What the hell happened to fairplay?

Recommended Videos

TPiddy

New member
Aug 28, 2009
2,359
0
0
s69-5 said:
I'm not entirely sure if it works but you can block players on PSN. I've done it to grievers in Soul Calibur 4 and for the first time ever last night in SF4. Haven't met those players since, so I think it works.

Just go to "Players Met" in the XMB and find the PSN ID (sorted from most recent to least recent) and click on the "Block" button on the bottom of the screen.
Ah... cool... Do they have a prefer feature? Like I can prefer someone who's not necessarily on my friends list and it'll match me up with them more often.
 

Communist partisan

New member
Jan 24, 2009
1,858
0
0
I play TF2 and CoD WaW and hard scopers campers and fraggots is the most irritating and dirty playing thing that exist and than you kill'em they say you cheated and trys to voteban or ban you.
 

The Undoer

New member
Sep 13, 2009
434
0
0
To be honest, there are loads of cheep tricks which seem almost godlike, but on loads of games they can be countered, on Call of Duty I eat campers for breakfast by being stealthy and flanking them, they're too busy looking down their scopes too notice me knifing them. On class games every class is OP and under powered to another class.
 

Da_Schwartz

New member
Jul 15, 2008
1,849
0
0
This happens in tekken alot. With juggling and not even letting you get up off the ground. Sometimes i just put the controller down. LIke okay buddy, you want it that bad...here just take it.
 

Antiparticle

New member
Dec 8, 2008
835
0
0
The problem, as others have said too, is that most people only care about winning, at any cost. They don't care about having a close match where the victor is unclear until the last minute, or a game where a lot of unexpected things happen... they just want to "pwn n00bs lol" and level up as quickly as possible (some even go as far as hosting special 'level boosting' sessions), and get their K/D back up because "omg its only 2.2 and it was 2.4 yesterday". So yes, the vast majority of people online just want to win as many rounds as they can as quick as they can as easy as they can, which results in them using the same couple of (or even one!) cheap tactics over and over.
Things like playing honerably and being content with a lost but balanced match are very rare these days indeed. I still play that way myself, I use different weapons/tactics/classes to keep things interesting, not just the one or two that have been proven to be most effective, I don't spawncamp or spend the entire game hidden in a bush sniping people. I don't use exploits, modded controllers, map glitches or any of that crap. When my team is severely overpowering the other team I'll often go easy on them.
The only solution I can offer you is to send a Friend Request whenever you meet a cool person in a game, and then try to play with people from your Friends List instead of with randoms as much as possible.
 

Lotet

New member
Aug 28, 2009
250
0
0
oh yeah, I play for fun, frankly though, it's Super Smash Bros, meaning Nintendo so I don't behave like one of those completely spoiled american brats who were born in a time of economic booming so they could get whatever they want as the paren- etc etc etc

I could play as a range character and spam shots into a brawl in the middle of the stage, but no, I fire a couple of shots in then bull charge forwards

also the folks in Australia seem much more fun to play with (including FPS and such) because in Aus the people who play Games and the people who Swear a lot are from two different social groups as far as I can tell. lucky me eh? I only ever hear references of people going phycho from webcomics or something, the number of ticked off kids are so rare that it's easily tolerable/acceptable

.

wait, I was supposed to be discussing something wasn't I? well, when it comes to strategy games it's completely acceptable to use cheap tactics as far as I'm concrened, someone practiced a lot to hot key drop his empire, so I will throw my numbers onto an Excell spreadsheet and calculate everything in Age of Empires 3 or playing as the Imperial Guard in Dawn of War because no-one else does, then I die, but it's fine, I win occasionally and that's enough
 

