What would be your skyrim DLC?

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SweetLiquidSnake

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Jan 20, 2011
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I'd like another Shivering Isles type. I personally wanted a dark and twisted one, like Vaermina, since I've read her plane of oblivion is cold and terrifying, they could introduce so many bad ass new creatures and armors and weapons similiar to falmer and deadra. Story can go karmic, either defeat her and stop the evil or replace her and control her forces. I play as good and evil so I'd glady do both.

Another would be falmer and dwemer related, and would expand on a mages guild quest where that guy Arniel disappears trying to recreate the experiment the dwemer supposedly did. This time around Dovahkiin successfully does it and goes either back in time or to another world, find out where they went, aid them against a new threat, see falmer before they turned. So many possibilities.

I liked knights of the nine but it wasn't shivering isles. I want something like point lookout or any of the new vegas types (but not dead money, dont want none of that stealing your weapons cant return til your done shit)
 

loch belthadd

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Aug 20, 2010
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High Rock. It's right there next to Skyrim, and should be similar enough that they could reuse a few game assets for the wilderness and whatnot.
 

The Funslinger

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Sep 12, 2010
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the Dept of Science said:
Binnsyboy said:
the Dept of Science said:
Dragon armour, obviously.
As in... armour for dragons, or armour made from dragons? Because I can't think what end the former would serve, and the latter is already in game...
It would be like horse armour with 2 holes cut for the wings.
Yeah, but you never get a dragon as an actual mount, and Odahviing is invincible.
 

INF1NIT3 D00M

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Aug 14, 2008
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This thread is silly, I can do pretty much any of this stuff on PC.
For the changes and additions not created and added to Steam Workshop yet, I guess it's time to jump into the free creation kit and get to work...
 

Fijiman

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SweetLiquidSnake said:
Another would be falmer and dwemer related, and would expand on a mages guild quest where that guy Arniel disappears trying to recreate the experiment the dwemer supposedly did. This time around Dovahkiin successfully does it and goes either back in time or to another world, find out where they went, aid them against a new threat, see falmer before they turned. So many possibilities.
Something along the lines of this would be awesome.
 

Fleetfiend

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Jun 1, 2011
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Why is this in Off-topic?

Anyways, I want to go to Elswyr. I love me some kittehs.

And I agree with TizzytheTormentor, I would like to see more weapons; specifically, spears.
 

NeutralDrow

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Mar 23, 2009
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Spears.

I want spears. That is all.

EDIT: No, no that is not all. What else?

I want to be able to finish off the Thieves' Guild. I can already "Destroy the Dark Brotherhood" (yeah, right, except Cicero and whoever's in that northern hideout). I want to finish off the Thieves' Guild.

Or at least get Brynolf to shut his freakin' trap about that snake oil he's peddling. Stupid unkillable NPCs...

the Dept of Science said:
Dragon armour, obviously.
Depending on what you mean, there already is Dragon armor, or the scaly bastards are tough enough to kill as is.

Now Dragon weapons, on the other hand...
 

A Raging Emo

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SweetLiquidSnake said:
I'd like another Shivering Isles type. I personally wanted a dark and twisted one, like Vaermina, since I've read her plane of oblivion is cold and terrifying, they could introduce so many bad ass new creatures and armors and weapons similiar to falmer and deadra. Story can go karmic, either defeat her and stop the evil or replace her and control her forces.
Yes! This! A million times this!

Basically, the above. I want another DLC, the size of Shivering Isles, but, naturally, a different plane of Oblivion.

Or perhaps the beginnings of a war with the Aldmeri Dominion. You fight to destroy the Aldmeri Dominion in Skyrim; if you side with the Empire, there is a "rebellion" campaign against the Aldmeri Dominion, for instance.

Also: Not only Crossbows, but Flintlock Rifles.
 

BathorysGraveland

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Dec 7, 2011
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The ability to join the Aldmeri Dominion. I was actually quite surprised that you couldn't join them in the game, so I think that was definitely a wasted opportunity. Maybe they are saving up a quest line for the Dominion as DLC, perhaps.

Also, one that I doubt will ever happen, but is sorely needed anyway. A branching Companions quest line. I was so disappointed when I found out I HAD to become a werewolf. I wanted to join with those who were against the idea, root out the werewolves and project them from the Companions due to their lack of honour. Or something like that at least. Multiple-path quest lines would definitely be a worthwhile addition I think.
 

