What pushed your buttons in Mass Effect?

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whittaker

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Jan 12, 2010
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... I mean REALLY lit your fuse. Specific events, please.

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I will not use the name ME1. There are two games; Mass Effect and Mass Effect 2. There exists no such thing as "Mass Effect 1", deal with it!
... and Mass Effect Galaxy doesn't count!

For me it was a combination of system crashes and Mako-driving. Nothing made me more frustrated than the "UNC: Dead Scientists"-mission.

Kepler Verge, Newton system, planet Ontarom.

You land in the opposite corner of the map and have to drive the Mako across the unreal landscape, which consists of mountaintops and valleys but no hills. You spend more time driving laterally than you do horizontally. After you get to the bunker you have to fight your way in through the Cerberus operatives to get to the innermost room where you will have an encounter. Decide who to save and who to kill and then you will get the end-button; "Exit the bunker".

For me, this was when the game froze. After exiting the bunker autosave would have kicked in. The last autosave I had was when I landed on the planet.

Fine, it was only a 10-15min playthrough BUT it was 10-15min that I had just completed! I had to go through that awful drivingsequence again simply to get to where I should have been!

So...

What is your "Dead Scientists"-experience?
 

Jandau

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Dec 19, 2008
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The collection sidequests were an annoyance for me. I'm a completionist and those always take too much time.

imahobbit4062 said:
The absurd amount of threads that it spawned on these forums..?
For me it's the absurd amount of whining about people discussing Mass Effect. If you aren't interested, go post in some other thread...
 

MarsProbe

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Dec 13, 2008
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If there was thing that annoyed me in Mass Effect 1 (insofar as I do often get annoyed by insignificant matters in games at times) it was the way they limited the distance you could travel around the planets on the Mako in mass Effect 1.

If you drove the Mako into the red area of the map, you would get a call from Joker saying you were moving out the range of the Normandy's sensors or something that they would have to pull you back. I'm no expert in the area of future space travel, but if it happened you were going out of range of the Normandy, couldn't they just compensate by well, moving the Normandy a bit to keep you in range.

So, if there was one thing that did annoy me, albeit it just a little about Mass Effect 1, that would be one thing that annoyed me about Mass Effect 1.

Granted, it was probably for the best, as it didn't subject is to more of the rather bland planetary environments of Mass Effect 1.

Did you see what I did there?
 

Lord Beautiful

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Aug 13, 2008
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The extraordinarily mountainous terrain of most planets that made getting around in the Mako such a supreme pain in the ass.
 

Grayfayce

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Oct 14, 2009
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The hide-behind-cover system pissed me off.

When I am pushing the analogue stick at a wall-like surface, I want to get behind it, not spaz out a whole bunch.

Also, the Mako can burn in hell for all I care.
 

tetron

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Dec 9, 2009
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How it had all these choices that didn't really impact the story. I would have loved(I'm major raging fanboy loved) this game if you could've turned down becoming a specter and become a real renegade, hunting down saren on your own terms. Or even joining saren to help him or betray him at a later point to become the main villain or destroy the threat from the inside.
 

Jenova65

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Oct 3, 2009
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tetron said:
How it had all these choices that didn't really impact the story. I would have loved(I'm talking major raging fanboy loved) this game if you could've turned down becoming a specter and become a real renegade, hunting down saren on your own terms. Or even joining saren to help him or betray him at a later point to become the main villain or destroy the threat from the inside. God I wish all games were like Langrisser II in that aspect.
I think you have a real valid point there, I only play paragon but my son does both and I think he would've liked to be able to 'do it on his own terms', the Systems Alliance could have funded you and still set you up with the Normandy.
 

Jandau

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Dec 19, 2008
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Jenova65 said:
tetron said:
How it had all these choices that didn't really impact the story. I would have loved(I'm talking major raging fanboy loved) this game if you could've turned down becoming a specter and become a real renegade, hunting down saren on your own terms. Or even joining saren to help him or betray him at a later point to become the main villain or destroy the threat from the inside. God I wish all games were like Langrisser II in that aspect.
I think you have a real valid point there, I only play paragon but my son does both and I think he would've liked to be able to 'do it on his own terms', the Systems Alliance could have funded you and still set you up with the Normandy.
That SOUNDS great, but it would require 2-3 times more work and content to cover for every eventuality, which would likely mean lower quality of content. Mass Effect was always a more focused experience where you go through a pre-determined story, but your actions determine the tone of the story and some minor causality. This is well represented in your interaction with your character. Shepard isn't a blank slate that you can mold in your own image, but rather a pre-determined personality and the player only decides which aspects of that personality to focus on in any given situation (Paragon or Renegade).
 

Ralphfromdk

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Mar 26, 2009
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Grayfayce said:
The hide-behind-cover system pissed me off.

When I am pushing the analogue stick at a wall-like surface, I want to get behind it, not spaz out a whole bunch.