squid5580

Elite Member
Feb 20, 2008
5,106
0
41
Antiparticle said:
The problem, as others have said too, is that most people only care about winning, at any cost. They don't care about having a close match where the victor is unclear until the last minute, or a game where a lot of unexpected things happen... they just want to "pwn n00bs lol" and level up as quickly as possible (some even go as far as hosting special 'level boosting' sessions), and get their K/D back up because "omg its only 2.2 and it was 2.4 yesterday". So yes, the vast majority of people online just want to win as many rounds as they can as quick as they can as easy as they can, which results in them using the same couple of (or even one!) cheap tactics over and over.
Things like playing honerably and being content with a lost but balanced match are very rare these days indeed. I still play that way myself, I use different weapons/tactics/classes to keep things interesting, not just the one or two that have been proven to be most effective, I don't spawncamp or spend the entire game hidden in a bush sniping people. I don't use exploits, modded controllers, map glitches or any of that crap. When my team is severely overpowering the other team I'll often go easy on them.
The only solution I can offer you is to send a Friend Request whenever you meet a cool person in a game, and then try to play with people from your Friends List instead of with randoms as much as possible.
I still don't understand this. I go online in almost any game and I am bound to get raped. And I feel bad for it. Not because I lost but because I suck. And my suckiness is interfering with thier enjoyment of the game. So I try harder and harder training and eventually I can challenge them. Which I am sure alot of them want (minus the early quitting or hacking douchebags). Funny how them investing the time and energy into developing skills becomes a bad thing.
 

SteakHeart

New member
Jul 20, 2009
15,098
0
0
Well, you see, some people just want to get straight to th- Oh, FAIRplay. Sorry.

I suppose that people are in such a hurry to 'win' that they completely ignore the sense of sportsmanship.
 

Avatar Roku

New member
Jul 9, 2008
6,169
0
0
MrMisfit said:
If you were on a 360, I'd recommend playing with me and my friends. As it is, that's still the best option: find people who aren't cheap and play with them.
 

SantoUno

New member
Aug 13, 2009
2,583
0
0
Uhmm maybe try playing different online games, fighting games kinda suck online, and RTS are even worse, clever clogs master it too much. FPSs is the way to go.
 

mangus

New member
Jan 2, 2009
399
0
0
SnootyEnglishman said:
because Idiots and underage kids have populated the online players community and fair play like Chivalry is dead
Maybe YOU can't do those things.

Sadly, fair play is a personal choice, not an environment.
 

ItsAPaul

New member
Mar 4, 2009
762
0
0
MrMisfit said:
I have been a gamer for most of my life and 2009 marked the first year I started playing online console games. It started off fairly well with Street Fighter 4. Sure, there were a few players who used cheap tactics (projectile spamming, constantly retreating, crowding, playing as Zangief), but for the most part people fought fair and I did pretty well (in regards to my win-loss record). After I got the platinum trophy I decided to take a break from SF4 for a few months. I have just started playing online recently and I have found that only the jerkoffs now populate the PS3 SF4 online community. Now I keep getting my butt kicked by these little pissants and whenever I do manage to get a win, they cut off their internet connection and deny it to me. I have also come to find that this behavior has found its way to the second online game I have bought, Brutal Legend. People have discovered that a certain combonation of troops can bulldoze anyone they come across. I am truly disgusted by this behavior. I don't want to sound like an old man or anything, but I remember a time when playing like this would cost you all of your friends and get you laughed at in any arcade. What I want to know is why do people want to play like this? Now, I don't care if nobody responds to this, or if I catch crap from people who use cheap tactics in online games, but I would appreciate honest responses from my fellow Escapists.
Welcome to gaming over the internet. Since there are dicks that will do anything to win, everyone else has to do the same or not play, and apparently picking the second option would make some people's heads explode.
 

Space Spoons

New member
Aug 21, 2008
3,335
0
0
s69-5 said:
Space Spoons said:
Whenever I hear the term "cheap tactics" used in conjunction with fighting games, I can't help but think of Sean Killian's "On Cheapness" [http://insomnia.ac/commentary/domination_101/on_cheapness/].

Yeah, people who cut out their connection just before your win registers are jerks... But if you can't beat a player who's using "cheap tactics" (Zangief's Lariat, Akuma's air fireballs), it's your fault, not theirs. If you can't find a way to beat their tactic, why should they stop? What's the point of playing at all if you deliberately avoid using moves that you know will give you an advantage? Why should they bow to you, the less experienced player?

In short, don't get mad when you lose to Zangief for the tenth time. Get off your ass and learn how to beat those "cheap tactics" you hate so much.

