What Were You Expecting? A Duke Nukem Game With A Deep Story And Complex Mechanics??

Recommended Videos

Atmos Duality

New member
Mar 3, 2010
8,473
0
0
Friends rented DNF last night, so I watched. Stayed for about 3 hours before leaving out of boredom (and some minor personal illness).
Apart from the humor, it is a truly mediocre game (the caricature of Marcus Fenix was easily my favorite; so cathartic). Technically competent, and showing some sparks of creativity here and there, but ultimately it fails to deliver.

In short: If the humor isn't your thing, there really isn't anything for you here.
 

mortalsatsuma

New member
Nov 24, 2009
324
0
0
The had over a decade to develop a good Duke Nukem game and It seems abundantly apparent that they spent most of their time with their fingers up their arses (The developers, duh.) We know a Duke Nukem game isn't meant to be taken seriously but but then why is the new game so serious? only having two weapons at a time etc. Duke was meant to be against all that. It's just a massive overblown, broken cash-in For Gearbox. I mean, just look at the graphics! over 10 years to develop the game and they still look like turd.
 

natster43

New member
Jul 10, 2009
2,459
0
0
I was expecting a fun game. Something that made me want to keep playing. What I got from it was a boring, bland, tedious, and mediocre shooter that wasn't worth my time.
 

Jangles

New member
Mar 12, 2010
201
0
0
Thank you for anon-personal, non attacking argument. I understand what you are saying.
 

Jangles

New member
Mar 12, 2010
201
0
0
No, they did not. Well, not at a stable developing enviroment with a consistently staffed team.
 

Schadrach

Elite Member
Legacy
Mar 20, 2010
2,324
475
88
Country
US
Jangles said:
After seeing how everyone is devastated over the result of Duke Nukem: Forever, I am extremely confused. The very editor of this site, Russ Pitts, made a review listing things that he would like about the new Duke Nukem Game if he was 12. Well. I know he is probably in his 30's or 40's, but 13 years ago, ALOT OF PEOPLE WERE 12-20!!!!


In terms of a Duke Nukem game, Duke Nukem Forever hit a home run. It absolutely focuses on everything the Duke series is about! Why not look at the Duke Nukem Forever and take it for what it is..When the game was finally announced to be coming out no one though that it would have Metal Gear Solid's graphics, or narrative quality.... We were all shocked and amazed at how cool it is that you get to see naked girls and huge alien monsters getting blown up on a football field. Where has all that excitement gone? Old Age?

And to all the young people reviewing the game exactly the same way the pros do it just becuase they hate it, have some integrity and ask yourself if you had fun. Just becuase you parrot a review does not mean some mystical force will have someone give you a job on the escapist.

Good day!
First and foremost:



D3D was a lot closer to the left, DN4 is more right leaning.

Duke should never have been a cover based two weapons shooter. It should have played closer to the Serious Sam or Painkiller titles. With real health or some kind of hybrid system as well, rather than CoD health and endless chest high walls.
 

William MacKay

New member
Oct 26, 2010
573
0
0
the reason i believe Russ said 'if he was 12' is because a 12-year old probably wouldnt have played previous Duke games. its not a game series only 12 year olds like, its because its not like the originals: 2 weapons, regenerating health are the main differences.
 

Dfskelleton

New member
Apr 6, 2010
2,851
0
0
I like Duke Nukem Forever. It's not getting my game of the year award, but it's not the heaping pile of crap everyone else thinks it is. Yes, I suppose you would be dissapointed if you wanted sincere classic FPS action (loads and loads of enemies charging at you), but I didn't expect that. I loved Duke 3D, but the action wasn't what I liked about it. As far as classic FPSes go, Doom & Doom II have got to be my favorite. I liked Duke Nukem 3D because of Duke Nukem, and the universe he resides in. What I wanted from DNF was the Duke Nukem I have come toknow and love (egocentrical, one liner spamming badass who thinks that he's the greatest), a world where everything sounds like it was named by Beavis and Butthead (Fellatio Hotel, Morningwood springs, etc.), and campy alien enemies with poorly defined motives. I got what I wanted and I'm happy.
What I like about Duke Nukem is that it never explains itself. Why exactly do only cops turn into Pig Cops? Why do these strippers still dance in the middle of an alien apocalypse? Why can you find RPG's on the rooves of movie theatres? Because it's Duke Nukem, it doesn't need to be explained. It's meant to be enjoyed and not much else, and if you didn't enjoy it, then that's fine. However, it bothers me when people say "It's so immature and pointless!" when that's the whole point. What bothers me more is that while Duke Nukem is criticized for being immature, many people enjoy games like this:
 

NickCaligo42

New member
Oct 7, 2007
1,371
0
0
How about... a finished game?

