Sudden gameplay changes: In Super Paper Mario, you experience a block-puzzle (okay) that can only be solved with a typing simulator! In Wild 9, you have to "carry something fragile"! In Return to Castle Wolfenstein (and No One Lives Forever*), it's instant-fail stealth levels! In Mystical Ninja 64, it's Impact, the glitchy bug-ridden FP-fisticuffs robot!
If I spent the game developing a style of play, why the hell are you taking it away and making me re-learn, from scratch, how to play!
*Technically does not count, because I just cheated and moved on.
Any grind of repetitive, pointless action over 3 days long: The reason Zynga can F.O.A.D.
If I spent the game developing a style of play, why the hell are you taking it away and making me re-learn, from scratch, how to play!
*Technically does not count, because I just cheated and moved on.
Any grind of repetitive, pointless action over 3 days long: The reason Zynga can F.O.A.D.