Also, the Mako can burn in hell for all I care.
actually... it froze over instead :p but it's not coming back so it's just about the same :D

anywho.. in the first ME, the reporter b*tch really got to me :p but i was a paragon and didn't wanna screw it up so i was nice <.<

thank godness for puncing renegade move in ME2 :3
 

Jenova65

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Oct 3, 2009
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Jandau said:
Jenova65 said:
tetron said:
How it had all these choices that didn't really impact the story. I would have loved(I'm talking major raging fanboy loved) this game if you could've turned down becoming a specter and become a real renegade, hunting down saren on your own terms. Or even joining saren to help him or betray him at a later point to become the main villain or destroy the threat from the inside. God I wish all games were like Langrisser II in that aspect.
I think you have a real valid point there, I only play paragon but my son does both and I think he would've liked to be able to 'do it on his own terms', the Systems Alliance could have funded you and still set you up with the Normandy.
That SOUNDS great, but it would require 2-3 times more work and content to cover for every eventuality, which would likely mean lower quality of content. Mass Effect was always a more focused experience where you go through a pre-determined story, but your actions determine the tone of the story and some minor causality. This is well represented in your interaction with your character. Shepard isn't a blank slate that you can mold in your own image, but rather a pre-determined personality and the player only decides which aspects of that personality to focus on in any given situation (Paragon or Renegade).
I also agree with you, and tbh it is not something I would ever take advantage of (since I am always paragon) but it would be awesome if they could do it. I think the ripple effect is an obvious example of how much you shape the future when you play ME2 as well the little touches
like bumping into Helena Blake on Omega if you told her to buck her ideas up in one, I mean! A social worker????
There are so many variables to consider it is a work of art, but you know, the future is a big place and someday............
 

Amnestic

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Aug 22, 2008
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Jenova65 said:
like bumping into Helena Blake on Omega if you told her to buck her ideas up in one, I mean! A social worker????
If you don't kill Fist (Very unlikely, impossible if you bring Wrex along :p) you meet him on Omega as well (downstairs in Afterlife iirc). Not done it myself so I don't know what it's like, but I know he's there.
 

Jenova65

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Oct 3, 2009
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Amnestic said:
Jenova65 said:
like bumping into Helena Blake on Omega if you told her to buck her ideas up in one, I mean! A social worker????
If you don't kill Fist (Very unlikely, impossible if you bring Wrex along :p) you meet him on Omega as well (downstairs in Afterlife iirc). Not done it myself so I don't know what it's like, but I know he's there.
I know! :) Cos I am a smug goody two shoes in ME!
He was NOT happy to see me, lol
 

Fire Daemon

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Dec 18, 2007
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There was one boss, the one after Liara I think, he was a Krogan and had with him a ton of Geth. You find him after you use an Elevator and for some reason elevators are powered by nuclear turbines in this universe so every piece of cover in this room expels hot steam that deals damage to you. Standing outside of cover gets your shields destroyed by the snipers and then you get Krogan Charged, taking cover gets your shields destroyed and then you get Krogan charged. Either way you die. Your squad mates take so much damage it is as if the one who uses the most medi-gel doesn't have to pay for celebratory drinks or something.

Whats worse is that they don't even build up to the Krogan, he just comes out of nowhere and says 'I am going to be a boss' before pummeling you. He has no reason to be there, it makes no sense.

The Achievements also sucked. Spend most of the game with the Asari squad mate? I did that three times but never got the achievement for it. Krogan once, human once and Turian once, no achievement. I'm trying for two of them again but I'm not betting on getting it. Get 75 kills with whatever. Yeah, screw that. I'm not leveling up and using a shotgun when the AR is much better, not for achievement points.
 

Karlaxx

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Oct 26, 2009
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The fact that, for Mass Effect 2, I had to watch the opening scenes 5 times for any new character I chose to make. My game tends to crash at loading screens and is incapable of loading quicksaves without crashing as well, so it took a loong time to get rolling. Although, at least Mass Effect 2 I could tab out of- with the first, it would crash if I did anything at all other than play it.
 

Amnestic

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Aug 22, 2008
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Jenova65 said:
Amnestic said:
Jenova65 said:
like bumping into Helena Blake on Omega if you told her to buck her ideas up in one, I mean! A social worker????
If you don't kill Fist (Very unlikely, impossible if you bring Wrex along :p) you meet him on Omega as well (downstairs in Afterlife iirc). Not done it myself so I don't know what it's like, but I know he's there.
I know! :) Cos I am a smug goody two shoes in ME!
He was NOT happy to see me, lol
I'm good too, but I ascribe to Mordin's philosophy: "Lots of ways to help people, sometimes heal patients, sometimes execute dangerous people. Either way helps."

Plus Wrex is my bro.
 

Valkyira

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Mar 13, 2009
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The frame rate was the only bad thing about Mass Effect in my opinion, but I loved it regardless