What was the last game you completed and what do you think of it?

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Neurotic Void Melody

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And a stealth question of; what is the current game you are trying to complete...And what do you think of it?

For me, the last was The vanishing of Ethan Carter (shut up, it is a game, leave me alone!) And I'm not sure what I think of it yet. The ending twist kind of undermined the experience but it was effective still. I felt emotions stir somewhere beneath this stagnant, decaying husk of a heart.

Currently, Tearaway unfolded cos I am a silly childish adult with no childhood who enjoys colourful cute things with musical beats and it was free btw.

Also Digimon: Cyber Sleuth for when am just about to fall asleep and only need to keep pressing one button to progress through the game. Not a challenge. Unlike the weird postures all the young girls maintain constantly where their breasts are pushed out a metre in front of their face...That must cause some nasty back injury surely? Funnily enough the male characters don't do these ridiculous poses. Seems like a horrid societal expectation to me. Oh well. It was free too btw.

(And maybe Dark Souls 2: SOFS n' Witcher 3 or Dying Light:The following, too much to write about there though).

Unleash the opinions!
 

Dalisclock

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Gone Home. Finally got around to playing it after owning it for a year or so and hearing a ton about it a couple years ago.

It was okay. It knew what it wanted to do. It did it. It was more or less to the point about it. That being said, it kept my interest the whole way through though I did figure out what was going on with Sam and Lonnie pretty early(and not just because that twist had been spoiled for me). On the downside, it's pretty much the standard "You walk into a situation after everything has happened and try to piece things together" kind of game.

Interestingly enough, The game I beat before that was Firewatch, which has some of the same people invovled but I liked a bit better.
 

TheFinish

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Last game I completed was Turok: Dinosaur Hunter, but it was a replay so I'm not sure it counts. For the record, it still holds up as a thoroughly enjoyable FPS, even if some of the platforming sections are pretty naff.

The newest game I completed was Hard West. Or as I like to call it: Deadlands, an X-Com Mod. I actually liked the self contained scenarios and their gimmicks, but I do admit a bigger overarching system might have been better. The fact that your characters never evolve except within the scenarios (even if they show up later) is a big loss. But the game itself is a blast, and the missions are varied and interesting.

Currently playing Grim Dawn, which is good so far, but I expect I'll drop it next week when the Turok 2 re-release, Syberia 3 and NieR: Automata come along.
 

Smithnikov_v1legacy

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The Forest

Wow...just...damn. It was simplistic, but that last hour or so of the game where you find out what the deal is with the island. Chilling stuff.

It also narrowly missed having one of the most heart breaking moral choices in the game, but even without that, once you realize what the main character did, it left me with a bit of ice in the stomach. Very well done.
 

CritialGaming

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Are we talking "beat the main game" or "100%"? Because I don't think I've ever 100%ed a game in my life.....maybe Final Fantasy 7.

Last game I beat though was Resident Evil 7. Which was fantastic. It was terrifying and short enough to not overstay its welcome. Even when it starts to get weird and too much like a shooter, the game works through this for the final 15 or so minutes and ends. Which is great. Sadly it seems clear that the developers kind of lost focus on what they were doing once most of the "family" was defeated, I would have liked to see a more straight-laced story rather than trying to work Umbrella into the game in the final moments.

Currently working on getting through Horizon Zero Dawn. But I'm not far enough into the game to make any sort of comments on it.
 

American Tanker

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I know it's not finished, but they did add something of a definite "finish" to Sky Rogue recently, so I'm going to call that one the last game I've "beaten".

What do I think of it? Well, let me just lay it out for you:

You've got three classes of airplane: Bomber, for hammering ground targets into submission; Fighter, your well-rounded multi-role jets; and Interceptor, for running down enemy aircraft and nailing them with long-range missiles. Each class comes in four varieties: Light, with the least armor and weapon capacity, but the best speed and agility; Medium, middle of the road and well balanced; Swing-Wing, slightly less durable than Medium, but with improved speed and variable handling; and Heavy, with the most armor and capacity, but the worst speed and agility.

You've got many various weapons to use on the various enemies you can encounter: rear-aspect Infrared missiles, all-aspect short-range missiles, medium- and long-range air-to-air missiles, an air-to-ground missile, multiple different varieties of bombs including a guided bomb that's almost like a bunker buster, three different sizes of unguided rockets mostly used on ground targets, and an array of machine guns and auto-cannons because dakka.

