@JulioCortez -
JulioCortez said:
Going to suck MAJOR dick. Bioshock is too "deep" of a game for average movie-goers, [it'll be like] these films that are huge critical successes but no audience is going to give a shit about the moral implications of Rapture, they'll just go to see huge steam-driven goliaths pound the hell out of each other.
OP said "BEST" game-to-movie, not "BEST SELLING". There's a BIG difference.
@PedroSteckecilo -
PedroSteckecilo said:
Bioshock will be the best Game/Movie adaptation...period.
In addition to what you said about the director (Gore Verbinski) and writer (John Logan), it's also apparently using a filming technique similar to that used in
300, which looked fantastic. Not the... deepest of films, but very pretty. So Rapture's going to be very much CG-rendering with extreme filtering, I think. Which should look good. I just hope they don't go too overboard on the CG, and don't have any of the awesome retro art-deco props made for the sets.
As for my choices for Game-to-Film...
I reckon the original
Metal Gear Solid could make for an interesting movie... maybe. But then, it's a pretty good example of a story in a game, so we don't want to mess that up, now do we? Forgive me if the idea has already been discussed in this thread, or already exists, but it's late and I skim-read. But Metal Gear Solid had a fairly complex storyline, full of twists and plots by (seeminly) minor characters. It was thoroughly entertaining, I thought, even if I did hope they picked a better way of having dialogues with other people than the sprite-based Codec. Which brings up an important point: If they DO make a
Metal Gear Solid movie, it had better not involve a lengthy Codec discussion. It was boring a game, and it would bore people to leaving during a film. So let's just have a little video call, or something, not just voiceovers for 20 minutes at a time as they discuss the implications of the latest plot twist. Note that I've not played through any of the MGS games other than the original on PSX, so they might possibly be better suited than the first
Metal Gear Solid for movie adaptation, but I couldn't say.
Mass Effect would make for an entertaining TV series, I reckon. It'd be a similar format to
Stargate SG-1, where the crew go on missions based off of some of the things you encounter in the game, with Saren and the hidden threat (spoilerish, so I'll be vague) as long-term villains. You'd have episodes based around the adventures of Shepard and the
Normandy as they travelled the Galaxy trying to stop Saren from achieving his nefarious goal, and, if we're very lucky, they'd even examine the moral and ethical implications of Shepard's actions as he/she goes. The only major problem I see is that it'd kinda have to nail down Shepard, and that's something I know Bioware liked about Shepard - that he/she was different for everyone. But eh, I want space-ethics + alien firefights.
Devil May Cry had an anime, but it wasn't that great. I liked it, but it failed to capture the absurdly epic feel of the game. It just wasn't over the top enough. Not enough potent enemies showed up for Dante to show off his mad skillz. So it gets around a C+ or B- from me. Which is why the property needs a movie. Live-action, CG (using the DMC IV cutscene engine, or better, thankyou), or animated, it'd be FRACKING AWESOME. As long as Vergil is in it, and Dante fights Vergil at some point. Possibly multiple times. The combat in DMC's cutscenes as are is awesome enough to begin with. And actually PLAYING the fights is damned impressive. The number of times I caught myself fighting Dante with Nero in DMC IV and thinking "wow, this must be some scripted combo scene"... it wasn't - it was good AI, and a damn cinematic fighting style on the parts of Nero and Dante. Now... if only we could fight a way for Vergil to come into it, and fight both of them, while fighting each other... it'd be the single best 3-way swordfight ever. And yes, even better than the one in
Pirates of the Carribean II. You know the one I mean; the one with the giant wheel.
Now...
Freelancer, that would be a cool movie. It'd probably be vacuous, with a very simple man-woman-alien threat storyline, but damn they'd have an excuse to put some awesome scenes in. I can imagine the massive space-dogfights doing on for tens of minutes at a time. It'd be awesome on a screen. And if they really wanted to, there IS a decent enough plot there for them to expand on, with a conspiracy-cum-alien invasion culminating on an all-out battle against a Dyson Sphere. AGAINST A DYSON SPHERE, PEOPLE!
A
World of Warcraft movie should be handled carefully - it should focus on ONE adventure IN the World of Warcraft (commonly known as Azeroth, but eh), NOT on some sort of PLANET-WIDE STRUGGLE. Which means that Blizzard (because, oh yes, they would have to write it) would come up with some characters, or even pick some characters from Azeroth, and have them do a story. The World of Warcraft is not the story - it's just the setting. Done well, this would be fantastic, as Azeroth is an amazingly detailed world, with lots and polish and effort put into its construction (speaking about the fiction alone, here).
There's a bunch of my choices, with reasons outlined. I don't just write three-word posts, oh no. You get the full thing with Fenixius.