Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.
...Or so I've been told.
...Or so I've been told.
Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.Draech said:False!TIMESWORDSMAN said:Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.
...Or so I've been told.
Communazis
you know, you'd think it would be worst to be a racist rapist, but wouldn't that mean that they are pickier, thus fewer people are actually at risk?TIMESWORDSMAN said:Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.Draech said:False!TIMESWORDSMAN said:Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.
...Or so I've been told.
Communazis
Well I never said Bioware games are now shit. I said that I see the same thing happening to Bioware, that happened to many studios before which are mentioned in this thread.Draech said:If those "facts" are Bioware games are now shit then yeah.... that is biased.Sorryflip said:While shitty games will get made without EA, imo EA is taking gaming in the wrong direction. Shittier games will be made with. I judge EA on their actions, facts I have collected do not look good. Does that make me biased?Draech said:Like I already pointed out. Shitty games will get made without EA and I still like Biowares products. The "Bioware is going to be lost" is hipster bullshit where "their best games were made by themselve". I like the games they have made with EA publishing them (with exception of DA:2). You keep drawing conclusions on your own biases.Sorryflip said:No I think you miss my point, at the time when virgin sold westwood to EA Westwood seemed to be looking great. EA Even admit they screwed up.Draech said:You still missed the overall point.
Westwood could have screwed it up just as badly. We have seen it before.
At least Westwood was giving 5 years of work and job opportunities afterwards. And as much as you might hate to admit it even if you say "Still produce quality titles today" they were the ones paying for the production of the titles then. What you have there is more a take on "they dont make good games anymore!".
Im sorry. I like Battlefield, ME, Burnout Paradise. You biases arn't universal.
Westwood could've screwed up sure everyone can, but they didn't even get the chance to since EA screwed it up for them. They could've succeeded on their own aswell, they could've succeeded with EA if they didn't push the release dates maybe? But what's the point about debating what could've happend? Fact is that it happened like this,and it's not just Westwood my point is that its a consisting trend. You can already see it happening to Bioware and unless EA actually learns from their mistakes the name Bioware is gonna have it even harder.
Naw, it just means they shoot them afterwards, and sometimes before.runic knight said:you know, you'd think it would be worst to be a racist rapist, but wouldn't that mean that they are pickier, thus fewer people are actually at risk?TIMESWORDSMAN said:Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.Draech said:False!TIMESWORDSMAN said:Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.
...Or so I've been told.
Communazis
...sorry, just a thought xD
I'm not claiming they're going to shut Bioware down.Draech said:Now that is an easy claim to confirm or debunk. So far Bioware is strong. Are you going to put limiters on your prediction?
I can't speak to the original post on the matter, but I have seen many cases of EA banning people from single-player content because of infractions made on their message boards. That has been a serious error, and was only rectified months after it was first brought to light by a fan who documented EA's messages to him and distributed them to every major gaming blog.Helmholtz Watson said:Um....how did EA know that they wrote those things?Moonlight Butterfly said:A couple of my friends wrote about how shitty it was on their personal blog. EA banned their accounts and made it so they couldn't play the game.
From what they wrote
On their personal blog.
With no links to EA or anything.
:|![]()
If I remember correctly, DA:O was already in production by the time EA bought Elevation Partners. DAII was done completely under EA's wing.Draech said:Then you are going DA:2 attempting to appeal to a wide audience as prof of EA making them the next Westwood. That is hipster bullshit again. DA has only had 2 games and both with EA financing them. If you are going to draw a conclusion pull both of them in. Not just the one that fits your narrative.
Partially because that would take an enormous amount of money, so unless you know of a few millionaires with a lot of spare money who all hate EA, it would require thousands upon thousands of individual people buying up all the shares. Then, there would be the massive difficulty of coordinating all of these people to forcing EA to change their policies, which would be a rather massive undertaking. Ultimately, the majority shareholders only elect the board of directors, and they are the only ones who can change company policy. Convincing shareholders to put their money in the riskier strategy of "quality over quantity" is much more difficult than it sounds.Roxor said:If so many people hate the way EA behaves, why don't they form a user-run organisation to buy up shares in EA and boss them around?
It's a sad thing most companies can't/don't comment on rumours. Because refuting them would go a long way towards people using them as if they were fact, even though there's nothing backing the rumour up at all. And shed some light on the hidden, backend development process that a vast majority of gamers aren't privy to, but at the same time, seeing the results of a decision would have the studio being bashed over why did they cut out / keep in feature X over feature Y, or canceled project Z for whatever reason.crazyrabbits said:If I remember correctly, DA:O was already in production by the time EA bought Elevation Partners. DAII was done completely under EA's wing.
That said, there's plenty of evidence the game was a rushjob. Brent Knowles (BW's lead level designer, was with them since Baldur's Gate) quit midway through development apparently because the publisher wanted the team to rush the product, and he didn't want to compromise. Inon Zur admitted in a Kotaku interview that the score was a rush job, and the game was thrown together in time for a holiday release. There have also been rumors I've read that say the game was a completely different project altogether that got kitbashed into the Dragon Age universe, and was thrown out the door in an "beta" state without final testing.