veloper said:
That's after alot of people take a big cut for merely getting to game to you.
The way we currently distribute games and movies and music is just very inefficient.
What we'd really need is a system where you only give something to the people who put effort and money into making the content you wanted. A way for consumers to contribute directly only to the actual development and not to the bullshit currently surrounding the distribution of games.
Sadly that won't work any time soon mainly due to how corporations work. It's simply not in their best interest, and artist is a product, like anything else. We do have ways of such distribution however - it's called internet. Every artist can sell their own work through their own website, some musicians do it, some graphic designer do it, even some game devs do it, problem is majority of market is still held by big corps called publishers.
Why? Because apart from getting money the publisher is also responsible for promotion. In case of music industry it's getting a band to go on tours, creating promo materials, looking for interview opportunities, etc. All the background job that makes wide audience aware of given band. In case of games it's even more complicated.
Consoles are in full control of companies that are also big publishers. They have full control of what get's released on their platforms, you can't release a game without OK from Sony, Nintendo or Microsoft, even more so, you need to pay them royalty fees.
PCs, while having the benefit of being much more open systems, still are mostly bound to retail sales. Sure, digital distribution is growing, services like Steam are hub for ~2 million of players online at same time, but again Steam is part of Valve, not an open service.
To make money form a product, no matter what it is, you need two things: a place to sell it and way to tell people about the product. I doubt average gamer visits websites of all developer studios regularly to check for news and is constantly on the lookout for new products. You need read about them in gaming press (webzins included) or see a box in the shop (digital services included).