What, specifically, has E.A. done? *I seriously don't know*

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TIMESWORDSMAN

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Mar 7, 2008
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Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.

...Or so I've been told.
 

TIMESWORDSMAN

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Mar 7, 2008
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Draech said:
TIMESWORDSMAN said:
Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.

...Or so I've been told.
False!
Communazis
Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.
 

runic knight

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Mar 26, 2011
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TIMESWORDSMAN said:
Draech said:
TIMESWORDSMAN said:
Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.

...Or so I've been told.
False!
Communazis
Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.
you know, you'd think it would be worst to be a racist rapist, but wouldn't that mean that they are pickier, thus fewer people are actually at risk?


...sorry, just a thought xD
 

Sorryflip

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Jul 9, 2012
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Draech said:
Sorryflip said:
Draech said:
Sorryflip said:
Draech said:
You still missed the overall point.

Westwood could have screwed it up just as badly. We have seen it before.

At least Westwood was giving 5 years of work and job opportunities afterwards. And as much as you might hate to admit it even if you say "Still produce quality titles today" they were the ones paying for the production of the titles then. What you have there is more a take on "they dont make good games anymore!".

Im sorry. I like Battlefield, ME, Burnout Paradise. You biases arn't universal.
No I think you miss my point, at the time when virgin sold westwood to EA Westwood seemed to be looking great. EA Even admit they screwed up.

Westwood could've screwed up sure everyone can, but they didn't even get the chance to since EA screwed it up for them. They could've succeeded on their own aswell, they could've succeeded with EA if they didn't push the release dates maybe? But what's the point about debating what could've happend? Fact is that it happened like this,and it's not just Westwood my point is that its a consisting trend. You can already see it happening to Bioware and unless EA actually learns from their mistakes the name Bioware is gonna have it even harder.
Like I already pointed out. Shitty games will get made without EA and I still like Biowares products. The "Bioware is going to be lost" is hipster bullshit where "their best games were made by themselve". I like the games they have made with EA publishing them (with exception of DA:2). You keep drawing conclusions on your own biases.
While shitty games will get made without EA, imo EA is taking gaming in the wrong direction. Shittier games will be made with. I judge EA on their actions, facts I have collected do not look good. Does that make me biased?
If those "facts" are Bioware games are now shit then yeah.... that is biased.
Well I never said Bioware games are now shit. I said that I see the same thing happening to Bioware, that happened to many studios before which are mentioned in this thread.
 

TIMESWORDSMAN

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Mar 7, 2008
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runic knight said:
TIMESWORDSMAN said:
Draech said:
TIMESWORDSMAN said:
Fact: EA is staffed entirely by Nazi Rapists who eat only puppies and kittens.

...Or so I've been told.
False!
Communazis
Who are also rapists. Racist rapists, and rather rash ragamuffins realisticly.
you know, you'd think it would be worst to be a racist rapist, but wouldn't that mean that they are pickier, thus fewer people are actually at risk?


...sorry, just a thought xD
Naw, it just means they shoot them afterwards, and sometimes before.
 

Sorryflip

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Jul 9, 2012
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Draech said:
Now that is an easy claim to confirm or debunk. So far Bioware is strong. Are you going to put limiters on your prediction?
I'm not claiming they're going to shut Bioware down.

However I am hearing about lay offs, several veteran developers leaving. SWTOR which was apperantly released too early, the microtransaction model is going to cost allot of fun if you look at EA CEO's views upon that. Changes in Dragon Age 2 to appeal to a wider audience combined with a short development cycle.

Time will tell what happens, but I think they're in for a bumpy ride.
 

crazyrabbits

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Jul 10, 2012
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Helmholtz Watson said:
Moonlight Butterfly said:
A couple of my friends wrote about how shitty it was on their personal blog. EA banned their accounts and made it so they couldn't play the game.

From what they wrote

On their personal blog.

With no links to EA or anything.

:|
Um....how did EA know that they wrote those things? o_O
I can't speak to the original post on the matter, but I have seen many cases of EA banning people from single-player content because of infractions made on their message boards. That has been a serious error, and was only rectified months after it was first brought to light by a fan who documented EA's messages to him and distributed them to every major gaming blog.