Incidentally, every half-decent Street Fighter player knows that you can beat a Lariat with a simple sweep (crouching high kick). Robbed of his Lariat, Zangief will be limited to jumping to approach you, which can be countered with an anti-air (everyone in SFIV has one), and Green Palm, which can be easily jumped, thus setting you up for a free cross-up and some easy damage. See? Simple as that.

EDIT: Meant "On Cheapness", not "You Can Lead a Scrub to Water".
Actually as per a post I have above, Zangief's Lariat (Hammer Punch in SF2) is invincible even to a sweep (tried it). And as I am a Chun Li player, she really has no effective anti-air. Couple that with a f*cktard who makes a 1 round, short timer and spams that move and its a recipe for grief.

I agree that since SF2, Zangief needed some retooling (he sucked in SF2) but he's a little over-powered now. And don't even get me started on Ryu and Ken. Shoryuken -- invincible. Okay, I can block it or hang back (but don't come in from the air). That's cool. But what about the Hurricane kick? Why is that impervious to fireballs now? What were the designers thinking when they decided to increase the power of already over-powered characters? The proof is in the pudding (ever met the onslaught of Ryu and Ken players online?)

What irritates me a little is that they took the balanced Chun-Li and nerfed her a bit. Her EX-Spinning Bird Kick no longer Vacuums and her Ultra and Super are too easily avoided (jump and get sent backward with only 1 -2 tiny hits to deal with even when hit).

I think if the devs make SF5, they really need to rethink the balance structure.

In Soul Calibur 4, everyone uses Mitsurugi, Amy, Cervantes or Kilik. Kilik is a noob players delight but I've learned to counter that against most (there are some TRULY skilled players who use him magnificently). But Mitsu and Amy, it's all speed and high/low combos that are hard to block online. Cervantes needs to have his teleport moves nerfed a little. But it's not the end of the world as you can easily counter impact it. I tend to use Seong Mina as she is again, pretty balanced. I tend to like balance.

In summary: Any move is usable and permissible... just don't spam it over and over as it's annoying, boring and dare I say it, cheap.
It's all in the timing. Zangief's Lariat avoids low attacks at startup, so the best strategy when confronted with one is to stay low, block the move's initial low strike, and sweep about halfway through the move's execution (two or three spins in, depending on level of power). Any earlier than that won't be successful.

If you want to avoid players like that, I would suggest you stop joining matches that are set to one round with short timers.

I'll concede that Zangief's a bit more beefy than he needs to be, but as I said, it's nothing you can't deal with by learning the matchup. Just remember, there's only a certain number of things a Zangief can do against a Chun-Li. His jump has a low arc of progress, so if he tries to jump in, punish him with a slow Kikouken or EX-Spinning Bird Kick. Keep him from advancing toward you with a standing roundhouse anytime he gets close. Control the space between you and him, and eventually, he'll panic. That's when you'll have your chance to Ultra him into oblivion.

The Shoryuken has always been a more or less unbeatable anti-air. Your defense against that here is the same as it's always been: When you're fighting someone who can use it, don't jump in. and when they whiff one, punish it with your own anti-air or a throw when they land. Now, the Hurricane Kick is an odd thing. I haven't completely figured out exactly how it's supposed to work. I can consistently dodge Sonic Booms using it, but only every now and then does it let me pass over Hadoukens, Soul Sparks and other projectiles. Near as I can tell, your best defense against it is to block it and throw on recovery, or simply duck and let it pass over harmlessly. It's got some strange properties this time around, but I don't know if it's overpowered. It's certainly got its fair share of weaknesses and flaws.

I've never been a Chun-Li player, so I can't vouch for balance this time around, but I know that lacking any consistent anti-air is a severe disadvantage in a game with no parrying. I understand the developers are working on tweaking some things for Super Street Fighter IV. Here's hoping this means Chun-Li will get back her Tenshoukyaku, which isn't as solid a charge anti-air as, say, a Flash Kick or a Vert Blanka Ball, but it's certainly better than nothing.

All I'm saying is that "don't spam" is a great philosophy when you're playing with friends or for fun, but when you're playing to win (and with strangers, generally), it's a philosophy that simply doesn't hold water, and all you can do to compensate is learn to fight spammers.