Have you beaten the main story? What decision did you make at the end of the game? If you ask me, picking the good ending had a srastic change on the game by efectively ending it. Oh sure you could load up a previous checkpoint and abandon that quest but then you aren't finishing the game are you? That one choice at the end (trying not to give away too many spoilers) completely changened the game.Bulletinmybrain said:Failed on all counts. You kill megaton and you know what happens? Nothing really, sure you get some bad karma but its not like it follows you around really. The only thing your karma did is well, decide if a few people could join your party or if regulators or talon company mercs will get you.fish food carl said:Which RPGs exactly? I pretty much just play Fallout 3, and your choices certainly affect that game.
And blowing up Megaton did have a big change in the game. A lot of the quests came from Megaton. If you blew it up before talking to the guy about your father then you have no idea where he is pretty much leaving you to search the wastes untill you happen to come across GNR. And Megaton for me was my hub, the place I would go for supplies and just to relax, in my evil play through it wasn't there after I blew it up. I couldn't travel to Rivet city because being too low a level and having little ammo for my pistol there was little chance I could make it and I didn't have any Rad away so swiming down the river was off. Not having enough supplies meant that I had to live off the traders I killed as I traveled across the wastes unlike in my good character where I ignored those traders most of the time. My evil character was a scavenger who lived off what she could find while my good character was someone that would buy all of his supplies, a very different style of play don't you think?