint! Absurdly good!

EDIT: What's your secret?

Have you ever thought of starting your own webcomic?
I agree with everything he says. Do a webcomic. Now. NOW.
 

Lukeje

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Feb 6, 2008
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NewClassic said:
As such, you've officially won The Game. You're free, because this was that awesome. Amazing, fantastic, superb, wonderful... I don't think my brain contains enough adjectives to properly describe this.
You are just evil. Why would you do that? Why would you make me lose the game?

@Iron Ninja... awesome. So I guess this makes you a Commander Keen 'Fanboi' then?
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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Well. That was one of the greatest things I've laid eyes upon as of late. Splendid in the highest degree!
 

The Iron Ninja

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Aug 13, 2008
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Bling Cat said:
Lord Krunk said:
Man, you are one genius... who is really good with Paint! Absurdly good!

EDIT: What's your secret?

Have you ever thought of starting your own webcomic?
I agree with everything he says. Do a webcomic. Now. NOW.
The more I think about it, the more I'm warming to the idea...

Maybe.
Lukeje said:
@Iron Ninja... awesome. So I guess this makes you a Commander Keen 'Fanboi' then?
I suppose, though I guess whether I'm a true fanboy or not will only become apparent when someone else tells me that Commander Keen is a bad game (and let's face it, that will never happen)

meatloaf231 said:
Well. That was one of the greatest things I've laid eyes upon as of late. Splendid in the highest degree!
Yay! I'm the highest degree of Splendid!

And now, a quick question to anyone in particular:
I renamed my friend to 'Gerald' in the wordy parts of the "review", but that's also the name I gave my shoulder crab. I should point out that the crab was not the same Gerald that introduced me to the original Keen. Was anyone confused by this?
 

The Iron Ninja

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Aug 13, 2008
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Ah yes... Poor old Larry. Maybe next time I should make the aim of the game to be nice to Larry and have good things happen to him. Just to make up for the horrible deaths he endured.