What were the most dissapointing games of 2009 to you and why?

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Soulgaunt

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Jan 14, 2009
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Internet Kraken said:
Spore Wait, that doesn't count.

I actually haven't bought to many new games this year, and the ones I did buy I found to be satisfying. The only one that really disappointed me was Osmos [http://www.escapistmagazine.com/forums/read/326.161590], but I did only pay 2.50$ for it.
shadowgaunt said:
Left for Dead 2: The story is much more.....Present, I guess is the word, but the characters are less interesting than L4D's Survivors. That, and I hate Jockeys, but they're fun to play as, so that's acceptable.
I really don't see how they are less interesting. The amount of dialogue spoken by the Left 4 Dead cast is paltry when compared to that of Left 4 Dead 2. I'm guessing people just liked the originals more because they were reliable sterotypes, so they didn't need as much character development.
Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.
 

VinnyKings

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Nov 30, 2009
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Internet Kraken said:
Spore Wait, that doesn't count.
Yeah It sucked balls.

For this year however I would have to say PROTOTYPE. I expected more than just shredding people to death but hey thats me.
 

SLy AsymMetrY

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Feb 23, 2009
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None. I never go in with high expectations, so i'm never disappointed. The best I hope for is that I will end up enjoying the game.
 

JoGribbs

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May 3, 2009
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Resident Evil 5.

I didn't think it was terrible, like some people, I just kind of had wacky expectations. After seeing all the stuff that was similar to 4 in trailers, I assumed that they were holding back something more original. But they weren't, and I was dissapointed. It seems stupid now that I look back on it.
 

Internet Kraken

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Mar 18, 2009
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shadowgaunt said:
Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.
That doesn't explain why any of the Left 4 Dead characters were any better.

Coach puts a lot of emotion into almost everything he says. It might be somewhat annoying, but it does fit his character.

The reason Nick gives hints to being involved in more serious crimes such as murder wasn't because he was trying to be a badass. It was character development, hinting at his past, suggesting that he is more than "just a gambler".

Rochelle does have some interesting lines, but not nearly enough of them to have much impact. Valve needs to expand more upon her character.

And Ellis is supposed to be both amusing and annoying. It's part of his character.

Now let's compare that to the survivors of Left 4 Dead;

Louis doesn't say a damn thing that's interesting. Notice that everytime someone talks about Louis, it is almost always about "PILLZ!". Louis owes his popularity to an internet meme, not character development.

Francis is just a generic wannabe tough guy. Nothing really special about him.

Zoey suffers from the same flaws as Rochelle. Both of them barely every say anything that's interesting, and their only humor comes from quoting movies. She still needs improvement, just like Rochelle. Right now she just relies on her sterotype of the nerdy college chick to be likable.


And Bill is the war veteran. That's about it.

Whether the characters in Left 4 Dead 2 are actually an improvement is debatable, but the Left 4 Dead cast was not better. And one last thing; the reason the new survivors don't care about the others being killed as much as the Left 4 Dead cast is because they have not known each other for nearly as long. It's implied that the cast of Left 4 Dead has known each other for up to 2 weeks. The Left 4 Dead 2 cast has only just met. It's much harder to express regret over someone you haven't known very long.
 

Dark Knifer

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May 12, 2009
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Fallout 3. By no means a bad game, I just had a bit higher hopes for a game with so much hype.
 

Tarkand

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Dec 15, 2009
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Resident 5 here as well.

Last time I played a RE game was RE2 many years ago, I'm not a fan of the franchise and never cared much for it. I heard a lot of good thing about it and decided to give it a go. It's just short of being a rail shooter, really didn't do it for me.

I'll also throw in my ballot for Fallout 3. It's good... but somehow it's missing something. I ended up never finishing it.
 

squid5580

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Feb 20, 2008
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InFamous - mainly it didn't live up to the hype (well thus far anyways I haven't beat it yet)

Terminator Salvation - WTF man WTF Terminator has been out for how long and this is the best you can come up with? C'Mon.

Batman AA - The story and atmosphere were spot on. It was the combat that I didn't appreciate.
 

Volstag9

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Apr 28, 2008
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I would say mercs 2 but i just found out it was made in '08 so i really have little to complain about... oh wait.

I suppose Mod 2 because i got caught up in hype and i suppose lord of the rings Conquest. I honestly can't remember many of them but i know i was disappointed with more.
 

Balaxe

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Mar 24, 2009
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Section 8, played well and was decently fun. But overall was boring/generic and only lasted 4 hours. Also the multiplayer was just plain bad.
 

FatRobot64

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Jun 16, 2009
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SCRIBBLENAUTS!!

I was so unbelievably excited about that game. Then as soon as I played it it was a frustrating mess. I still got the cool rooster hat that came with the preorder deal though.
 

Soulgaunt

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Internet Kraken said:
shadowgaunt said:
Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.
That doesn't explain why any of the Left 4 Dead characters were any better.

Coach puts a lot of emotion into almost everything he says. It might be somewhat annoying, but it does fit his character.

The reason Nick gives hints to being involved in more serious crimes such as murder wasn't because he was trying to be a badass. It was character development, hinting at his past, suggesting that he is more than "just a gambler".

Rochelle does have some interesting lines, but not nearly enough of them to have much impact. Valve needs to expand more upon her character.

And Ellis is supposed to be both amusing and annoying. It's part of his character.

Now let's compare that to the survivors of Left 4 Dead;

Louis doesn't say a damn thing that's interesting. Notice that everytime someone talks about Louis, it is almost always about "PILLZ!". Louis owes his popularity to an internet meme, not character development.

Francis is just a generic wannabe tough guy. Nothing really special about him.