You get one life to live. You earn money and tech points for killing things. You use the money to upgrade your weapons and planes to take on bigger and more dangerous enemies. When you get shot down, you use your tech points to research new weapons and jets, so you can take on bigger and more numerous enemies. You go back to the first island and try again with all your shiny new stuff.

I've actually been playing it for a while now. I've personally always gravitated towards the MGs in this game, despite Sky Rogue being more similar to Ace Combat. That said, back in earlier versions of the game, guns were SUPER overpowered, especially the first versions of the "Twin Vulcan"(just what it sounds like, two guns in one weapon slot, of which each plane has four + 1 "Special" gadget slot). Recently, the "AeroDodge" module, which enabled your plane to do evasive dodge rolls, was made standard equipment for all player aircraft.

Let me just say that if you think Bomber planes can't dogfight, just try running the Kondor Light Bomber with the Twin Vulcan and the AA-IRMR Cobra missile. With upgrades, the Kondor bomber becomes very maneuverable, while the Twin Vulcan gains a bunch of DPS and the Cobra missile becomes incredibly fast and accurate. With this loadout, enemy aircraft will be VERY easy to kill with this little Bomber.

In all, it's a very fun arcade flier. With the extensive Workshop mod support(after custom missions were made a thing, someone actually did a pretty damn good job of recreating the mission "Operation Countdown" from Ace Combat 4: Shattered Skies), there's almost no limit to the game's replay value.

EDIT: With all this laid out here, it's almost like I'm making a full review of the damned game...

Maybe I should try to post an actual review over in User Reviews...

EDIT2: Review is done. Put in the poll because I want people to grade said review.
 

Silentpony_v1legacy

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Doom. It was fun, but very repetitive. After awhile it became more a chore than anything else. Run there, shoot that, stab that, shoot that, shoot that, shoot that, shoot that, punch, rocket.
/rinse /repeat x100
 

Neurotic Void Melody

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CritialGaming said:
Are we talking "beat the main game" or "100%"? Because I don't think I've ever 100%ed a game in my life.....maybe Final Fantasy 7.
Only main game completion I count as beating a game. 100%ing (what a verb) is more like losing your soul to OCD tendencies.

By the time i get to try HZD and resi 7, Andromeda will be out. Le sighs. Sacrifices will have to be made. Literal child sacrifices.
 

Catfood220

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The last game that I finished was, The Order 1886. I got the game for Christmas from a friend so I was duty bound to play it. Annnnnd...it was ok, bordering on good in places. There were a few annoying places, but I soon got past those and just as I thought that the game was getting going, it ended. On a cliffhanger. With no chance of ever getting a sequel. But hey, it was an easy platinum.

The current game I'm playing and hopefully will complete is Horizon: Zero Dawn and I fucking love this game. Yeah, its not very original and there a little flaws that niggle, but overall, I love it. And every time that I'm getting complacent about the game, it will do something that will blow my mind. Like the first time it rained. Or hunting Grazers in a wooded are while the moonlight shines through the trees. Or climbing a Tall Neck and just being amazed by the power of this thing and it not giving a damn about you climbing all over it. I'm sure I will stop being amazed by this game at some point, but not today.
 

Johnny Novgorod

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Uncharted 2: Among Thieves, which I was replaying.
Before that it was either God of War: Ascension or Dishonored, I forget which.

Ascension is just your regular GoW, fun but pointless because story-wise it has nowhere to go. Story is so bland it's riddled with flashbacks and flashforwards that only muck up the timeline. In an effort to mix up the formula they made it so spells have to be upgraded 5 times before you can actually use them, which also seems pointless. There's also mutiplayer now, untouched by me.

Dishonored everybody's already harped on the dual karma bullshit system, which locks up almost every spell, weapon and ability in the game if you want the good ending. I only killed one person in the entire playthrough and I don't even know how or when it happened. I imagine a chaos run would be much more fun.
 

Evonisia

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Recently completed "Doom (2016)". Pretty good game all around, though it did devolve into monotony quite quickly so I made sure to only play it in small chunks. It could've used more boss fights in all honesty. The few we get were quite good and pull up the game from a somewhat middling middle.
 

gsilver

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I recently beat:
Shantae 1/2 Genie Hero: Good, but waaaaaay too repetitive. You pretty much need to go through the entire game, again, but with far fewer enemies, every time that you find a power (which is all the time), in order to find the next bread crumb to continue the game.
Super Mario Bros (SNES "All Stars" version) - Still a pretty good game, and the level design can get pretty mean at times.
SuperHot - Super. Hot. Super. Hot. It's the most innovative shooter I've played in years!
Angels of Death - Nifty little JRPG
DOOM - Waaaay too long/padded. The pacing kind of falls apart after you reach Hell for the first time. It took me a frigging year of on-again, off-again playing to finally slog to the end


I just started up Zelda: Breath of the Wild
Am I going to finish it? (even in "Just make it through the story to the final boss" terms) Hahahahaha. No. I'll probably get distracted around the 8 hour mark and never return.

