We all know about the rivet/drill stuff taht are ganna be in but what would you personatly like to see? Here's a list of what i'd like to see.
Non linear gameplay: What i mean is in bioshock one there was one objective and you were doing it that way wether you like it or not. Since this time your a big daddy you should be able to choose to go out of water and then play the game how you want
Fights in water: I heard that when your in the water there will be no fights, THAT SUCKS, you should have a few fights cuase that would support my first thing i said.
More fun plasmids: In bioshock one i olny used 6 of all the 13 they gave you and that kinds sucks concidering they didnt give you much of an option, seriously target dummy? Who needs that when you have Sonic boom, The olny 6 i used and i never changed it up was, Sonic boom, Fire, Lightning (Those past 2 since they are kinda required 2 open doors and break ice) Ice, Telekenisis, and buggys. Thats it, if it wasnt for the need of fire and lightning i could of just carried around 4, or well actully 2 the olny 2 i mainly used where buggies and sonic considering everything else was a pile of filthy crap through my eyes, Even getting a big daddy help sucked, For example i'd like to see a flood plasmid where glass breaks and water comes in.
More choices: In bioshock one you were either baby killer or baby lover, thats it. I wanan be able to choose like do i befrend this person, do i kill them, similar to fallout 3, like EVERY single desicion you made in fallout 3 changed the ending and there were like 15 diffrent endings thats what bioshock should have.
Longer game: Seriously 10 hours? Thats crap i want like a 15 hour game, im no saying they need to make it a 30 hour game but like 15-20 would be nice.
Diffrent ways of getting adam: Little girl thing is prolly the main way but why cant i use the slugs or get little adam jars around the place.
Mixing plasmids: Every plasmid in bioshock had just one specific use, I'd like you to be able to take like insect swarm, and mix it with fire to get flaming bee's and things like that, they should have a like speical station for that. Now i know you will be able to do in mid fight but i'd like to have a flaming bee hand already prepared.
What the hell happened to all the little girls in bioshock one?: Okay, so in the previews they said things like "Since jack harvested all the little sisters the splicers have gone crazy" What all the little sisters, he was olny in 12 areas of the city? Bull crap so your telling me there were olny 24 little sisters in the whole world? BS maybe the splicers where getting some of them but seriously?
Diffrent melle weapons: In bioshock one all you got was the wrench, In bioshock 2 all youll have is the drill and maybe some outher stuff but i want it to be like Condemed where you can pick up weapons as you wish.
Homemade weapons: There were some homeade weapons like the grenade launcher or crossbow but i was hoping to see molotovs and pipe bombs.
Throwing grenades from your hands: If you ever wanted to throw a grenade in bioshock you had to switch to your launcher, I wanna be able to be using the machine gun and then chuck a grenade.
Splicers with plasmids: You say everyone in the city was using plasmids, But then why do olny the houdinies use them, Plus, why olny ice and fire, I think like the lead heads should be able to throw like an electro bolt at you every now and again.
New enemis: There were olny 6 types of enemies in bioshock the big daddies and the splicers. Nothing else, Adleast give some more variety to the splicers
Live up to the story: Bioshock had one of the best plot twists ive ever seen in any move/game since scarface. I hope they make it just as good or even better
So what do you think bioshock 2 should have? Post your thoughts here, And make it serious please nothing stupid.
Non linear gameplay: What i mean is in bioshock one there was one objective and you were doing it that way wether you like it or not. Since this time your a big daddy you should be able to choose to go out of water and then play the game how you want
Fights in water: I heard that when your in the water there will be no fights, THAT SUCKS, you should have a few fights cuase that would support my first thing i said.
More fun plasmids: In bioshock one i olny used 6 of all the 13 they gave you and that kinds sucks concidering they didnt give you much of an option, seriously target dummy? Who needs that when you have Sonic boom, The olny 6 i used and i never changed it up was, Sonic boom, Fire, Lightning (Those past 2 since they are kinda required 2 open doors and break ice) Ice, Telekenisis, and buggys. Thats it, if it wasnt for the need of fire and lightning i could of just carried around 4, or well actully 2 the olny 2 i mainly used where buggies and sonic considering everything else was a pile of filthy crap through my eyes, Even getting a big daddy help sucked, For example i'd like to see a flood plasmid where glass breaks and water comes in.
More choices: In bioshock one you were either baby killer or baby lover, thats it. I wanan be able to choose like do i befrend this person, do i kill them, similar to fallout 3, like EVERY single desicion you made in fallout 3 changed the ending and there were like 15 diffrent endings thats what bioshock should have.
Longer game: Seriously 10 hours? Thats crap i want like a 15 hour game, im no saying they need to make it a 30 hour game but like 15-20 would be nice.
Diffrent ways of getting adam: Little girl thing is prolly the main way but why cant i use the slugs or get little adam jars around the place.
Mixing plasmids: Every plasmid in bioshock had just one specific use, I'd like you to be able to take like insect swarm, and mix it with fire to get flaming bee's and things like that, they should have a like speical station for that. Now i know you will be able to do in mid fight but i'd like to have a flaming bee hand already prepared.
What the hell happened to all the little girls in bioshock one?: Okay, so in the previews they said things like "Since jack harvested all the little sisters the splicers have gone crazy" What all the little sisters, he was olny in 12 areas of the city? Bull crap so your telling me there were olny 24 little sisters in the whole world? BS maybe the splicers where getting some of them but seriously?
Diffrent melle weapons: In bioshock one all you got was the wrench, In bioshock 2 all youll have is the drill and maybe some outher stuff but i want it to be like Condemed where you can pick up weapons as you wish.
Homemade weapons: There were some homeade weapons like the grenade launcher or crossbow but i was hoping to see molotovs and pipe bombs.
Throwing grenades from your hands: If you ever wanted to throw a grenade in bioshock you had to switch to your launcher, I wanna be able to be using the machine gun and then chuck a grenade.
Splicers with plasmids: You say everyone in the city was using plasmids, But then why do olny the houdinies use them, Plus, why olny ice and fire, I think like the lead heads should be able to throw like an electro bolt at you every now and again.
New enemis: There were olny 6 types of enemies in bioshock the big daddies and the splicers. Nothing else, Adleast give some more variety to the splicers
Live up to the story: Bioshock had one of the best plot twists ive ever seen in any move/game since scarface. I hope they make it just as good or even better
So what do you think bioshock 2 should have? Post your thoughts here, And make it serious please nothing stupid.