The Origin software, specifically, is glorified malware that is known to stay on your system, has access to a large amount of your internal system files, and stays on the user's hard drive indefinitely even after being removed.

As far as its impact on games goes, the Origin interface with ME3 tracks changes you make to the single-player Coalesced.ini file (which is an internal file found on the game disc). It could, at one time, ban you from multiplayer for editing the values of single player-only weapons. It could ban you from multiplayer if you inadvertantly played on a modded or hacked server, or if you spent credits obtained on a modded server on Spectre Packs without realizing.

As far as I know, EA quietly fixed that whole "get banned from game if banned on message board" problem in April of this year (likely due to all the bad press), but it still has a litany of other issues that put it leagues behind Steam.

Draech said:
Then you are going DA:2 attempting to appeal to a wide audience as prof of EA making them the next Westwood. That is hipster bullshit again. DA has only had 2 games and both with EA financing them. If you are going to draw a conclusion pull both of them in. Not just the one that fits your narrative.
If I remember correctly, DA:O was already in production by the time EA bought Elevation Partners. DAII was done completely under EA's wing.

That said, there's plenty of evidence the game was a rushjob. Brent Knowles (BW's lead level designer, was with them since Baldur's Gate) quit midway through development apparently because the publisher wanted the team to rush the product, and he didn't want to compromise. Inon Zur admitted in a Kotaku interview that the score was a rush job, and the game was thrown together in time for a holiday release. There have also been rumors I've read that say the game was a completely different project altogether that got kitbashed into the Dragon Age universe, and was thrown out the door in an "beta" state without final testing.
 

Arrogancy

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Roxor said:
If so many people hate the way EA behaves, why don't they form a user-run organisation to buy up shares in EA and boss them around?
Partially because that would take an enormous amount of money, so unless you know of a few millionaires with a lot of spare money who all hate EA, it would require thousands upon thousands of individual people buying up all the shares. Then, there would be the massive difficulty of coordinating all of these people to forcing EA to change their policies, which would be a rather massive undertaking. Ultimately, the majority shareholders only elect the board of directors, and they are the only ones who can change company policy. Convincing shareholders to put their money in the riskier strategy of "quality over quantity" is much more difficult than it sounds.
 

ThriKreen

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crazyrabbits said:
If I remember correctly, DA:O was already in production by the time EA bought Elevation Partners. DAII was done completely under EA's wing.

That said, there's plenty of evidence the game was a rushjob. Brent Knowles (BW's lead level designer, was with them since Baldur's Gate) quit midway through development apparently because the publisher wanted the team to rush the product, and he didn't want to compromise. Inon Zur admitted in a Kotaku interview that the score was a rush job, and the game was thrown together in time for a holiday release. There have also been rumors I've read that say the game was a completely different project altogether that got kitbashed into the Dragon Age universe, and was thrown out the door in an "beta" state without final testing.
It's a sad thing most companies can't/don't comment on rumours. Because refuting them would go a long way towards people using them as if they were fact, even though there's nothing backing the rumour up at all. And shed some light on the hidden, backend development process that a vast majority of gamers aren't privy to, but at the same time, seeing the results of a decision would have the studio being bashed over why did they cut out / keep in feature X over feature Y, or canceled project Z for whatever reason.

Damned if you do, damned if you don't.

But on the same note, instead of blaming everything on EA, how about looking at who actually worked on the games [www.mobygames.com/], and compare and contrast the list? Also see where they came from. You can probably skip the bulk employees and focus on the leads and seniors since they are the main decision makers.
 

meepop

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Aug 18, 2009
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They lied to us and didn't give us an apology. The whole thing about BF3 not being on Steam. I'm not saying that the whole thing about Valve making Steam have a restrictive ToS was a lie, but they said that they wanted to "provide the best possible experience to all Battlefield 3 players."

And yet, what about BF:BC2 and Mirror's Edge, among other games, which were on Steam? Isn't this implying that THESE games weren't high quality, and we didn't get the best possible experience? Don't get me wrong, I know this seems fucking stupid, but they didn't say anything about the quality of these games being less than great? Also, doesn't it mean that the content we got on PC wasn't as good as it was on PS3 and Xbox 360, because it was marred by Steam?