Borrowing a friend's copy of Nioh, also. I'll see how far I can make it into the game before he wants it back. Just beat the second boss.
 

Saelune

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Morrowind! And I think I have made it clear I love it. Though this recent completion I am proud of because, well, I had not beaten it in a long time, it was my first time beating it on PC, AND I maxed out everything! And I didnt cheat by the way. Or well, I tried not to. That is to say, I did not just run off at lvl 1 and grab a Daedric Dai-Katana. (Cause sometimes I did do that)

I was certainly reminded of all the reasons why it is my favorite game. Some people may try to write it off as nostalgia, but Morrowind holds up once you get passed that starting hill if you're new.

Current game I am trying to beat? Thats...hard to say. I guess technically ESO, ie beat the main plot. I also have been playing the new Ghost Recon and I aspire to beat it, but Im sure my friends will stop before we get even half-way, and then I will drift away.

I am also trying to finish Mount & Blade: With Fire and Sword, cause I want to be done with it before Bannerlord. But its a bit tedious, and the plot lines tend to get bugged... But I only have 2 factions left.
 

Maximum Bert

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Last game I beat was Nioh although I have not beaten every mission in new game + mode yet simply because I have a massive backlog and am trying to get through a few. I thought it was bloody brilliant brought memories of demons Souls and Ninja Gaiden back before they started losing that freshness with the sequels. I will be returning to that game at some point.

Currently playing Rise of the Tomb Raider after having it for ages and so far I feel its good but its basically gone Uncharted 2 onwards in that its the same game again which while no bad thing for now as I really liked the reboot I feel is already starting to get stale and if the next is the same it may disappoint.
 

hermes

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Last games I completed are:
- Batman: The Telltale Series. It was decent. As almost all Telltale games, it has the best writing of almost anything recent in the franchise, but it gets too generic as a Batman game. They could have make it about almost any other comic book character, and it would have been mostly the same game. Some of the better elements were about familiar characters taking a different spin.

- Ryse: Son of Rome. Mediocre at best. This game was made almost exclusively to showcase some nice graphics and it shows. As an action/adventure game, it is far too rough. Some moves are never properly explained, and they are vital to completing the game. The game is full of one hit kill QTE. Also, you should know this game makes God of War look like a historical portrait of ancient Greece by comparison (at least they knew more about it). Monty Python's Life of Brian is a more accurate portrait of the Roman empire. I don't know who wrote it, but he got wrong even things high schoolers would not have got wrong. It sounds too seriously for a mythology game and too goofy for a historical game.
 
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Completed?

...Hmmm...I think it was either the Technomancer or Deus Ex Mankind Divided. Since then I haven't completed a game, at least not a game that I haven't already played before.

Soo...

Technomancer: Flawed in so many ways, but still eminently enjoyable. Spiders really knows how to make low-budget flawed gemstones. Character interactions were pretty decent, the world was great, the quests were good, the combat (eventually) gets good... All around, solid 7/10.

Deus Ex MD: Hmm...One step forward one step back from Human Revolution. Fortunately, HR is my favourite game of all time, so it doesn't suffer that much in grading. Overall, I felt that the game had too much focus on the sidequests in the city hub, especially quests that repeatedly spanned across the two districts, forcing me to spend a lot of time on that damn metro. Plot was ok, but felt a tiiiiiny bit too short. Really, the game just needed one more actual Infiltration mission (the real fun of the game, where levels are built for many approaches) and it would have been near-perfect.

...Also, I gotta say, they nailed the final mission out of the freakin' park this time. HR was an amazing game, but the end was just so...Lackluster. MD on the other hand? Holy cow. Combat, stealth, trying not to set off a panic, a sadistic choice, a time limit near the end where if you were REALLY good you could actually save everyone...Freakin' perfect. THIS is how you close out a Deus Ex game. Make me USE all those neat gadgets I've been saving up the whole game! :D
 

Sniper Team 4

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Rise of the Tomb Raider. Pretty good sequel to the reboot. Glad they toned down the gore from the first game, and it was nice to have friendly people around too. Lara grew a bit more into the girl we know from the original series, but she still has a long way to go. Also very much enjoyed that they tied up all my left over questions with that little clip at the end and the dialogue you get if you choose to continue playing after you beat the game.

