What Was Missing In Twilight Princess

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Quaidis

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Jun 1, 2008
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Two things were missing from Twilight Princess.

The one that's most obvious is the homely feel of the towns. The places were all out barren. Everyone in the one town huddles together in that one stout tower to avoid the monsters, to give you the feeling that the town has been completely emptied due to fear. I didn't feel it. The people in Hyrule were absent-minded and, to be humbly honest, the dead people walking around in Ocarina of Time's hyrule had more personality. Even the cats had more character in Hyrule than the people.

It felt a little better in the mountain and top of the waterfall with the other beings, but compared to the constant ache of the world being empty - whether Link was wolf or human - the loneliness was pretty hardcore.

I think a way that could have fixed this would be to have done what Ocarina or Windwaker did. They let you talk to everyone, and even the blandest npc had something to say. The major characters were not too wholey removed from the rest of the world, and the rest of the world was not absent of itself.



The other thing that could have fixed Twilight were more side quests, funner side quests, and bigger payoffs for them. I spent forever getting all those stupid spirits, and by the end of the game how useful was the prize? It wasn't.
 

CoverYourHead

High Priest of C'Thulhu
Dec 7, 2008
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Arnoxthe1 said:
Horny Ico said:
The will of the fish to bite my damn hook. If I'm supposed to take bait from the hive I broke, where the Hell do I get a bottle?
Read the walkthroughs.
___________________

Why do I have Tweak as an avatar? I make a lot of twitch-kills.
Friendly word of advice, the Escapist doesn't like signatures, please don't add one in.

OT: I thought it was good, but I agree with the seriousness thing. I mean, it's no where near as dark as Majora's Mask (still the best in the series in my opinion), and I also wasn't a big fan of how ever place other than Hyrule castle was totally empty. I wish they added more background people like in Castle Town, that would've made the world feel more alive.
 

WanderingFool

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Apr 9, 2009
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TheNamlessGuy said:
WanderingFool said:
(and dont go bringing up the CD-i.)
Those games had nothing to do with Nintendo.
Well, they lent their game IPs to to Philips, so they could make 1 Mario game (See Mario Hotel) and 3 Zelda games (Wand of Gamelon, Book of Mudora, Zelda's Adventure).

OT: Also, it didn't have as awesome music as the one in Hidden Valle Shootout the entire game.
Man, I was a fucking cowboy with a sniper bow!
Exactly, Thats why I hate it when ppl bring it up. And also yeah, the Hidden valley theme was tits, the one time I wish Link had a six-shooter.
 

KingCrInuYasha

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Jan 17, 2011
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1. Better implementation of the wolf.
2. More challenging boss battles.
3. The story should have just focused on Link, Midna and Zant.
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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The game needed Tingle. You know it, I know it, so lets just stop pretending and admit it. The game would have been so much better if he had been in it.