After reading up on Fable 3 details over the past 2 months and reading the Fable 3 thread in the Gaming forum I came to a revelation that Lionhead Studios had bought a big pile of this...
So I took it upon myself to thik of a way to revamp Fable to make it more fun then it is now.
[font color=red]SETTING[/font]
The two Fable games have very small worlds. The land of Albion is supposed to be huge. I mean its not impossible, Final Fantasy XII has more areas to explore then Fable 1 and 2 combined. (Well thats a little extreme but you get the point)
GAMEPLAY
This is the part you really need to pay attention to, please take time to actually read this you skimmers.
Fable should give you the ability to develop your avatar over time to become one of 4 ()because thats all I can think of) classes.
Ninja/Assassin
This character type should be agile, quick and should be able to silently move. They are able to wield Katanas, ninja stars etc... and should attack with ultra fast strikes.
Swordsman
The balanced knight class. You wield a sword, one handed axe etc.. with a shield. They are quick and agile but not like a ninja would be.
Barbarian
Big, towering guy that could rival Kratos in the killing department. You wield large claymores and such. You're slow but make up for that with with your brute strength.
Mage
Not the only class to have magic (don't worry) but your attacks are more magic based. You are stronger with "Willpower" than the other classes and can learn more advanced spells. You use staffs and poles.
Now here's the CATCH. In the beginning of the game you are given a small taste of each class and are free to make a choice on which class to start off from. The catch is that in order to grow in a certain class you'll need to find a 'master' (something like Oblivion) to teach you need abilities and skills associated with that class. For example, I choose to be a ninja and become an apprentice to a skilled one. After leveling up and spending valuable skills points on learning how to double jump or learn more lengthy katana combos. Your first 'master' though will only know so much so it would be your job to explore (the hopefully now larger) Albion to find a new more experienced masters. This will add more length to the game, something the Fable games ddon't have. Leveling up will take a lot of time so skill points would be hard to come by, making it nearly impossible to try and master every class.
Each class will have attribute restrictions. Ninjas can't have max strength but can have max speed, agility etc...
Last but not least, if above anything else I want to have my OWN legendary weapon. After becoming an apprentice to my first teacher i would be presented with a fully customized weapon that is built from the ground up. (I took this idea from Oblivion) I should be able to choose the legth, weight and attributes of the weapon. It will get stronger as you level up so when you become a badass you have a badass weapon to boot. (You can buy weapons too if you want...)
After completion of the weapon you will be able tto choose from a list of names so that the NPC's in the game know the name of the sword too
. Personally, after becoming an apprentice ninja I would make a sword similar to Sephiroth's and call it the Death Bringer. 
So I took it upon myself to thik of a way to revamp Fable to make it more fun then it is now.
[font color=red]SETTING[/font]
The two Fable games have very small worlds. The land of Albion is supposed to be huge. I mean its not impossible, Final Fantasy XII has more areas to explore then Fable 1 and 2 combined. (Well thats a little extreme but you get the point)
GAMEPLAY
This is the part you really need to pay attention to, please take time to actually read this you skimmers.
Fable should give you the ability to develop your avatar over time to become one of 4 ()because thats all I can think of) classes.
Ninja/Assassin
This character type should be agile, quick and should be able to silently move. They are able to wield Katanas, ninja stars etc... and should attack with ultra fast strikes.
Swordsman
The balanced knight class. You wield a sword, one handed axe etc.. with a shield. They are quick and agile but not like a ninja would be.
Barbarian
Big, towering guy that could rival Kratos in the killing department. You wield large claymores and such. You're slow but make up for that with with your brute strength.
Mage
Not the only class to have magic (don't worry) but your attacks are more magic based. You are stronger with "Willpower" than the other classes and can learn more advanced spells. You use staffs and poles.
Now here's the CATCH. In the beginning of the game you are given a small taste of each class and are free to make a choice on which class to start off from. The catch is that in order to grow in a certain class you'll need to find a 'master' (something like Oblivion) to teach you need abilities and skills associated with that class. For example, I choose to be a ninja and become an apprentice to a skilled one. After leveling up and spending valuable skills points on learning how to double jump or learn more lengthy katana combos. Your first 'master' though will only know so much so it would be your job to explore (the hopefully now larger) Albion to find a new more experienced masters. This will add more length to the game, something the Fable games ddon't have. Leveling up will take a lot of time so skill points would be hard to come by, making it nearly impossible to try and master every class.
Each class will have attribute restrictions. Ninjas can't have max strength but can have max speed, agility etc...
Last but not least, if above anything else I want to have my OWN legendary weapon. After becoming an apprentice to my first teacher i would be presented with a fully customized weapon that is built from the ground up. (I took this idea from Oblivion) I should be able to choose the legth, weight and attributes of the weapon. It will get stronger as you level up so when you become a badass you have a badass weapon to boot. (You can buy weapons too if you want...)
After completion of the weapon you will be able tto choose from a list of names so that the NPC's in the game know the name of the sword too