What should be in modern warfare 3

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DividedUnity

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Oct 19, 2009
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A built in system where you have to be over 18 to actually play the game by providing passport identification to the game every time you go on Xbox live multiplayer

Online fanboy problem. Solved (hopefully)
 

rekabdarb

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Jun 25, 2008
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MW3 most likely won't come out, EA fired a F***ton of employees at infinity ward... but i would guess talents... that aren't completely fucking useless
 

omega 616

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May 1, 2009
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Has "single player" been said yet?

More testing and less stupid stuff would be good, by stupid stuff I mean things like the commando perk, akimbo antique shotguns in modern warfare, scavenger perk and stopping power perk (with those last two, you pretty much have to have them to compete).
 

Wadders

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Aug 16, 2008
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Make the guns sound less like rapid fire pea shooters, and more like ...well, guns.

And bin Akimbo for SMGs and shotguns. It's cool with handguns and machine pistols, but not full size weapons.

And moar callsigns. I love that idea :D
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Chester41585 said:
Return to the basic UAV-Jet Strike-Helicopter killstreaks with maybe some rewards carried over from MW2, like a supply drop and UAV Jammer.
I always thought MW would be a better game with UAV as the only killstreak reward.

Something like resupply drops or a short term Juggernaut style health boost would be fairer ways to continue your streak than all this fucking AC130 Chopper Gunner overpowered nonsense.
 

Jesus Phish

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Jan 28, 2010
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A nice long story line, no matter how over the top things are. The single player in MW2 was rather good I thought.

There will always be problems with this type of game online, that will never make people happy. I'm happy enough to not get involved and just play it.
 

RockyH

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Mar 25, 2010
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TheNumber1Zero said:
To minimize this being Posted in Rage and Caps, I'm gonna go ahead and say the whole 'Dedicated Server' thing.

And perhaps the Ability to hit people with your Sidearm, like a Quicker, less powerful melee attack.
Huh? Why would you want something less powerful? And the knife attack is pretty quick already, thats the whole point of it.
 

Pielikey

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Jul 31, 2009
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Actual effort.
/trollin

or how about a not 60 dollar price tag with an optional 15 dollar map pack? And a longer-than-2 hour story campaign? And all the other reasons I didn't buy it.
 

Rewold

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Mar 18, 2010
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Some love for players. Meaning dedicated servers and some sense to the game. :D
 

William Dickbringer

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Feb 16, 2010
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I think spec ops could be improved you know more of a reason
something to shut up the idiots online
oh and something like nazi zombies
 

Chrinik

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May 8, 2008
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Headshots KILL!!!
Since WAW this has bugged me...i did´t play them in Multiplayer myself, but the idea of a shooter where headshots don´t kill instantly is proposturous.
Longer campaign with even more action and sneaky missions...
 

The Austin

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Jul 20, 2009
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An in game mechanic that reads your microphone frequency. Any voice over 1840 λ / Per second gets booted out of the game. That 'aughta show those damn 12 year olds.

Oh yea, and a shit load more guns.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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I wouldn't want to see Akimbo weapons in the next part of the series. They just felt sloppy and unneeded to me.

I'd also like to see a much longer single-player in the next game as well. I don't play the Multiplayer that much, but I still loved the first games single player. This one just felt as if it was trying to hard and the fact that it was only roughly 6-8 hours on Veteran made me think that the single player was taking a backseat to the Multiplayer and Spec-Ops.
 

Knaas

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Jan 21, 2009
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Bees... Emagine shooting down a bees nest right over that guy, who keeps camping over there...