Coach sounds as if every sentence needs a loud, angry word("Hold up and let me heal yo ASS!" is kinda excessive.).Internet Kraken said:SporeWait, that doesn't count.
I actually haven't bought to many new games this year, and the ones I did buy I found to be satisfying. The only one that really disappointed me was Osmos [http://www.escapistmagazine.com/forums/read/326.161590], but I did only pay 2.50$ for it.I really don't see how they are less interesting. The amount of dialogue spoken by the Left 4 Dead cast is paltry when compared to that of Left 4 Dead 2. I'm guessing people just liked the originals more because they were reliable sterotypes, so they didn't need as much character development.shadowgaunt said:Left for Dead 2: The story is much more.....Present, I guess is the word, but the characters are less interesting than L4D's Survivors. That, and I hate Jockeys, but they're fun to play as, so that's acceptable.
Nick is a generic "I only care about myself, and my _______." Just fill the blank with the word "Suit", alongside the quotes from Nick himself implying that he's related in violent things like murder, even though he's just a gambler. All of this comes together to imply that Nick is an facetious attempt at a generic badass.
Rochelle is......She doesn't seem to have much of a personality, so, in a way, she isn't generic.
And Ellis is basically a jumpy vessel for a story in most saferooms, which is amusing at first, but then it gets annoying, and then it becomes amusing again.
And the one problem about all of them is that they don't seem to have the least bit a sympathy towards each other being mauled half to (And even all the way to) death.