Seriously, you didn't see that one? I'm always looking out for twists along those lines. I had that DLC's number from the moment the situation was explained.mr. awesome said:Fable 3: Traitors Keep
It is a REALLY good DLC, its almost better than the game itself!
Difficult, but not to difficlut, a good story, new enemies, great characters, fun missions and a twist you (I, atleast) wont see coming!
Although it was probably Fable's best DLC to date. New areas, characters and more stuff to do, it can't be such a bad thing. Plus plenty of things to collect, keeps the OCD inside happy.
OT: I would say a great DLC should be like a whole new game, only obviously smaller in size. We need new areas to explore, new characters to interact with and possibly a spin on the usual gameplay.
Mass Effect 2 tried hard but didn't quite get it right with Arrival. Project Overlord wasn't bad but the Hammerhead missions were a joke.
Look to Bethesda's Shivering Isles for the perfect example of DLC done right.