Have you ever been really enjoying a particular game until something happens as part of the game that just completely ruins it for you? I'm sure everyone has experienced this at least once, I know I have. A serious pet peeve of mine is when a game feels like it has to jump on the band wagon and use an element of gameplay that has been popular recently but to the point where it gets boring.
The first example of this that springs to mind is the original Prince of Persia: Sands of Time. I was really enjoying the concept and gameplay of the game, fighting guards/soldiers for once instead of zombies all the time. But then, guess what? Sand zombies....COME ON! It just completely put me off the game, if i want to kill zombies i'll play Resident Evil or Left 4 Dead which, don't get me wrong, i love. Every now and then I want to play something different for god's sake, this is the main reason i preferred Warrior Within to Sands of Time. More examples of this would be Halo & Crysis. Loved the first games, was really enjoying the game in it's entirety until the flood for Halo, and the 'aliens' for Crysis. The covenant was enough for me in Halo and I was enjoying it, for Crysis it felt good to be fighting actual humans again without the restrictions of 'realistic' shooters.
I think if a game contains this kind of aspect from the beginning it isn't as annoying, simply because it is what you expect. Twists in games are great for the most part, although i could name examples where they aren't so great, but sometimes it just feels like the developers get to a certain point and can't think of anything new so they throw in something old. The same could be said for endings that completely bring the game to a stop, other than the obvious 'this is the end' part, i mean more along the lines of the storyline and your immertion into the game's universe. The most notable for me recently would be Deus Ex: Human Revolution, not much of spoiler but don't read on if you haven't completed the game yet - the ending consists of a machine with 4 buttons giving different endings with the pretty much the same outcome, I didn't want to mention this but no doubt someone will after reading the Deus Ex part...but ME3 as well. That's all i'll say on that ending.
So if you're really enjoying a game, what can/does the game do to ruin the experience for you?
The first example of this that springs to mind is the original Prince of Persia: Sands of Time. I was really enjoying the concept and gameplay of the game, fighting guards/soldiers for once instead of zombies all the time. But then, guess what? Sand zombies....COME ON! It just completely put me off the game, if i want to kill zombies i'll play Resident Evil or Left 4 Dead which, don't get me wrong, i love. Every now and then I want to play something different for god's sake, this is the main reason i preferred Warrior Within to Sands of Time. More examples of this would be Halo & Crysis. Loved the first games, was really enjoying the game in it's entirety until the flood for Halo, and the 'aliens' for Crysis. The covenant was enough for me in Halo and I was enjoying it, for Crysis it felt good to be fighting actual humans again without the restrictions of 'realistic' shooters.
I think if a game contains this kind of aspect from the beginning it isn't as annoying, simply because it is what you expect. Twists in games are great for the most part, although i could name examples where they aren't so great, but sometimes it just feels like the developers get to a certain point and can't think of anything new so they throw in something old. The same could be said for endings that completely bring the game to a stop, other than the obvious 'this is the end' part, i mean more along the lines of the storyline and your immertion into the game's universe. The most notable for me recently would be Deus Ex: Human Revolution, not much of spoiler but don't read on if you haven't completed the game yet - the ending consists of a machine with 4 buttons giving different endings with the pretty much the same outcome, I didn't want to mention this but no doubt someone will after reading the Deus Ex part...but ME3 as well. That's all i'll say on that ending.
So if you're really enjoying a game, what can/does the game do to ruin the experience for you?