Interesting, but it would be the best ammo for the "Games are murder simulators" crowd possible. Then again, I would have thought the same thing about Fahrenheit, given that it opens with the player character committing a brutal murder (and it also had several explicit sex scenes), but no one ever went after it, so who knows?Labyrinth said:Urban guerrilla warfare from a psychotic serial-killer's perspective.
You are the killer. You have to meticulously plan every aspect of the impending death, from how you will steal the individual away to how you will hide the mangled bodyparts. The guerrilla warfare comes into it when you are avoiding police and trying to get more victims away from large groups of people.. or get large groups of people into an area where you can slaughter them all.
Of course, it'd be banned in Australia.
Anyway, all I know is that my game would be a stealth game, taking all the best elements from Splinter Cell and MGS and combining them.