My biggest complaint--besides the fact that I was sick of optional challenges toward the end so I just tore through the final parts--is that Lara was acting like a selfish, idealistic brat for a good chunk of the game. Does she honestly think Trinity is the only organization that would be after something like this? Does she honestly think that, by making it known to the entire world, the this power is going to remain untouched? Trinity has a small army and they are working in secret. Imagine what would happen if an entire country decided to go in after that thing? And yet she still wants to show it to the world, not to help the world, but to prove to the world that her father was right.
Come on Lara, you're smarter than that.
 

FalloutJack

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Well, the last game I completed was The Last Guardian. I loved it. Need I say more?
 

Hawki

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Last game I completed was Medal of Honour: Vanguard

I kind of went on a MoH trip this year, as I got both Vanguard and Rising Sun. Playing both back to back, it's interesting to see how they're both examples of how the franchise went from a focus on lone operatives in WWII to the more modern era of military shooters, where it's less about you, and more about the squad, and how MoH would later go back to about being 'you' in the modern era. That's a discussion in of itself, but fine, Vanguard.

It's...fine. It's average. It's adequate. It's a WWII FPS that gives me popcorn. Reasonably good tasting popcorn, but popcorn nonetheless. What's kind of funny is that it ties in army nationality with ease, as in, the first mission is in Italy, where it's stated in-game that the Italians are poorly trained, thus justifying the difficulty curve when you fight against Germans. But, yeah. D-Day airborne drop? Check. Operation Market Garden? Check. Operation Varsity? Huh, hadn't heard of that one before, but hey, the more you know. What's funny is that in the last campaign, the game shifts back into you being 'the guy,' of losing your squad, fighting Germans by your lonesome, getting a new squad, then being told you have to clear out a factory full of snipers BY YOURSELF, at which point I got a mite angry because I kept dying, and it was a very big warehouse.

So, like I said, popcorn. Popcorn that has iron sights and regenerating health, but shows that these can be fun when the game accounts for them (cover, low health pool, etc.). Not the worst MoH game, but not the best either. 3/5

What I'm playing now? BioShock. And I really don't like it so far. :(

It's bad enough that my PS3 isn't ejecting discs or shutting down properly, and while I've managed to circumvent those issues for now, I'm at fear that at some point, it's going to give up the ghost and leave a trapped disc inside it when it does. But that aside, I'm not that far in BioShock, only up to Steinman's lair, but, it's not fun. Some of that is my fault of course, because it's been a decade since the game was released, so I know that "would you kindly" is a code, that Rapture's ideology is simply extreme objectivism (or maybe because it's eerilly similar to what I've seen expressed in the 21st century in some areas...), and seeing things like the big daddy for the first time aren't as horrifying as they might have been back then because I've had a decade's worth of 'cultural osmosis' to be exposed to them. So, no, I am aware that I'm playing this game about ten years too late.

But even that aside, I'm not having much fun. Jack's a lacklustre protagonist - maybe "would you kindly" accounts for this, but not only does he follow Atlas's whim, he does so without even questioning anything. He even injects a plasmid into himself with no prompting (ah yes, you find a needle lying around and just inject yourself, that makes sense), and is quite happy using electricity and a crowbar to kill people. I wasn't as put off by this in, say, Half-Life 2, because even then, it's quite clear that the guys wearing masks are nasty people, while here, the moral ambiguity is much greyer. Which is nice, except Jack is just a killing machine. Coupled with the clunky controls and the gunplay (which isn't inherently bad, as it makes even one on one encounters potentially deadly), with tedious hacking, with an arrow always telling me where to go), and, yeah. Coupled with the vita-chambers, how I can essentially brute force my way through enemies. Now, I do like checkpoints and dislike backtracking, but this is going to the other extreme. I have died quite a few times, and it doesn't feel like I've earnt my victories, only that I kept hitting the wall long enough. Not much fun.

Which is a shame, because I wanted to like BioShock. It's certainly got ambition on its sleeve, and in many ways, it does remind me of what Half-Life 2 did very well (e.g. environmental storytelling). But so far, it hasn't wowed me. Even the dialogue and diary entries aren't that deep. Still, only about an hour in, so that could change.