In my opinion, perks need to be seriously revised. I think a game where, from the very start, you can use a gun that kills in three bullets with the appropiate perk selected, which has 30 bullets per magazine (let's seeeeee, 30 divided by 3 equals ten, yup, ten kills per magazine) and which also carries our beloved noob tube is WAY too insane to think that the players will use anything else. I think that perks should be much more tactical, and that give you the upper hand over enemies because things other than God's will want your bullets to be fired more powerfully by EXACTLY the same sort of rifles as your allies/opponents/other people in the world. Something like terrain advantage, camouflage (e.g. ghillie suits), binoculars, that sort of thing, things that can give you tactical advantage, instead of sheer mindless firepower which won't count for shit the moment you are spotted by someone carrying an M16/M60/Dragunov/Barret. Singleplayer wise, I think if they just kept the standards of epic and awesomeness, but lengthened the game a bit more, it would be good. Oh, and more extra missions like the airplane one. I thought that was sweet.