Zoey suffers from the same flaws as Rochelle. Both of them barely every say anything that's interesting, and their only humor comes from quoting movies. She still needs improvement, just like Rochelle. Right now she just relies on her sterotype of the nerdy college chick to be likable.


And Bill is the war veteran. That's about it.

Whether the characters in Left 4 Dead 2 are actually an improvement is debatable, but the Left 4 Dead cast was not better. And one last thing; the reason the new survivors don't care about the others being killed as much as the Left 4 Dead cast is because they have not known each other for nearly as long. It's implied that the cast of Left 4 Dead has known each other for up to 2 weeks. The Left 4 Dead 2 cast has only just met. It's much harder to express regret over someone you haven't known very long.
You prove some fine points, I guess you're right. But I have 2 things to say.
1. Two weeks doesn't really make for a great relationship, it would take longer for the Survivors to become so close.
2. "This ain't nothin' compared to the zombie invasion of 1944."
 

BlindMessiah94

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Nov 12, 2009
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FatRobot64 said:
SCRIBBLENAUTS!!

I was so unbelievably excited about that game. Then as soon as I played it it was a frustrating mess. I still got the cool rooster hat that came with the preorder deal though.
This. It was fun for about an hour and then the terrible movement controls and repetitiveness of the puzzles was annoying. Big let down.
Also, the conduit can rot in video game hell.
 

Internet Kraken

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Mar 18, 2009
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shadowgaunt said:
Internet Kraken said:
shadowgaunt said:
Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.
That doesn't explain why any of the Left 4 Dead characters were any better.

Coach puts a lot of emotion into almost everything he says. It might be somewhat annoying, but it does fit his character.

The reason Nick gives hints to being involved in more serious crimes such as murder wasn't because he was trying to be a badass. It was character development, hinting at his past, suggesting that he is more than "just a gambler".

Rochelle does have some interesting lines, but not nearly enough of them to have much impact. Valve needs to expand more upon her character.

And Ellis is supposed to be both amusing and annoying. It's part of his character.

Now let's compare that to the survivors of Left 4 Dead;

Louis doesn't say a damn thing that's interesting. Notice that everytime someone talks about Louis, it is almost always about "PILLZ!". Louis owes his popularity to an internet meme, not character development.

Francis is just a generic wannabe tough guy. Nothing really special about him.

Zoey suffers from the same flaws as Rochelle. Both of them barely every say anything that's interesting, and their only humor comes from quoting movies. She still needs improvement, just like Rochelle. Right now she just relies on her sterotype of the nerdy college chick to be likable.


And Bill is the war veteran. That's about it.

Whether the characters in Left 4 Dead 2 are actually an improvement is debatable, but the Left 4 Dead cast was not better. And one last thing; the reason the new survivors don't care about the others being killed as much as the Left 4 Dead cast is because they have not known each other for nearly as long. It's implied that the cast of Left 4 Dead has known each other for up to 2 weeks. The Left 4 Dead 2 cast has only just met. It's much harder to express regret over someone you haven't known very long.
You prove some fine points, I guess you're right. But I have 2 things to say.
1. Two weeks doesn't really make for a great relationship, it would take longer for the Survivors to become so close.
2. "This ain't nothin' compared to the zombie invasion of 1944."
Well considering that they are spending every moment with each other and relying on one another for survival, it does make sense that they have formed strong bonds. But then again who the hell really knows how 4 survivors would bond in the apocalypse.
 

Soulgaunt

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Jan 14, 2009
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Internet Kraken said:
shadowgaunt said:
Internet Kraken said:
shadowgaunt said:
Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.
That doesn't explain why any of the Left 4 Dead characters were any better.

Coach puts a lot of emotion into almost everything he says. It might be somewhat annoying, but it does fit his character.

The reason Nick gives hints to being involved in more serious crimes such as murder wasn't because he was trying to be a badass. It was character development, hinting at his past, suggesting that he is more than "just a gambler".

Rochelle does have some interesting lines, but not nearly enough of them to have much impact. Valve needs to expand more upon her character.

And Ellis is supposed to be both amusing and annoying. It's part of his character.

Now let's compare that to the survivors of Left 4 Dead;

Louis doesn't say a damn thing that's interesting. Notice that everytime someone talks about Louis, it is almost always about "PILLZ!". Louis owes his popularity to an internet meme, not character development.

Francis is just a generic wannabe tough guy. Nothing really special about him.

Zoey suffers from the same flaws as Rochelle. Both of them barely every say anything that's interesting, and their only humor comes from quoting movies. She still needs improvement, just like Rochelle. Right now she just relies on her sterotype of the nerdy college chick to be likable.


And Bill is the war veteran. That's about it.

Whether the characters in Left 4 Dead 2 are actually an improvement is debatable, but the Left 4 Dead cast was not better. And one last thing; the reason the new survivors don't care about the others being killed as much as the Left 4 Dead cast is because they have not known each other for nearly as long. It's implied that the cast of Left 4 Dead has known each other for up to 2 weeks. The Left 4 Dead 2 cast has only just met. It's much harder to express regret over someone you haven't known very long.
You prove some fine points, I guess you're right. But I have 2 things to say.
1. Two weeks doesn't really make for a great relationship, it would take longer for the Survivors to become so close.
2. "This ain't nothin' compared to the zombie invasion of 1944."
Well considering that they are spending every moment with each other and relying on one another for survival, it does make sense that they have formed strong bonds. But then again who the hell really knows how 4 survivors would bond in the apocalypse.
Touche, fluffypuff, touche.
 

Dracain

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Mar 12, 2008
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Batman AA and Prototype both dissapointed me, AA had mostly boring combat, the sneaking is great but face to face combat is a bore. And Prototype just wasn't fun, it was ok 'til i got to the giant worm of doom but then it just got boring.