The Gnome King said:
Vern5 said:
Let me make that opening statement clearer.
What game made you forget that you and the character you were controlling were not, in fact, different people. When was the last time you didn't just feel like your character, you WERE your character. Did you catch yourself worrying about NPCs or feeling true terror at the prospect of injury or defeat?
My only truly immersive game is Uplink: Hacker Elite. You play as a hacker-for-hire and follow missions for money. Most of these missions involve attacking servers, stealing files from databases, editing social records and more.
There was one point in Uplink that I had been searching through various computers trying to look for signs of a specific company's secret project, a secret project that had killed two fellow Uplink agents. I was getting closer to finding some valuable information when I recieved a sudden Email. I was not expecting an email at the time so I dropped everything, covered my tracks, and checked it. As I read it, I began to sweat and a deep-seated dread filled my heart. The Email was from the very company I had been hacking seconds ago without threat of discovery. Somehow they had tracked me down without a problem, something no government or private trackers had ever managed to do. I was truly afraid of this faceless, murderous company.
Then I realized that I was just playing a game. The company didn't exist. I wasn't really a hacker. Yet I was still shaking.
Easy - Dragon Age 2 & Mass Effect 2. Bioware games really do it for me; I had to compulsively play both games just to see how the story played out.
Does compulsion equal immersion? Did you actually feel like you were Hawke/Shepard at times? I think some people posting here are skimming the OP rather than fully absorbing what I'm trying to say.
If you actually forget that you and the character you are playing as are two different entities, then you are immersed. The lines of real reality and virtual reality begin to blur when immersion takes place. Some people seem to be taking immersion and compulsion as being the same.
Personally, I always felt like a type of Spielberg/Lucas type director while playing Bioware games. I felt like I was some otherworldly being pulling the strings of their fate and deciding how they should deliver their lines to make a more cinematic experience. However, I've never really thought I was Shepard even for a second because he and I speak at a different pace and tone.
Again, I want to reiterate to everyone: Immersion and compulsion are not necessarily the same.