Rickolas Walrus

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I'd like an Aldmeri War like a few others have mentioned. I'd also like Dragon Weapons...I dunno I'm picky and like my stuff to all fit together. And while Daedric weapons are badass, they fall under Daedric smithing while Dragon smithing just gets armor. Every other armor set gets an corresponding set of weapons, why not Dragon? I can't help but think it feels left out

I'd also like being a Vampire to be tweaked a little bit. I'm fine with it as it is except, and now that I think about it more it kinda doesn't make sense that I'd want this, but I'd like to not have to drink blood, or at the very least not have to drink it as often. I mean yeah drinking it can give you some type of temporary stat boost or some other type of bonus but I'd rather it not be a mandatory thing. I mean if my character can literally go 100+ hours without eating, sleeping, or going to the bathroom and have absolutely no drawbacks from doing so, I'd think a vampire could do without drinking blood

Also, I don't understand how people automatically know I'm a vampire after stage 3 or whatever. my character doesn't look any different? Not only that but 99% of the time I'm covered head to toe in armor and you can barely see any flesh at all. HOW DO THEY STILL KNOW?
 

Macgyvercas

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Feb 19, 2009
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Halberds. That's really all I want. Oh, and to be able to have sexy time with my wife, but that's just a pipe dream.
 

penguindude42

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Nov 14, 2010
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Cakes, biscuits, tea, brewing, beehives, thrown weapons.
A questline involving Azura's plane of Oblivion.
 

Da pyro man 999

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Aug 24, 2009
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Fleetfiend said:
Why is this in Off-topic?

Anyways, I want to go to Elswyr. I love me some kittehs.

And I agree with TizzytheTormentor, I would like to see more weapons; specifically, spears.
I would really like to see Elswyr in some form, and i think there is already a civil war happening there(I think) so the story kinda writes itself. But, me being an argonian, i would like to see black marsh fleshed out. It could be really interesting fighting new, more exotic creatures. And spears...spears would be cool.
 

Kinguendo

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Apr 10, 2009
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TheBobmus said:
Hero in a half shell said:
Aldmeri War
Everything he said. That sounds great. Give me that.
I hate those guys, I killed everyone I could on that 'stealth mission' just because of it.
And I play as a Dark Elf...
Dark Elves arent part of the Aldmeri, they are exclusively High Elves. The High Elves are easily the most arrogant bunch and the Aldmeri even more so... seemingly claiming to have some kind of attatchment to the original Elves, the Aldmer (Note: Not the Altmer which is what the High Elves are.).
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Location: Another plane of Oblivion...perhaps Quagmire. :3

Random stuff: No More Immortals.

Seriously, I want to be able to say "To hell with the consequences, all you fucking nobles hiding out in Stormcloak's old castle are gonna die!!!"

I'll let them keep their silly immortal children to make sure they don't get sued over people RPing as a child butcher...but EVERYONE else should be fair game. And if you kill an NPC that is important to a quest, well guess what? You won't be finishing that quest. I'd be fine with that if I could slit the throat of any NPC that DARED call me a milk-drinker! :mad:
 

Kinguendo

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It would be great to see the return of the majestic Snow Elves, it seems unlikely that all Snow Elves suffered the exact same fate as the Falmer so my idea would be that you unlock a Dwemer ruin and find all the Dwemer machines destroyed and all of the Dwarven weapons and armour left alone so you know it cant be a group of Bandits or Explorers. As you go further in the eery ruin you find the Snow Elves have been digging their way out, as the entrance was locked down, and you finally catch up to them just in time to see the natural sunlight pierce the ceiling.

After this quest the Snow Elves create a camp around the exit they dug out of the ground... I am thinking somewhere in the vast nothingness between Whiterun and Markarth. Then you help them build a city for themselves by buying and selling goods to their traders as well as securing trade routes with other cities (exploring the roads to see which route passes the least dangerous landmarks) and/or you could leave gifts with messages for the surrounding Giant Camps to create a bond between the two groups so that the Giants would offer protection and "salvaging" in return for the safe-keeping and nurturing of the Mammoths.

You could also unlock new quests related to the Snow Elves in other cities and from Deadra Shrines who want to establish a shrine in the new City of the legendary Snow Elves, I guess the Aedra Shrines would want in on that too. Securing a shrine for one of the Deadra/Aedra would give you their permanent blessing however you would lose trust from a lot of the Snow Elves who would see that as imposing a religion on them. Same as trying to set up an Imperial liason in the Snow Elves City, you may gain favour with the Empire but the Snow Elves would be displeased.

OH and the Snow Elves should hate the Thalmor too, as the Snow Elves seem to be the most calm and pacifistic race. That would be awesome, I would try my hardest to make sure the Snow Elves City became the best city... OH and you get your own home for free straight away which gets bigger like the one you got in Morrowind.