That's really the story I think people aren't getting here. The game isn't finished, and it's advertised as being a finished game that's worth $60-$70. I've seen student projects in UDK both more competently put together and more graphically stable. GRAPHICALLY STABLE. This isn't a question of the game looking a little dated, this is a question of terrible artifacts and pop-in all the damn time. Do you know how hard you have to try to make Unreal fuck up like that? My own UDK projects aren't anything to write to the bank about, but cripes, I could say that the lights at least worked.

Say what you will about the original Duke Nukem 3D; it was relatively consistent and well-paced for as simplistic as it was (that being the advantage of abject simplicity--you know what your game is for and give it to the player), and the mechanics and system at hand was fun to game. You did it on a level-by-level basis like Doom, trying to maximize a score by finding secret areas, killing all the monsters, and nabbing all the items in as efficient a way as you could find. Levels weren't quite as dense with cannon fodder as Doom all the time, but the moving setpieces were impressive and heightened the action and it still had a good clip to it; I'd go as far as to say tight mechanics. Not uber-complex mechanics, but tight, well-executed, and not wasteful. And yes, this is having fairly recently played it to give myself a taste for what it was all about. It's open-source now, has been for a few years, you can download it any time and run it through DosBOX.

That's right, Doom and Duke Nukem 3D don't suck by today's standards. They're dated, more like arcade games than immersive, detailed storytelling experiences, but they're consistent, tight, and thoroughly enjoyable. Fuck, so's Pac-Man, so's Super Mario Bros. Simplistic mechanics? Yes, but simple isn't a bad thing a lot of the time as long as you can design around those mechanics carefully and methodically.

This game? No. There's barely any actual content. It's stretched to 17 hours and padded out with irritating, tedious puzzles. Where the first level of Duke Nukem 3D throws you into a quick five-minute running gunfight through a movie theater during an earthquake, the first five levels of Nuke Nukem Forever barely have any gunfights in them at all. Instead, you fumble around in the dark, then DRIVE AN RC CAR over a seemingly endless and repetitive series of ramps for about ten minutes, culminating in a set of puzzles wherein you push boxes around in empty rooms and perform tedious platforming before FINALLY the developers throw you a bone and give you an actual gunfight... in one room, and it goes out with barely a whimper.

Do you get it, now? THAT'S why this is a bad game. It's horribly paced and has ludicrously sparse content. If this were a question of the game being released at about 7 hours and just being watered down to a Halo or Call of Duty knockoff in Duke's clothing, it'd be acceptable and playable, if disappointing, but as long as there was some decent action and humor most old Duke fans would be happy just to have that piece of nostalgia survive and see the legendary un-publishable game get published. If it were just like Duke Nukem 3D, we'd be pleased. It'd be a relic, but at least it'd look good and be consistent and, as I pointed out, have fun, tight gameplay--fun, if dated. We're talking about a game development fuck-up on the level of Sonic 2006, though. It has no idea what it's trying to do, and most of all, it's not finished. It'd be one thing if Gearbox published this for $15 or $30 and admitted it wasn't finished, but they were trying to sell this on us as a $60-70, finished game.

That's the real story of this disappointment here. It isn't just that everybody had the nostalgia goggles on and was blind to the fact that the old games just weren't that good anyhow or something like that, it's not that developers "betrayed" the original spirit of the game by trying to "modernize" it, it's that this game is a spectacularly bad product by every single possible stretch of the imagination.
 

Kurt Horsting

New member
Jul 3, 2008
361
0
0
I just think that gearbox was too scared to put back in the mechanics of old (healthpacks and >2 weapons etc). Its that fear that probably cost them so much. But I think if hp regen worked from combo kills or executions rather then hiding behind cover, it would helped the pace of the game a lot more. Also, throw in 3-4 times the bad guys. And some cake. And Belgium.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
Jangles said:
No, they did not. Well, not at a stable developing enviroment with a consistently staffed team.
You should use the quote button. Otherwise, people aren't going to know to whom you're responding.
 

kouriichi

New member
Sep 5, 2010
2,415
0
0
You know, i thought it wasnt that bad.

It definitely wasnt worth buying, which is why i rented it.
But all the reviews and stuff slaughtered it.

Sure, it was childish, sure, it didnt truly hold up what a Duke game is. But what were you expecting?

The greatest FPS ever to slowly descend from the sky in a beam of light? Its been in development for 12 year, and probably for a reason. They knew this game wasnt going to be that big of a hit, so why basically canceled it. It was us, The Duke Fans, basically pushing for it to be made. And it was. We got a new Duke Nukem game.

On the list of Duke Games, its the lowest. But thats because times change, and they wont make a game with "Old, worn out mechanics."

As a Duke Game, i give it a 4. It felt nothing like Duke Nukem, and they turned him into a bit of a sap. He doesnt feel as cocky, and he moves 1/3rd the speed he used to.

As a game, i give it a solid 7.5, maybe an 8. I laughed, i cried, i laughed more when i threw poo at the wall, i played pinball ((which had a moderately good feel to it too.)), and i shot Pig Cops. Sure, it was childish, but arnt childish things some of the most fun when you open up to them? Minecraft is fun because its basically blocks. Red Faction is fun because you get to stop sandcastles, and Duke Nukem is fun because its a parody of every other FPS out there.
"Power armor is for ******." - The Duke
 

Spygon

New member
May 16, 2009
1,105
0
0
Well i expected alot of mindless action not having to stop every 5 minutes to do a puzzle or wait for something to happen so i could carry on.

Duke nukem is not a bad game but it could have been so much more.I would have made the ego bar longer so you can just run into hordes of enemies firing shotgun shells into the enemies face like you could in duke nukem 3d.Also spread out the traditional one liners as they lose impact when they are repeated every 2 minutes.Also carring more weapons would have been nice and more bad guys on screen.

I know this sounds so stupid but i think duke nukem suffered from the developers modernising it too much
 

TheAbominableDan

New member
Jun 2, 2009
175
0
0
You know what my big problem with it is? It's not funny. But it tries so hard to be funny and the jokes are so bad that it's making me hate it.
 

Fredrikorex

New member
Sep 25, 2009
273
0
0
I don't like the game.

Yes, I was hoping it would be something like half-life 2 but a lot longer and have lots of one liners, I was not happy when I found out that the game was shit. I still somehow like Duke as a character though.
 

DarkRyter

New member
Dec 15, 2008
3,077
0
0
I never played Duke Nukem before. When the last game came out, I was, like, 5. Or a baby. I don't know. I no good at math.

I played Duke Nukem Forever. And was not entertained. I was not made happier by the experience.

Sorry, Duke.
 

Zulnam

New member
Feb 22, 2010
481
0
0
I liked DNF. It's not perfect, it does have some let-downs (personally, the 2-weapons system and the fact that all the weapons are from the previous game) and it's multiplayer is chaotic-beyond-entertainment, but it was a fun and (on the PC) playable experience.

What bugs me out most isn't the fact that people cry about it being immature, it's about the health system. I cannot believe the status of holy messiah the classic health bar system is getting these days, like people completely forgot how frustrating it was to go fight a boss with 15 HP because you lost all your health in a previous room and there were not medkits around.

Funny part is Aliens Versus Predator had a health system based on medkits (at least for the marine), and you know, I don't really remember anyone saying "well the game is shit, short and boring... But at least it has medkits in it!!!".

Even more frustrating is that the same people that complain about the health system also complain about dying a lot, and saying "that's not the Duke way". So basically, they're complaining about a pussy-style life system while also complaining about the difficulty level.

And while the OP may not be referring to most people, I'm pretty sure it's a straight hit to the video review done by Russ Pits, in which he practically whines about the game not being mature. Seriously, what did you expect him to do? Quote Shakespeare while killing aliens?


Personally, I feel sorry for whoever is making that new Serious Sam (BFE) game. Their game is going to cause people to freak out and commit suicide if it doesn't have medkits in it.
 

Katana314

New member
Oct 4, 2007
2,299
0
0
I love how all the review-haters...it seems for ANY game today, respond to allegations of hate with "WELL I'M SORRY IT WASN'T CALL OF DUTY!"

For god's sake, we all love a new game. Just as long as it's FUN.